Player Matchup

Persephone
Persephone
 
Persephone
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Blanck 300
Charybdis
Level 106
God Stats
63W - 50L
1,542 SR
Queue Stats
810W - 825L
1,453 Elo+
Solo
Arachne
Arachne
Dr Haaxx
Arachne
Level 31
God Stats
1W - 2L
1,502 SR
Queue Stats
117W - 142L
1,359 Elo+
Solo
Chaac
Chaac
PAPICOm__m
Chaac
Level 84
God Stats
2W - 1L
1,818 SR
Queue Stats
234W - 243L
1,452 Elo+
Solo
Vulcan
Vulcan
SynSyto
Vulcan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,340 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,421 Elo+

VS

Team Averages
Level 71
1,703 SR
1,490 Elo+
Ganesha
Ganesha
BrenoAnasc06
Ganesha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,293 Elo+
Solo
Arachne
Arachne
FilthE
Arachne
Level 36
God Stats
32W - 17L
1,774 SR
Queue Stats
253W - 254L
1,529 Elo+
Party 1
Charybdis
Charybdis
RoyalDroll
Charybdis
Level 149
God Stats
1W - 2L
1,853 SR
Queue Stats
91W - 69L
1,576 Elo+
Party 2
Sol
Sol
TattedStarfire
Sol
Level 26
God Stats
30W - 7L
1,886 SR
Queue Stats
117W - 72L
1,619 Elo+
Party 2
Mulan
Mulan
craxgun
Mulan
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
72W - 88L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
5 / 2 / 2
8,943
497
11,187
9,060
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Blanck 300
Charybdis
15
5 / 4 / 4
8,970
498
10,600
13,029
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Dr Haaxx
Arachne
3
0 / 2 / 0
5,253
292
304
1,991
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
2 / 2 / 3
8,736
485
13,416
16,359
13,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
SynSyto
Vulcan
12
0 / 6 / 3
7,127
396
5,382
8,323
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrenoAnasc06
Ganesha
11
0 / 6 / 6
7,375
410
2,412
16,622
12,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
FilthE
Arachne
15
3 / 1 / 2
9,311
517
4,731
13,292
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
RoyalDroll
Charybdis
14
0 / 4 / 4
8,435
469
5,997
11,032
3,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 0 / 4
10,778
599
12,676
12,011
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
craxgun
Mulan
16
5 / 2 / 2
9,578
532
9,750
14,824
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
16
16
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
2
2
3
L
Charybdis
Blanck 300
Charybdis
5
4
4
1.75
W
Ganesha
BrenoAnasc06
Ganesha
0
6
6
0.5
L
Arachne
Dr Haaxx
Arachne
0
2
0
0
W
Arachne
FilthE
Arachne
3
1
2
4
L
Chaac
2
2
3
1.75
W
Charybdis
RoyalDroll
Charybdis
0
4
4
0.5
L
Vulcan
SynSyto
Vulcan
0
6
3
0.25
W
8
0
4
10
W
Mulan
craxgun
Mulan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
35,566
48,762
Taken
67,781
24,348
Mitigated
40,024
15,065
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,187
722
106
2,596
9,060
3,514
545
2,197
6,668
51,710
0
L
Charybdis
Blanck 300
Charybdis
10,600
6,090
0
4,661
13,029
3,872
130
6,089
6,940
0
65,523
W
Ganesha
BrenoAnasc06
Ganesha
2,412
301
432
1,842
16,622
12,380
93
3,699
12,875
15,393
0
L
Arachne
Dr Haaxx
Arachne
304
145
0
368
1,991
559
0
232
1,683
0
4,669
W
Arachne
FilthE
Arachne
4,731
3,006
0
5,224
13,292
6,910
0
3,851
9,217
0
59,237
L
Chaac
13,416
2,149
0
6,834
16,359
13,746
429
3,140
12,300
8,030
48,765
W
Charybdis
RoyalDroll
Charybdis
5,997
3,102
0
2,307
11,032
3,732
1,324
3,634
7,350
0
67,261
L
Vulcan
SynSyto
Vulcan
5,382
2,758
0
500
8,323
2,657
520
3,662
4,619
34,655
0
W
12,676
2,238
0
7,739
12,011
4,520
2,272
4,483
7,219
75,459
0
W
Mulan
craxgun
Mulan
9,750
1,354
0
5,809
14,824
12,482
530
2,790
11,153
233
52,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
45,477
385
Minions Killed
473
0
Camps Cleared
0
1,374,545
Distance Traveled
1,671,249
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,943
497
85
5
0
341,353
3
L
Charybdis
8,970
498
118
7
0
289,782
5
W
Ganesha
7,375
410
3
0
0
310,290
1
L
Arachne
5,253
292
12
1
0
67,270
0
W
Arachne
9,311
517
96
5
0
378,182
0
L
Chaac
8,736
485
110
6
0
353,647
2
W
Charybdis
8,435
469
126
7
0
290,136
0
L
Vulcan
7,127
396
60
3
0
322,493
0
W
Sol
10,778
599
136
8
0
370,399
3
W
Mulan
9,578
532
112
6
0
322,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role