Player Matchup

Kukulkan
Kukulkan
FAREDFAITh
Kukulkan
Level 25
God Stats
3W - 2L
1,291 SR
Queue Stats
267W - 253L
1,528 Elo+
Party 2
Sol
Sol
KAEVA
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 174L
1,485 Elo+
Party 2
Ymir
Ymir
Outhbraker
Ymir
Level 7
God Stats
1W - 2L
1,685 SR
Queue Stats
3W - 4L
1,273 Elo+
Solo
Izanami
Izanami
Rigeleon
Izanami
Level 29
God Stats
3W - 2L
1,699 SR
Queue Stats
22W - 21L
1,516 Elo+
Solo
Fenrir
Fenrir
Tukyarkmeepua
Fenrir
Level 13
God Stats
1W - 1L
1,667 SR
Queue Stats
158W - 152L
1,487 Elo+
Party 2
Team Averages
Level 17
1,568 SR
1,458 Elo+

VS

Team Averages
Level 25
1,592 SR
1,481 Elo+
Arachne
Arachne
Borntobetheboss
Arachne
Level 33
God Stats
11W - 13L
1,513 SR
Queue Stats
342W - 394L
1,429 Elo+
Party 1
Ra
Ra
KH93b777
Ra
Level 25
God Stats
17W - 28L
1,600 SR
Queue Stats
161W - 185L
1,459 Elo+
Party 1
Vamana
Vamana
PeteLFwaifu
Vamana
Level 17
God Stats
5W - 0L
1,850 SR
Queue Stats
37W - 36L
1,442 Elo+
Solo
Rama
Rama
Sterberus
Rama
Level 26
God Stats
18W - 10L
1,552 SR
Queue Stats
180W - 133L
1,637 Elo+
Solo
Nu Wa
Nu Wa
TheMIT
Nu Wa
Level 24
God Stats
2W - 2L
1,444 SR
Queue Stats
28W - 23L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FAREDFAITh
Kukulkan
20
4 / 7 / 16
14,007
1,077
23,827
17,254
7,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
KAEVA
Sol
20
1 / 6 / 16
12,521
963
8,912
16,374
5,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 7 / 15
12,560
966
5,152
20,383
24,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Rigeleon
Izanami
20
13 / 6 / 5
15,905
1,223
19,982
18,262
7,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 13 / 11
13,488
1,038
20,374
30,930
20,585
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 15
15,449
1,188
17,278
16,805
6,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 5 / 22
14,633
1,126
20,041
15,190
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
20
7 / 3 / 21
13,753
1,058
15,327
21,542
25,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
20
13 / 6 / 16
15,656
1,204
31,483
12,755
4,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
TheMIT
Nu Wa
20
0 / 6 / 20
12,044
926
14,468
14,958
5,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
133
25
Kills
39
39
Deaths
25
63
Assists
94
Player
Kills
Deaths
Assists
KDA
W
12
5
15
3.9
L
Kukulkan
FAREDFAITh
Kukulkan
4
7
16
1.71
L
Sol
KAEVA
Sol
1
6
16
1.5
W
7
5
22
3.6
L
0
7
15
1.07
W
Vamana
7
3
21
5.83
L
Izanami
Rigeleon
Izanami
13
6
5
2.58
W
Rama
13
6
16
3.5
W
Nu Wa
TheMIT
Nu Wa
0
6
20
1.67
L
7
13
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,247
Damage
98,597
103,203
Taken
81,250
65,903
Mitigated
47,429
8,488
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,278
14,953
0
3,254
16,805
6,438
0
8,071
8,734
0
21,507
L
Kukulkan
FAREDFAITh
Kukulkan
23,827
855
0
1,208
17,254
7,889
0
7,012
10,242
79,626
0
L
Sol
KAEVA
Sol
8,912
3,097
0
3,235
16,374
5,692
0
5,465
10,909
30,257
0
W
20,041
1,098
3,298
2,706
15,190
5,997
0
7,977
7,213
55,646
0
L
5,152
1,117
0
0
20,383
24,346
0
9,618
10,765
20,495
0
W
Vamana
15,327
7,204
0
5,430
21,542
25,441
0
11,238
10,304
402
32,128
L
Izanami
Rigeleon
Izanami
19,982
15,104
0
3,059
18,262
7,391
0
4,549
13,713
0
63,577
W
Rama
31,483
22,027
0
250
12,755
4,530
0
4,465
8,290
0
80,298
W
Nu Wa
TheMIT
Nu Wa
14,468
4,564
0
1,035
14,958
5,023
0
6,140
8,818
26,988
0
L
20,374
4,218
0
986
30,930
20,585
0
8,226
22,704
0
27,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,481
Gold Earned
71,535
311
Minions Killed
268
8
Camps Cleared
12
1,238,150
Distance Traveled
1,212,052
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,449
1,188
9
1
2
264,238
0
L
Kukulkan
14,007
1,077
130
10
0
264,573
2
L
Sol
12,521
963
49
4
1
234,406
0
W
Ra
14,633
1,126
86
7
1
266,470
2
L
Ymir
12,560
966
22
2
0
230,572
0
W
Vamana
13,753
1,058
48
4
1
263,785
1
L
Izanami
15,905
1,223
99
8
3
234,925
3
W
Rama
15,656
1,204
97
7
7
217,396
0
W
Nu Wa
12,044
926
28
2
1
200,163
0
L
Fenrir
13,488
1,038
11
1
4
273,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role