Player Matchup

Guan Yu
Guan Yu
Mulgors
Guan Yu
Level 29
God Stats
3W - 1L
1,646 SR
Queue Stats
28W - 19L
1,520 Elo+
Party 2
Loki
Loki
NotBart_046
Loki
Level 28
God Stats
1W - 2L
1,162 SR
Queue Stats
10W - 13L
1,358 Elo+
Solo
Fenrir
Fenrir
OCBKOTD9287
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,526 Elo+
Solo
Charybdis
Charybdis
SlurpingSoup
Charybdis
Level 26
God Stats
5W - 2L
1,674 SR
Queue Stats
118W - 87L
1,618 Elo+
Solo
Hera
Hera
TchatchKopf
Hera
Level 32
God Stats
2W - 2L
1,461 SR
Queue Stats
46W - 49L
1,467 Elo+
Party 2
Team Averages
Level 24
1,489 SR
1,498 Elo+

VS

Team Averages
Level 28
1,583 SR
1,453 Elo+
Kukulkan
Kukulkan
IAmMasterShifu
Kukulkan
Level 7
God Stats
5W - 3L
1,397 SR
Queue Stats
6W - 4L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
JumpingNine172
Ao Kuang
Level 54
God Stats
12W - 7L
1,629 SR
Queue Stats
279W - 331L
1,438 Elo+
Party 1
Cerberus
Cerberus
PowerBoss852614
Cerberus
Level 62
God Stats
20W - 16L
1,570 SR
Queue Stats
308W - 343L
1,397 Elo+
Party 1
Apollo
Apollo
josefhStalin
Apollo
Level 4
God Stats
19W - 22L
1,817 SR
Queue Stats
382W - 434L
1,812 Elo+
Party 1
Chaac
Chaac
royzu
Chaac
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mulgors
Guan Yu
17
2 / 4 / 25
12,716
509
8,178
19,998
18,814
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 8 / 12
12,011
480
7,187
14,903
6,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
4 / 7 / 10
11,471
459
9,605
17,355
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SlurpingSoup
Charybdis
20
23 / 5 / 7
17,978
719
40,553
25,321
9,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 6
15,761
630
23,110
10,831
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 9 / 10
9,369
375
7,050
10,383
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
18
6 / 8 / 15
12,042
482
12,643
24,079
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
4 / 5 / 11
12,290
492
11,879
24,018
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
20
13 / 9 / 9
15,368
615
22,175
20,323
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
royzu
Chaac
16
3 / 14 / 10
10,533
421
9,642
26,011
23,545
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
82
45
Kills
27
27
Deaths
45
60
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
9
10
0.67
L
Ao Kuang
6
8
15
1.69
W
Guan Yu
Mulgors
Guan Yu
2
4
25
3.63
W
5
8
12
1.38
W
Fenrir
4
7
10
1.29
L
Cerberus
4
5
11
1.9
W
Charybdis
SlurpingSoup
Charybdis
23
5
7
5.3
W
11
3
6
4.67
L
Apollo
13
9
9
1.94
L
Chaac
royzu
Chaac
3
14
10
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,633
Damage
63,389
88,408
Taken
104,814
44,234
Mitigated
69,692
27,254
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,050
556
0
46
10,383
3,012
120
0
10,383
41,732
0
L
Ao Kuang
12,643
3,287
0
4,168
24,079
8,024
0
3,912
20,167
60,709
0
W
Guan Yu
Mulgors
Guan Yu
8,178
1,380
2,402
3,713
19,998
18,814
1,109
7,545
12,386
0
38,479
W
7,187
1,095
0
980
14,903
6,404
1,900
7,094
7,809
0
37,290
W
Fenrir
9,605
1,421
0
2,557
17,355
5,821
85
6,874
10,481
0
49,630
L
Cerberus
11,879
642
0
6,969
24,018
25,527
51
5,776
18,242
55,417
0
W
Charybdis
SlurpingSoup
Charybdis
40,553
32,318
0
14,266
25,321
9,424
6,154
8,460
16,524
0
159,473
W
23,110
6,841
794
2,542
10,831
3,771
5,694
3,644
7,029
113,795
0
L
Apollo
22,175
11,847
0
4,854
20,323
9,584
1,014
3,535
16,788
0
99,517
L
Chaac
royzu
Chaac
9,642
818
0
1,380
26,011
23,545
291
9,887
16,124
5,053
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,937
Gold Earned
59,602
579
Minions Killed
489
0
Camps Cleared
0
2,147,373
Distance Traveled
2,018,531
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,369
375
63
3
0
282,512
0
L
Ao Kuang
12,042
482
95
4
0
443,879
1
W
Guan Yu
12,716
509
59
2
0
484,499
0
W
Loki
12,011
480
51
2
0
419,933
0
W
Fenrir
11,471
459
63
3
0
368,228
5
L
Cerberus
12,290
492
120
5
0
433,165
4
W
Charybdis
17,978
719
200
8
0
414,886
0
W
Hera
15,761
630
206
8
0
459,827
0
L
Apollo
15,368
615
155
6
0
451,763
1
L
Chaac
10,533
421
56
2
0
407,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role