Player Matchup

Bakasura
Bakasura
Amon Ra2006
Bakasura
Level 25
God Stats
16W - 13L
1,500 SR
Queue Stats
199W - 240L
1,428 Elo+
Solo
Apollo
Apollo
Kkiller974289
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,168 Elo+
Solo
Chronos
Chronos
WayneRudynho
Chronos
Level 14
God Stats
7W - 8L
1,418 SR
Queue Stats
10W - 18L
1,252 Elo+
Solo
Cerberus
Cerberus
pallkr1992
Cerberus
Level 17
God Stats
1W - 3L
995 SR
Queue Stats
25W - 54L
1,204 Elo+
Solo
Tiamat
Tiamat
xxfa_tihxx
Tiamat
Level 19
God Stats
1W - 2L
1,496 SR
Queue Stats
26W - 33L
1,241 Elo+
Solo
Team Averages
Level 16
1,382 SR
1,259 Elo+

VS

Team Averages
Level 14
1,362 SR
1,256 Elo+
Tsukuyomi
Tsukuyomi
Bubus_23CZ
Tsukuyomi
Level 16
God Stats
30W - 33L
1,347 SR
Queue Stats
98W - 123L
1,132 Elo+
Party 1
Nox
Nox
Demon LK77
Nox
Level 21
God Stats
9W - 9L
1,475 SR
Queue Stats
51W - 46L
1,280 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IlIlllIIIlIlII-l
Morgan Le Fay
Level 16
God Stats
5W - 9L
1,048 SR
Queue Stats
190W - 242L
1,134 Elo+
Party 1
Horus
Horus
kiglousse
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
xVxM1A1X0xVx
Cerberus
Level 16
God Stats
5W - 2L
1,442 SR
Queue Stats
8W - 13L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amon Ra2006
Bakasura
19
6 / 8 / 3
13,026
434
16,537
28,235
12,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 9 / 3
12,447
415
15,782
23,645
8,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
WayneRudynho
Chronos
18
4 / 8 / 3
12,090
403
17,133
26,490
9,736
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
pallkr1992
Cerberus
13
3 / 21 / 6
10,296
343
2,649
25,339
11,419
Tiamat
xxfa_tihxx
Tiamat
15
2 / 15 / 6
10,597
353
9,146
36,854
19,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bubus_23CZ
Tsukuyomi
20
18 / 4 / 13
15,838
528
26,579
20,600
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 14
14,296
477
29,123
14,132
5,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
IlIlllIIIlIlII-l
Morgan Le Fay
20
12 / 2 / 23
14,763
492
32,174
15,009
7,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
kiglousse
Horus
19
6 / 7 / 17
13,798
460
14,184
22,990
17,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
xVxM1A1X0xVx
Cerberus
20
10 / 8 / 16
14,630
488
17,508
29,119
33,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
142
20
Kills
59
61
Deaths
24
21
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Amon Ra2006
Bakasura
6
8
3
0.94
W
Tsukuyomi
Bubus_23CZ
Tsukuyomi
18
4
13
6.13
W
13
3
14
6.67
W
Morgan Le Fay
IlIlllIIIlIlII-l
Morgan Le Fay
12
2
23
11.75
L
5
9
3
0.72
L
Chronos
WayneRudynho
Chronos
4
8
3
0.69
W
Horus
kiglousse
Horus
6
7
17
2.07
L
Cerberus
pallkr1992
Cerberus
3
21
6
0.29
W
Cerberus
xVxM1A1X0xVx
Cerberus
10
8
16
2.25
L
Tiamat
xxfa_tihxx
Tiamat
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,247
Damage
119,568
140,563
Taken
101,850
60,889
Mitigated
73,087
13,240
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Amon Ra2006
Bakasura
16,537
9,574
172
5,810
28,235
12,244
646
14,403
13,626
0
54,055
W
Tsukuyomi
Bubus_23CZ
Tsukuyomi
26,579
6,722
0
4,141
20,600
9,092
1,115
6,126
14,288
0
117,983
W
29,123
2,299
118
3,888
14,132
5,655
1,377
3,932
10,060
75,727
0
W
Morgan Le Fay
IlIlllIIIlIlII-l
Morgan Le Fay
32,174
4,264
0
3,477
15,009
7,116
2,564
4,035
10,754
97,298
0
L
15,782
7,069
0
992
23,645
8,436
339
11,938
11,473
0
59,911
L
Chronos
WayneRudynho
Chronos
17,133
5,104
0
2,024
26,490
9,736
62
15,442
10,948
66,952
0
W
Horus
kiglousse
Horus
14,184
8,356
1,677
5,021
22,990
17,430
5,178
5,491
16,949
0
67,662
L
Cerberus
pallkr1992
Cerberus
2,649
698
0
563
25,339
11,419
0
13,544
11,639
9,314
0
W
Cerberus
xVxM1A1X0xVx
Cerberus
17,508
1,812
0
3,694
29,119
33,794
3,636
9,645
19,203
69,472
0
L
Tiamat
xxfa_tihxx
Tiamat
9,146
1,690
141
3,538
36,854
19,054
0
22,599
14,046
28,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,456
Gold Earned
73,325
331
Minions Killed
627
0
Camps Cleared
0
2,187,179
Distance Traveled
2,777,273
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,026
434
104
3
0
558,232
10
W
Tsukuyomi
15,838
528
131
4
0
622,245
0
W
Nox
14,296
477
117
4
0
505,437
2
W
Morgan Le Fay
14,763
492
135
5
0
586,679
0
L
Apollo
12,447
415
90
3
0
422,976
1
L
Chronos
12,090
403
97
3
0
497,346
0
W
Horus
13,798
460
117
4
0
562,578
1
L
Cerberus
10,296
343
6
0
0
313,654
4
W
Cerberus
14,630
488
127
4
0
500,334
0
L
Tiamat
10,597
353
34
1
0
394,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role