Player Matchup

Fenrir
Fenrir
CaptainBanana68
Fenrir
Level 29
God Stats
3W - 14L
1,082 SR
Queue Stats
288W - 269L
1,417 Elo+
Solo
Danzaburou
Danzaburou
MegaMatt62
Danzaburou
Level 32
God Stats
28W - 32L
1,454 SR
Queue Stats
102W - 121L
1,300 Elo+
Solo
Cerberus
Cerberus
takemyguts
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,345 SR
1,406 Elo+

VS

Team Averages
Level 86
1,556 SR
1,379 Elo+
Ares
Ares
Johnnythegreat
Ares
Level 148
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
MRSHR33DER
Sun Wukong
Level 7
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 1
Scylla
Scylla
Uliic
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 2
11,520
720
13,403
17,896
7,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
MegaMatt62
Danzaburou
13
1 / 7 / 5
10,363
648
5,459
13,863
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
takemyguts
Cerberus
12
1 / 6 / 3
9,089
568
3,668
22,110
22,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
11,916
745
19,245
12,674
13,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MRSHR33DER
Sun Wukong
12
1 / 4 / 11
10,003
625
5,295
11,857
5,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Uliic
Scylla
16
16 / 4 / 5
12,884
805
20,451
10,028
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
23
23
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
10
2
0.7
W
6
1
15
13.5
W
Sun Wukong
MRSHR33DER
Sun Wukong
1
4
11
1.63
L
Danzaburou
MegaMatt62
Danzaburou
1
7
5
0.5
W
Scylla
Uliic
Scylla
16
4
5
4.63
L
Cerberus
takemyguts
Cerberus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
44,991
53,869
Taken
34,559
35,612
Mitigated
21,652
4,189
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,403
3,179
112
1,480
17,896
7,772
0
11,696
6,200
0
29,606
W
19,245
538
0
1,123
12,674
13,442
604
1,922
10,752
48,758
0
W
Sun Wukong
MRSHR33DER
Sun Wukong
5,295
1,129
0
1,858
11,857
5,362
833
1,543
10,314
0
16,713
L
Danzaburou
MegaMatt62
Danzaburou
5,459
1,732
487
952
13,863
5,231
0
11,658
2,205
0
25,233
W
Scylla
Uliic
Scylla
20,451
3,001
0
1,202
10,028
2,848
555
1,262
8,766
53,748
0
L
Cerberus
takemyguts
Cerberus
3,668
610
0
1,158
22,110
22,609
135
16,648
5,462
25,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
34,803
160
Minions Killed
142
4
Camps Cleared
7
749,147
Distance Traveled
877,590
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,520
720
48
3
1
257,404
2
W
Ares
11,916
745
44
3
4
308,256
2
W
Sun Wukong
10,003
625
15
1
0
305,731
3
L
Danzaburou
10,363
648
44
3
2
251,497
2
W
Scylla
12,884
805
83
5
3
263,603
2
L
Cerberus
9,089
568
68
4
1
240,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role