Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ammotus
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,136 Elo+
Solo
Da Ji
Da Ji
Gonzix1992
Da Ji
Level 118
God Stats
3W - 5L
1,391 SR
Queue Stats
785W - 767L
1,375 Elo+
Solo
Ares
Ares
MissPennylein
Ares
Level 152
God Stats
5W - 3L
1,510 SR
Queue Stats
388W - 375L
1,462 Elo+
Solo
Nu Wa
Nu Wa
lUmil
Nu Wa
Level 117
God Stats
1W - 1L
1,536 SR
Queue Stats
52W - 82L
1,376 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,370 Elo+

VS

Team Averages
Level 89
1,516 SR
1,430 Elo+
Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DesertJ0nty
Apollo
Level 50
God Stats
2W - 4L
1,611 SR
Queue Stats
446W - 433L
1,438 Elo+
Solo
Hel
Hel
Integorpr
Hel
Level 107
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 24L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
licas20
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo
Fafnir
Fafnir
ТитанПрометей
Fafnir
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 12L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 4 / 20
9,905
762
12,552
13,836
9,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Ammotus
Chronos
20
12 / 3 / 17
12,825
987
28,579
17,278
7,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
16
8 / 7 / 15
10,678
821
12,774
12,471
8,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 5 / 23
11,004
846
9,552
18,808
22,493
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
lUmil
Nu Wa
20
5 / 0 / 25
11,495
884
20,465
5,732
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 6 / 7
9,360
720
10,467
10,318
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
17
1 / 6 / 10
9,111
701
8,344
13,985
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
1 / 8 / 11
9,514
732
11,661
18,613
8,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
licas20
Sun Wukong
16
6 / 7 / 9
10,226
787
14,917
22,079
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 7 / 7
10,844
834
8,471
25,479
33,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
63
34
Kills
19
19
Deaths
34
100
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
4
20
3.5
L
Da Ji
 
Da Ji
5
6
7
1.42
W
Chronos
Ammotus
Chronos
12
3
17
6.83
L
Apollo
1
6
10
1
W
Da Ji
8
7
15
2.21
L
1
8
11
0.81
W
5
5
23
3.3
W
Nu Wa
lUmil
Nu Wa
5
0
25
17.5
L
Sun Wukong
licas20
Sun Wukong
6
7
9
1.5
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,922
Damage
53,860
68,125
Taken
90,474
49,691
Mitigated
66,386
26,343
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,552
1,649
1,640
8,670
13,836
9,130
340
4,270
9,170
0
21,152
L
Da Ji
 
Da Ji
10,467
1,162
446
449
10,318
3,765
0
6,168
4,150
0
12,612
W
Chronos
Ammotus
Chronos
28,579
12,269
972
3,449
17,278
7,742
4,314
5,632
11,464
53,896
0
L
Apollo
8,344
6,205
1,256
3,137
13,985
5,147
0
8,988
4,997
0
30,057
W
Da Ji
12,774
2,565
1,000
1,192
12,471
8,093
554
3,332
8,927
0
23,296
L
11,661
1,464
8,774
6,307
18,613
8,749
0
11,665
6,948
31,426
0
W
9,552
368
543
3,704
18,808
22,493
0
5,855
12,621
16,283
0
W
Nu Wa
lUmil
Nu Wa
20,465
5,594
2,340
2,833
5,732
2,233
563
1,043
4,593
45,530
0
L
Sun Wukong
licas20
Sun Wukong
14,917
2,338
842
2,397
22,079
15,560
0
15,709
6,370
0
28,661
L
8,471
4,035
0
1,972
25,479
33,165
8
16,066
9,413
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
49,055
131
Minions Killed
136
0
Camps Cleared
0
1,245,344
Distance Traveled
1,087,114
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,905
762
10
1
0
262,841
3
L
Da Ji
9,360
720
4
0
0
176,744
0
W
Chronos
12,825
987
49
4
0
235,856
0
L
Apollo
9,111
701
50
4
0
251,532
0
W
Da Ji
10,678
821
17
1
0
234,170
0
L
Hel
9,514
732
35
3
0
218,885
0
W
Ares
11,004
846
6
0
0
239,111
1
W
Nu Wa
11,495
884
49
4
0
273,366
4
L
Sun Wukong
10,226
787
30
2
0
227,151
1
L
Fafnir
10,844
834
17
1
0
212,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role