Player Matchup

Bellona
Bellona
Natacha_Costa
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,144 Elo+
Solo
Charybdis
Charybdis
Omnvex
Charybdis
Level 28
God Stats
9W - 5L
1,380 SR
Queue Stats
180W - 162L
1,355 Elo+
Solo
Yemoja
Yemoja
Unai535
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,018 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,172 Elo+

VS

Team Averages
Level 19
1,591 SR
1,113 Elo+
Neith
Neith
BurninGhost_19X
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
867 Elo+
Solo
Ra
Ra
Kykithekiller
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
997 Elo+
Solo
Tiamat
Tiamat
Toxemicsbro
Tiamat
Level 25
God Stats
6W - 1L
1,774 SR
Queue Stats
9W - 9L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
0 / 9 / 2
5,018
627
1,125
10,591
6,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Omnvex
Charybdis
9
0 / 4 / 2
5,217
652
3,176
5,853
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Unai535
Yemoja
8
0 / 0 / 2
5,130
641
1,342
2,349
854
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,885
861
2,549
4,258
1,576
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 6
6,554
819
3,713
4,963
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
10
2 / 0 / 8
6,628
829
3,438
5,693
3,083
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
0
Kills
10
13
Deaths
2
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
3
1
6
6
L
Bellona
0
9
2
0.11
L
Charybdis
Omnvex
Charybdis
0
4
2
0.25
W
Tiamat
2
0
8
6
L
Yemoja
Unai535
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,643
Damage
9,700
18,793
Taken
14,914
9,784
Mitigated
7,350
459
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,549
987
180
1,031
4,258
1,576
1,389
313
3,945
0
15,963
W
3,713
507
1,096
1,337
4,963
2,691
85
663
4,300
17,481
0
L
Bellona
1,125
305
0
52
10,591
6,522
0
2,877
7,714
0
2,677
L
Charybdis
Omnvex
Charybdis
3,176
1,126
0
60
5,853
2,408
0
3,565
2,288
0
15,868
W
Tiamat
3,438
472
186
2,834
5,693
3,083
776
566
5,127
15,577
0
L
Yemoja
Unai535
Yemoja
1,342
0
236
111
2,349
854
0
858
1,491
5,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,365
Gold Earned
20,067
35
Minions Killed
78
1
Camps Cleared
3
354,894
Distance Traveled
364,137
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,885
861
23
3
0
115,786
0
W
Ra
6,554
819
28
4
1
129,106
1
L
Bellona
5,018
627
0
0
0
119,240
0
L
Charybdis
5,217
652
26
3
1
121,267
0
W
Tiamat
6,628
829
27
3
2
119,245
0
L
Yemoja
5,130
641
9
1
0
114,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role