Player Matchup

Tiamat
Tiamat
Askanio
Tiamat
Level 144
God Stats
7W - 9L
1,724 SR
Queue Stats
373W - 294L
1,684 Elo+
Party 2
Cupid
Cupid
Malacissssssss
Cupid
Level 22
God Stats
1W - 1L
1,758 SR
Queue Stats
74W - 34L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
SRETHER008
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Da Ji
Da Ji
ShifteDx
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,686 Elo+
Solo
Hel
Hel
qNasty
Hel
Level 136
God Stats
9W - 6L
1,604 SR
Queue Stats
301W - 296L
1,545 Elo+
Solo
Team Averages
Level 67
1,617 SR
1,652 Elo+

VS

Team Averages
Level 71
1,512 SR
1,575 Elo+
Raijin
Raijin
MathFTW
Raijin
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
42W - 36L
1,478 Elo+
Solo
Chang'e
Chang'e
PPinho1234
Chang'e
Level 18
God Stats
2W - 1L
1,310 SR
Queue Stats
79W - 42L
1,658 Elo+
Party 1
Apollo
Apollo
Pokepinho
Apollo
Level 68
God Stats
4W - 3L
1,487 SR
Queue Stats
299W - 256L
1,645 Elo+
Party 1
Janus
Janus
SkeletonFish
Janus
Level 121
God Stats
6W - 9L
1,530 SR
Queue Stats
293W - 280L
1,638 Elo+
Solo
Ares
Ares
soseji
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Askanio
Tiamat
18
5 / 4 / 10
10,433
745
21,401
14,529
11,054
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 5 / 7
10,926
780
18,832
17,979
8,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SRETHER008
Danzaburou
20
8 / 6 / 9
12,241
874
25,737
24,120
10,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
ShifteDx
Da Ji
14
1 / 8 / 8
9,028
645
4,412
15,210
13,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
qNasty
Hel
18
0 / 5 / 14
10,029
716
9,790
24,429
12,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MathFTW
Raijin
20
12 / 4 / 13
13,128
938
28,516
20,259
10,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
PPinho1234
Chang'e
18
2 / 3 / 20
10,614
758
10,471
18,033
15,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Pokepinho
Apollo
20
9 / 3 / 14
12,337
881
24,104
16,873
9,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 2 / 18
11,390
814
17,539
14,093
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
soseji
Ares
15
2 / 9 / 15
9,778
698
5,117
25,322
31,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
108
21
Kills
28
28
Deaths
21
48
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Askanio
Tiamat
5
4
10
2.5
L
7
5
7
2.1
W
Raijin
MathFTW
Raijin
12
4
13
4.63
W
Chang'e
PPinho1234
Chang'e
2
3
20
4
W
Apollo
Pokepinho
Apollo
9
3
14
5.33
L
Danzaburou
SRETHER008
Danzaburou
8
6
9
2.08
L
Da Ji
ShifteDx
Da Ji
1
8
8
0.63
W
3
2
18
6
L
Hel
qNasty
Hel
0
5
14
1.4
W
Ares
soseji
Ares
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,172
Damage
85,747
96,267
Taken
94,580
56,089
Mitigated
72,284
49,092
Healing
37,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Askanio
Tiamat
21,401
796
971
3,338
14,529
11,054
436
10,935
3,594
36,472
0
L
18,832
7,971
2,074
3,681
17,979
8,025
1,645
10,734
7,245
0
32,028
W
Raijin
MathFTW
Raijin
28,516
2,779
1,836
5,034
20,259
10,340
1,045
7,372
12,887
42,900
0
W
Chang'e
PPinho1234
Chang'e
10,471
1,270
12,062
7,835
18,033
15,067
1,357
6,421
11,612
25,246
0
W
Apollo
Pokepinho
Apollo
24,104
9,750
1,659
2,836
16,873
9,483
3,167
6,129
10,744
0
49,256
L
Danzaburou
SRETHER008
Danzaburou
25,737
12,799
451
8,205
24,120
10,354
421
14,824
9,296
0
50,859
L
Da Ji
ShifteDx
Da Ji
4,412
553
45
194
15,210
13,867
661
9,022
6,188
0
6,929
W
17,539
713
1,288
2,972
14,093
5,929
600
5,162
8,931
43,728
0
L
Hel
qNasty
Hel
9,790
561
16,693
13,440
24,429
12,789
156
16,128
8,301
27,552
0
W
Ares
soseji
Ares
5,117
420
1,030
1,115
25,322
31,465
31
6,107
19,215
8,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
57,247
153
Minions Killed
186
0
Camps Cleared
0
1,344,193
Distance Traveled
1,293,971
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,433
745
25
2
0
284,396
0
L
Cupid
10,926
780
41
3
0
264,659
0
W
Raijin
13,128
938
33
2
0
248,476
0
W
Chang'e
10,614
758
41
3
0
279,023
4
W
Apollo
12,337
881
49
4
0
248,436
0
L
Danzaburou
12,241
874
48
3
0
229,678
0
L
Da Ji
9,028
645
7
1
0
253,850
2
W
Janus
11,390
814
58
4
0
295,378
1
L
Hel
10,029
716
32
2
0
311,610
6
W
Ares
9,778
698
5
0
0
222,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role