Player Matchup

Arachne
Arachne
Gravystains
Arachne
Level 137
God Stats
0W - 1L
1,569 SR
Queue Stats
386W - 362L
1,552 Elo+
Party 1
Anhur
Anhur
MassWhole22
Anhur
Level 124
God Stats
2W - 2L
1,716 SR
Queue Stats
356W - 362L
1,354 Elo+
Party 2
Scylla
Scylla
PuwnHunter
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 228L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
Taiwanboi
Jing Wei
Level 144
God Stats
9W - 18L
1,632 SR
Queue Stats
665W - 697L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
ghettogreek nc
Kuzenbo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,039 Elo+
Party 2
Team Averages
Level 125
1,583 SR
1,395 Elo+

VS

Team Averages
Level 117
1,478 SR
1,512 Elo+
Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KillShok
Jing Wei
Level 107
God Stats
21W - 23L
1,465 SR
Queue Stats
1,301W - 1,371L
1,501 Elo+
Solo
Ah Puch
Ah Puch
LicksToilets
Ah Puch
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 66L
1,650 Elo+
Solo
Nu Wa
Nu Wa
S1M0XAU
Nu Wa
Level 105
God Stats
6W - 6L
1,426 SR
Queue Stats
283W - 304L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gravystains
Arachne
17
8 / 7 / 5
10,982
732
12,862
19,890
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 5 / 13
9,391
626
7,116
13,331
5,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
PuwnHunter
Scylla
18
3 / 4 / 9
9,986
666
19,654
12,876
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Taiwanboi
Jing Wei
18
5 / 6 / 4
10,305
687
12,836
19,689
8,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 6 / 10
9,789
653
10,191
22,110
34,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 3 / 13
11,385
759
10,931
20,555
23,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
 
Poseidon
16
3 / 8 / 12
10,628
709
8,234
11,484
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
KillShok
Jing Wei
20
12 / 5 / 12
12,788
853
22,360
19,751
9,273
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
LicksToilets
Ah Puch
19
2 / 2 / 17
11,455
764
15,055
11,094
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
S1M0XAU
Nu Wa
19
7 / 2 / 11
12,105
807
21,836
10,338
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
93
20
Kills
28
28
Deaths
20
41
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
3
13
3.5
W
Poseidon
 
Poseidon
3
8
12
1.13
L
Arachne
Gravystains
Arachne
8
7
5
1.5
W
Jing Wei
KillShok
Jing Wei
12
5
12
3.6
W
Ah Puch
LicksToilets
Ah Puch
2
2
17
5.25
L
0
5
13
1.3
L
Scylla
PuwnHunter
Scylla
3
4
9
1.88
W
Nu Wa
S1M0XAU
Nu Wa
7
2
11
6.25
L
Jing Wei
Taiwanboi
Jing Wei
5
6
4
1.17
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,659
Damage
78,416
87,896
Taken
73,222
64,097
Mitigated
46,795
27,105
Healing
31,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,931
4,489
2,441
7,319
20,555
23,008
186
5,880
14,675
0
18,752
W
Poseidon
 
Poseidon
8,234
1,314
938
283
11,484
4,574
780
6,597
4,887
19,613
0
L
Arachne
Gravystains
Arachne
12,862
5,868
1,736
5,422
19,890
9,785
0
11,177
8,713
0
24,257
W
Jing Wei
KillShok
Jing Wei
22,360
17,580
1,433
8,578
19,751
9,273
1,899
7,587
12,164
0
45,003
W
Ah Puch
LicksToilets
Ah Puch
15,055
868
1,392
4,259
11,094
5,448
652
5,405
5,689
37,645
0
L
7,116
3,283
1,631
1,738
13,331
5,813
0
5,937
7,394
0
38,501
L
Scylla
PuwnHunter
Scylla
19,654
189
1,671
2,784
12,876
5,355
0
6,808
6,068
41,545
0
W
Nu Wa
S1M0XAU
Nu Wa
21,836
8,577
2,230
2,343
10,338
4,492
1,633
4,376
5,962
48,929
0
L
Jing Wei
Taiwanboi
Jing Wei
12,836
6,275
1,893
7,616
19,689
8,432
0
10,727
8,962
0
47,010
L
10,191
2,857
896
1,718
22,110
34,712
24
10,476
11,634
20,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
58,361
252
Minions Killed
215
0
Camps Cleared
0
1,302,148
Distance Traveled
1,337,124
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,385
759
17
1
0
273,211
4
W
Poseidon
10,628
709
30
2
0
227,735
0
L
Arachne
10,982
732
26
2
0
250,484
0
W
Jing Wei
12,788
853
51
3
0
259,520
0
W
Ah Puch
11,455
764
65
4
0
286,823
3
L
Anhur
9,391
626
88
6
0
255,124
0
L
Scylla
9,986
666
31
2
0
283,959
0
W
Nu Wa
12,105
807
52
3
0
289,835
0
L
Jing Wei
10,305
687
96
6
0
227,679
1
L
Kuzenbo
9,789
653
11
1
0
284,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role