Player Matchup

Tiamat
Tiamat
FLUFFYPAWNINJA
Tiamat
Level 13
God Stats
5W - 9L
1,417 SR
Queue Stats
13W - 17L
1,079 Elo+
Solo
Ares
Ares
Fladire
Ares
Level 30
God Stats
3W - 4L
1,425 SR
Queue Stats
148W - 171L
1,426 Elo+
Solo
Osiris
Osiris
ikillbots iQ
Osiris
Level 26
God Stats
7W - 9L
1,539 SR
Queue Stats
82W - 103L
1,338 Elo+
Solo
King Arthur
King Arthur
我爱你忘了需要爱的理由
King Arthur
Level 15
God Stats
0W - 6L
1,054 SR
Queue Stats
20W - 30L
1,235 Elo+
Party 1
Tsukuyomi
Tsukuyomi
过眼散云烟
Tsukuyomi
Level 13
God Stats
0W - 6L
1,054 SR
Queue Stats
6W - 17L
1,161 Elo+
Party 1
Team Averages
Level 19
1,298 SR
1,248 Elo+

VS

Team Averages
Level 11
1,424 SR
1,400 Elo+
Anubis
Anubis
Alacaldo
Anubis
Level 25
God Stats
9W - 8L
1,312 SR
Queue Stats
30W - 38L
1,238 Elo+
Solo
Ne Zha
Ne Zha
Dummy5157
Ne Zha
Level 18
God Stats
26W - 29L
1,108 SR
Queue Stats
68W - 76L
1,318 Elo+
Solo
Anhur
Anhur
TheMuffinMan45
Anhur
Level 8
God Stats
14W - 6L
1,701 SR
Queue Stats
55W - 41L
1,446 Elo+
Solo
Fenrir
Fenrir
y132y
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
我渴望妹子
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,848
428
7,782
15,719
4,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Fladire
Ares
14
1 / 9 / 2
9,084
395
5,985
21,878
9,691
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
13
1 / 11 / 0
8,638
376
7,883
23,173
14,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 5 / 1
10,674
464
7,412
23,251
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
过眼散云烟
Tsukuyomi
11
0 / 5 / 0
7,816
340
2,554
12,660
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alacaldo
Anubis
17
7 / 0 / 9
11,157
485
8,569
6,289
2,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Dummy5157
Ne Zha
19
9 / 1 / 9
12,809
557
14,854
17,110
12,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 3 / 4
12,083
525
28,102
17,022
5,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
y132y
Fenrir
16
5 / 2 / 11
11,116
483
7,694
13,879
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 17
10,867
472
8,353
11,593
7,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
6
Kills
35
36
Deaths
6
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alacaldo
Anubis
7
0
9
11.5
W
Ne Zha
Dummy5157
Ne Zha
9
1
9
13.5
L
0
6
1
0.08
L
Ares
Fladire
Ares
1
9
2
0.22
W
12
3
4
4.67
L
Osiris
1
11
0
0.09
W
Fenrir
y132y
Fenrir
5
2
11
5.25
W
2
0
17
10.5
L
4
5
1
0.9
L
Tsukuyomi
过眼散云烟
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,616
Damage
67,572
96,681
Taken
65,893
51,350
Mitigated
35,391
21,372
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alacaldo
Anubis
8,569
164
108
2,743
6,289
2,691
2,599
2,291
3,998
46,664
0
W
Ne Zha
Dummy5157
Ne Zha
14,854
4,183
0
7,658
17,110
12,178
2,897
3,831
13,279
0
89,277
L
7,782
824
244
4,183
15,719
4,979
861
2,527
13,192
59,127
0
L
Ares
Fladire
Ares
5,985
611
0
3,279
21,878
9,691
17
2,647
19,231
51,716
0
W
28,102
17,977
0
7,842
17,022
5,419
3,549
4,548
12,474
0
84,286
L
Osiris
7,883
1,775
0
4,503
23,173
14,885
346
6,191
16,982
13,038
33,639
W
Fenrir
y132y
Fenrir
7,694
2,234
0
796
13,879
7,292
901
3,076
10,803
0
65,596
W
8,353
1,595
0
250
11,593
7,811
938
3,279
8,314
31,881
0
L
7,412
1,734
0
6,217
23,251
18,107
60
4,682
18,569
0
32,521
L
Tsukuyomi
过眼散云烟
Tsukuyomi
2,554
588
0
2,946
12,660
3,688
0
875
11,785
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
58,032
401
Minions Killed
440
0
Camps Cleared
0
1,611,278
Distance Traveled
2,099,046
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,157
485
77
3
0
384,787
0
W
Ne Zha
12,809
557
127
6
0
475,233
2
L
Tiamat
9,848
428
116
5
0
324,046
0
L
Ares
9,084
395
72
3
0
318,479
0
W
Anhur
12,083
525
103
4
0
387,086
0
L
Osiris
8,638
376
83
4
0
374,825
2
W
Fenrir
11,116
483
87
4
0
446,015
4
W
Ymir
10,867
472
46
2
0
405,925
0
L
King Arthur
10,674
464
60
3
0
379,023
1
L
Tsukuyomi
7,816
340
70
3
0
214,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role