Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CraftduGeto
Fenrir
Level 17
God Stats
8W - 6L
1,575 SR
Queue Stats
47W - 52L
1,390 Elo+
Party 1
Horus
Horus
UwUGirI
Horus
Level 25
God Stats
16W - 10L
1,688 SR
Queue Stats
82W - 65L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
lpaz03
Cthulhu
Level 21
God Stats
2W - 1L
1,223 SR
Queue Stats
78W - 68L
1,420 Elo+
Solo
Scylla
Scylla
mummy743
Scylla
Level 28
God Stats
3W - 1L
1,539 SR
Queue Stats
12W - 17L
1,348 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,439 Elo+

VS

Team Averages
Level 24
1,489 SR
1,422 Elo+
Sylvanus
Sylvanus
Anubisaract
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,733 Elo+
Solo
Hades
Hades
BaTTleOFRuSSkI
Hades
Level 40
God Stats
2W - 3L
1,301 SR
Queue Stats
250W - 330L
1,409 Elo+
Party 2
Horus
Horus
PandaThibs
Horus
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 58L
1,463 Elo+
Solo
Thor
Thor
alex123d
Thor
Level 17
God Stats
0W - 1L
1,669 SR
Queue Stats
3W - 6L
1,220 Elo+
Solo
Medusa
Medusa
xGamerForLive
Medusa
Level 20
God Stats
20W - 21L
1,472 SR
Queue Stats
35W - 49L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
16 / 4 / 10
13,589
591
26,079
16,168
6,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
9 / 6 / 10
12,312
535
11,147
23,135
13,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
UwUGirI
Horus
16
3 / 2 / 24
12,260
533
8,352
23,814
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
lpaz03
Cthulhu
19
7 / 3 / 17
12,058
524
16,532
19,165
18,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
mummy743
Scylla
16
2 / 7 / 13
10,820
470
7,272
10,915
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anubisaract
Sylvanus
13
3 / 7 / 4
9,402
409
5,767
18,464
17,616
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 8 / 4
11,391
495
15,978
22,245
12,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
1 / 6 / 4
9,780
425
7,009
20,865
17,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
14
5 / 11 / 4
10,344
450
10,858
18,577
7,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
10,140
441
8,160
16,410
5,964
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
37
Kills
20
22
Deaths
39
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
16
4
10
5.25
L
Sylvanus
Anubisaract
Sylvanus
3
7
4
0.71
L
9
8
4
1.38
W
Fenrir
9
6
10
2.33
L
Horus
1
6
4
0.5
W
Horus
UwUGirI
Horus
3
2
24
7.5
L
Thor
5
11
4
0.64
W
Cthulhu
lpaz03
Cthulhu
7
3
17
5.17
W
Scylla
mummy743
Scylla
2
7
13
1.21
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,382
Damage
47,772
93,197
Taken
96,561
67,984
Mitigated
61,369
34,474
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,079
15,935
0
6,093
16,168
6,963
5,745
6,077
9,863
0
112,044
L
Sylvanus
Anubisaract
Sylvanus
5,767
1,522
2,538
2,432
18,464
17,616
958
1,928
16,430
23,170
0
L
15,978
1,315
497
5,985
22,245
12,720
812
4,163
17,769
70,289
0
W
Fenrir
11,147
4,603
0
5,496
23,135
13,624
2,021
3,970
19,033
0
64,698
L
Horus
7,009
3,395
1,386
5,954
20,865
17,187
155
6,432
13,759
0
42,132
W
Horus
UwUGirI
Horus
8,352
2,805
2,880
11,399
23,814
25,066
487
7,097
16,487
0
28,542
L
Thor
10,858
3,352
692
644
18,577
7,882
1,146
7,203
10,695
0
38,651
W
Cthulhu
lpaz03
Cthulhu
16,532
800
872
5,571
19,165
18,448
0
4,224
14,808
72,047
0
W
Scylla
mummy743
Scylla
7,272
1,556
0
2,163
10,915
3,883
3,323
3,212
7,525
49,868
0
L
8,160
4,073
265
3,308
16,410
5,964
2,302
2,492
13,776
0
75,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,039
Gold Earned
51,057
416
Minions Killed
386
0
Camps Cleared
0
2,064,469
Distance Traveled
1,824,692
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,589
591
135
6
0
403,498
3
L
Sylvanus
9,402
409
39
2
0
322,542
0
L
Hades
11,391
495
110
5
0
364,644
4
W
Fenrir
12,312
535
89
4
0
442,195
1
L
Horus
9,780
425
86
4
0
408,537
2
W
Horus
12,260
533
17
1
0
476,122
5
L
Thor
10,344
450
60
3
0
344,619
1
W
Cthulhu
12,058
524
107
5
0
379,154
6
W
Scylla
10,820
470
68
3
0
363,500
0
L
Medusa
10,140
441
91
4
0
384,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role