Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Arsha-56
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
jakapakahowes
Gilgamesh
Level 141
God Stats
7W - 6L
1,433 SR
Queue Stats
275W - 279L
1,499 Elo+
Party 3
Team Averages
Level 128
1,487 SR
1,494 Elo+

VS

Team Averages
Level 110
1,487 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cheshir
Hades
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,473 Elo+
Party 2
Janus
Janus
DaintyCalf66371
Janus
Level 87
God Stats
6W - 2L
1,713 SR
Queue Stats
556W - 548L
1,503 Elo+
Solo
Hachiman
Hachiman
HerАnalHunter
Hachiman
Level 146
God Stats
7W - 2L
1,482 SR
Queue Stats
142W - 88L
1,672 Elo+
Party 2
Sobek
Sobek
HuntersPrey
Sobek
Level 89
God Stats
2W - 1L
1,238 SR
Queue Stats
153W - 135L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 0 / 4
8,023
802
12,487
7,953
7,955
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
 
Bacchus
13
1 / 5 / 7
7,302
730
6,849
18,300
17,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
 
Khepri
13
1 / 4 / 4
6,892
689
4,601
13,048
12,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
13
1 / 5 / 6
7,063
706
4,845
8,815
7,106
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jakapakahowes
Gilgamesh
13
3 / 6 / 1
7,665
767
10,135
12,058
9,149
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 15
8,490
849
9,324
7,130
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Cheshir
Hades
14
3 / 2 / 13
8,593
859
6,847
14,023
17,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 12
8,814
881
12,842
7,822
4,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
18
11 / 1 / 9
10,441
1,044
20,511
10,406
6,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 16
8,274
827
3,414
14,126
15,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
9
Kills
20
20
Deaths
9
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
0
4
5
L
Bacchus
 
Bacchus
1
5
7
0.9
L
Khepri
 
Khepri
1
4
4
0.75
W
Merlin
 
Merlin
1
3
15
2.83
L
Ullr
1
5
6
0.8
W
Hades
Cheshir
Hades
3
2
13
4.75
W
4
1
12
10
W
Hachiman
11
1
9
15.5
W
1
2
16
4.5
L
Gilgamesh
jakapakahowes
Gilgamesh
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
52,938
60,174
Taken
53,507
53,803
Mitigated
46,996
19,092
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,487
1,167
1,504
2,074
7,953
7,955
195
3,469
4,388
35,233
0
L
Bacchus
 
Bacchus
6,849
610
0
4,076
18,300
17,347
0
9,904
8,043
10,935
0
L
Khepri
 
Khepri
4,601
214
2,858
2,478
13,048
12,246
0
6,129
6,688
9,942
0
W
Merlin
 
Merlin
9,324
679
1,078
876
7,130
3,698
615
3,812
3,318
25,363
0
L
Ullr
4,845
2,379
1,066
511
8,815
7,106
308
5,278
3,489
0
9,074
W
Hades
Cheshir
Hades
6,847
1,070
1,903
4,283
14,023
17,059
1,189
5,713
8,310
11,745
0
W
12,842
1,498
1,397
717
7,822
4,195
1,178
4,635
3,187
25,760
0
W
Hachiman
20,511
8,178
1,335
4,500
10,406
6,233
1,950
4,975
5,431
0
41,289
W
3,414
226
2,172
3,370
14,126
15,811
223
4,802
9,324
7,705
0
L
Gilgamesh
jakapakahowes
Gilgamesh
10,135
2,823
2,482
2,043
12,058
9,149
0
6,614
5,139
0
12,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
44,612
79
Minions Killed
123
0
Camps Cleared
0
977,257
Distance Traveled
938,503
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,023
802
49
5
0
230,946
3
L
Bacchus
7,302
730
4
0
0
190,289
0
L
Khepri
6,892
689
12
1
0
197,568
2
W
Merlin
8,490
849
24
2
0
177,172
0
L
Ullr
7,063
706
9
1
0
161,521
0
W
Hades
8,593
859
16
2
0
172,183
0
W
Janus
8,814
881
22
2
0
193,844
0
W
Hachiman
10,441
1,044
54
5
0
195,559
2
W
Sobek
8,274
827
7
1
0
199,745
1
L
Gilgamesh
7,665
767
5
1
0
196,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role