Player Matchup

Osiris
Osiris
KasperVnes
Osiris
Level 24
God Stats
8W - 9L
1,529 SR
Queue Stats
354W - 364L
1,409 Elo+
Party 1
Ares
Ares
PocketOlemartin
Ares
Level 14
God Stats
18W - 10L
1,745 SR
Queue Stats
228W - 253L
1,711 Elo+
Party 1
Bakasura
Bakasura
chocolate676
Bakasura
Level 28
God Stats
4W - 5L
1,444 SR
Queue Stats
76W - 75L
1,368 Elo+
Solo
Izanami
Izanami
odakadoo
Izanami
Level 24
God Stats
85W - 66L
1,436 SR
Queue Stats
300W - 301L
1,411 Elo+
Party 1
Cerberus
Cerberus
uomoditeresa
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,502 Elo+

VS

Team Averages
Level 19
1,346 SR
1,369 Elo+
Ymir
Ymir
ELIAHKo
Ymir
Level 23
God Stats
1W - 3L
1,164 SR
Queue Stats
10W - 20L
1,114 Elo+
Party 2
Mercury
Mercury
UpsIdidItAgain96
Mercury
Level 36
God Stats
4W - 1L
1,280 SR
Queue Stats
21W - 19L
1,288 Elo+
Party 2
Ra
Ra
brothershrek847
Ra
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 13L
1,645 Elo+
Solo
Zhong Kui
Zhong Kui
smmirf
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,279 Elo+
Party 2
Apollo
Apollo
wolrath
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 128L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KasperVnes
Osiris
16
0 / 9 / 1
9,677
403
5,618
19,411
13,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 9 / 1
11,644
485
13,997
32,206
35,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
chocolate676
Bakasura
15
3 / 5 / 0
10,261
428
4,269
17,206
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
odakadoo
Izanami
18
0 / 9 / 3
11,468
478
14,443
21,878
9,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
uomoditeresa
Cerberus
4
0 / 7 / 0
6,503
271
1,075
7,132
3,338
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ELIAHKo
Ymir
14
0 / 3 / 10
10,718
447
3,194
19,184
15,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 2 / 8
13,672
570
17,631
15,841
6,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 6
14,128
589
19,592
14,876
8,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
smmirf
Zhong Kui
20
16 / 0 / 3
14,383
599
21,799
19,754
23,969
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
wolrath
Apollo
17
6 / 3 / 11
12,272
511
11,933
14,178
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
9
Kills
39
39
Deaths
9
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
ELIAHKo
Ymir
0
3
10
1.67
L
Osiris
KasperVnes
Osiris
0
9
1
0.06
L
6
9
1
0.72
W
7
2
8
5.5
W
10
1
6
13
L
Bakasura
chocolate676
Bakasura
3
5
0
0.6
L
Izanami
odakadoo
Izanami
0
9
3
0.17
W
Zhong Kui
smmirf
Zhong Kui
16
0
3
17.5
L
Cerberus
uomoditeresa
Cerberus
0
7
0
0
W
Apollo
wolrath
Apollo
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
74,149
97,833
Taken
83,833
71,379
Mitigated
60,456
16,036
Healing
29,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ELIAHKo
Ymir
3,194
136
0
1,812
19,184
15,328
751
2,366
16,818
27,220
0
L
Osiris
KasperVnes
Osiris
5,618
1,814
0
1,146
19,411
13,736
950
13,546
5,865
0
59,957
L
13,997
724
0
3,100
32,206
35,539
1,614
9,455
22,751
51,621
0
W
17,631
11,262
0
222
15,841
6,738
4,955
2,433
13,344
0
97,602
W
19,592
989
2,097
10,689
14,876
8,949
1,715
1,975
12,901
119,534
0
L
Bakasura
chocolate676
Bakasura
4,269
2,774
0
4,960
17,206
8,823
0
5,257
11,949
0
60,501
L
Izanami
odakadoo
Izanami
14,443
10,734
0
5,942
21,878
9,943
0
12,419
9,459
0
95,552
W
Zhong Kui
smmirf
Zhong Kui
21,799
3,919
0
9,961
19,754
23,969
2,097
3,202
16,496
87,047
0
L
Cerberus
uomoditeresa
Cerberus
1,075
194
0
888
7,132
3,338
0
3,908
3,224
6,565
0
W
Apollo
wolrath
Apollo
11,933
7,486
0
4,966
14,178
5,472
3,655
5,096
9,082
0
54,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
65,173
439
Minions Killed
612
0
Camps Cleared
0
1,777,145
Distance Traveled
2,326,950
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,718
447
30
1
0
455,613
4
L
Osiris
9,677
403
105
4
0
430,366
0
L
Ares
11,644
485
46
2
0
408,079
1
W
Mercury
13,672
570
156
7
0
576,126
1
W
Ra
14,128
589
208
9
0
471,739
4
L
Bakasura
10,261
428
98
4
0
423,186
0
L
Izanami
11,468
478
168
7
0
360,171
0
W
Zhong Kui
14,383
599
129
5
0
411,973
2
L
Cerberus
6,503
271
22
1
0
155,343
0
W
Apollo
12,272
511
89
4
0
411,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role