Player Matchup

Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mario_ab_02
Zhong Kui
Level 69
God Stats
10W - 10L
1,562 SR
Queue Stats
121W - 124L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
VeXoS17
Erlang Shen
Level 145
God Stats
7W - 7L
1,458 SR
Queue Stats
73W - 83L
1,441 Elo+
Solo
Medusa
Medusa
Yo-Ka777
Medusa
Level 118
God Stats
57W - 61L
1,524 SR
Queue Stats
168W - 193L
1,479 Elo+
Solo
Bacchus
Bacchus
ezkonekoa
Bacchus
Level 69
God Stats
36W - 25L
1,622 SR
Queue Stats
270W - 245L
1,498 Elo+
Solo
Team Averages
Level 101
1,533 SR
1,482 Elo+

VS

Team Averages
Level 118
1,629 SR
1,492 Elo+
Artio
Artio
Ace_Marian
Artio
Level 116
God Stats
6W - 9L
1,558 SR
Queue Stats
197W - 206L
1,481 Elo+
Solo
Raijin
Raijin
DoubleDash927
Raijin
Level 160
God Stats
6W - 6L
1,552 SR
Queue Stats
1,054W - 1,097L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Its_Jaffa
Zhong Kui
Level 121
God Stats
4W - 7L
1,549 SR
Queue Stats
344W - 359L
1,501 Elo+
Solo
Hachiman
Hachiman
ScizoR_19
Hachiman
Level 89
God Stats
1W - 1L
1,677 SR
Queue Stats
131W - 123L
1,520 Elo+
Solo
Thor
Thor
UnlikelyEskimo
Thor
Level 105
God Stats
2W - 2L
1,810 SR
Queue Stats
382W - 391L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 1 / 1
6,363
636
5,392
7,247
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Mario_ab_02
Zhong Kui
10
0 / 1 / 1
5,642
564
4,788
5,767
3,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
VeXoS17
Erlang Shen
11
0 / 0 / 1
6,109
611
3,997
5,117
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Yo-Ka777
Medusa
9
0 / 2 / 3
5,332
533
2,775
4,358
1,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ezkonekoa
Bacchus
9
3 / 1 / 0
5,992
599
3,724
6,904
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 1 / 0
5,848
585
2,719
8,435
6,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 1 / 1
5,406
541
2,356
5,568
1,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Its_Jaffa
Zhong Kui
9
1 / 2 / 2
5,589
559
4,922
6,309
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ScizoR_19
Hachiman
11
2 / 1 / 0
6,041
604
3,698
4,362
1,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 0
5,168
517
2,064
7,090
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
1
5.5
L
Artio
0
1
0
0
L
1
1
1
1.5
L
Zhong Kui
Its_Jaffa
Zhong Kui
1
2
2
1
W
Zhong Kui
Mario_ab_02
Zhong Kui
0
1
1
0.5
L
Hachiman
ScizoR_19
Hachiman
2
1
0
2
L
1
3
0
0.33
W
Erlang Shen
VeXoS17
Erlang Shen
0
0
1
0.5
W
Medusa
Yo-Ka777
Medusa
0
2
3
0.75
W
Bacchus
ezkonekoa
Bacchus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
15,759
29,393
Taken
31,764
14,446
Mitigated
15,255
9,952
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,392
2,792
0
545
7,247
2,283
0
2,254
4,923
0
40,801
L
Artio
2,719
291
0
4,624
8,435
6,612
0
59
8,376
30,579
0
L
2,356
260
224
1,672
5,568
1,974
0
2,170
3,398
24,356
0
L
Zhong Kui
Its_Jaffa
Zhong Kui
4,922
414
0
2,864
6,309
3,644
0
3,758
2,551
21,210
0
W
Zhong Kui
Mario_ab_02
Zhong Kui
4,788
399
0
2,855
5,767
3,940
0
2,930
2,466
33,781
0
L
Hachiman
ScizoR_19
Hachiman
3,698
1,351
0
1,741
4,362
1,121
0
1,021
3,341
0
34,344
L
2,064
1,074
0
500
7,090
1,904
0
1,504
5,586
0
28,303
W
Erlang Shen
VeXoS17
Erlang Shen
3,997
1,821
0
3,814
5,117
2,350
184
1,950
3,167
0
37,370
W
Medusa
Yo-Ka777
Medusa
2,775
1,212
145
1,133
4,358
1,118
0
198
4,160
0
23,896
W
Bacchus
ezkonekoa
Bacchus
3,724
763
0
1,460
6,904
4,755
0
2,135
4,680
15,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
28,052
301
Minions Killed
312
0
Camps Cleared
0
978,819
Distance Traveled
956,180
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,363
636
80
8
0
219,212
3
L
Artio
5,848
585
76
8
0
209,130
3
L
Raijin
5,406
541
58
6
0
179,849
2
L
Zhong Kui
5,589
559
52
5
0
182,329
1
W
Zhong Kui
5,642
564
76
8
0
172,666
0
L
Hachiman
6,041
604
67
7
0
200,885
2
L
Thor
5,168
517
59
6
0
183,987
2
W
Erlang Shen
6,109
611
80
8
0
209,086
0
W
Medusa
5,332
533
46
5
0
179,872
0
W
Bacchus
5,992
599
19
2
0
197,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role