Player Matchup

Fenrir
Fenrir
DARK_XAYDEN02
Fenrir
Level 26
God Stats
3W - 3L
1,640 SR
Queue Stats
21W - 29L
1,356 Elo+
Party 1
Vulcan
Vulcan
Lowkey_Master
Vulcan
Level 26
God Stats
4W - 2L
1,382 SR
Queue Stats
43W - 32L
1,534 Elo+
Solo
Bacchus
Bacchus
NBW_XADYR02
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,329 Elo+
Party 1
Hou Yi
Hou Yi
SarahDuck53
Hou Yi
Level 27
God Stats
49W - 66L
1,391 SR
Queue Stats
168W - 174L
1,340 Elo+
Party 1
Bellona
Bellona
vPlutix
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,489 Elo+
Party 1
Team Averages
Level 28
1,483 SR
1,410 Elo+

VS

Team Averages
Level 15
1,525 SR
1,441 Elo+
Artemis
Artemis
MrFang91RUS
Artemis
Level 18
God Stats
18W - 17L
1,434 SR
Queue Stats
79W - 80L
1,347 Elo+
Solo
Thor
Thor
Salamanca26
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo
Raijin
Raijin
Stack963741
Raijin
Level 28
God Stats
1W - 8L
1,300 SR
Queue Stats
228W - 269L
1,341 Elo+
Solo
Aphrodite
Aphrodite
Unamindundi
Aphrodite
Level 8
God Stats
45W - 31L
1,891 SR
Queue Stats
184W - 160L
1,709 Elo+
Solo
Cerberus
Cerberus
mathlouise
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
13,381
496
11,995
20,981
11,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
24 / 2 / 6
17,828
660
54,469
20,300
10,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
NBW_XADYR02
Bacchus
18
1 / 0 / 14
12,675
469
7,529
24,396
36,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
19
7 / 3 / 5
13,708
508
13,052
17,307
9,180
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
vPlutix
Bellona
19
2 / 4 / 5
12,995
481
7,239
20,269
16,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrFang91RUS
Artemis
19
1 / 8 / 1
11,885
440
18,583
24,511
7,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 6 / 3
11,773
436
12,171
27,313
12,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Raijin
15
2 / 10 / 3
10,540
390
11,006
21,921
7,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Unamindundi
Aphrodite
20
6 / 4 / 2
13,324
493
24,510
28,645
27,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
mathlouise
Cerberus
12
0 / 13 / 1
8,535
316
282
16,125
6,035

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
41
Kills
13
13
Deaths
41
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
24
2
6
13.5
L
Artemis
MrFang91RUS
Artemis
1
8
1
0.19
W
Bacchus
NBW_XADYR02
Bacchus
1
0
14
8
L
4
6
3
0.92
W
Hou Yi
7
3
5
3.17
L
Raijin
2
10
3
0.35
L
Aphrodite
Unamindundi
Aphrodite
6
4
2
1.75
L
Cerberus
mathlouise
Cerberus
0
13
1
0.04
W
Bellona
vPlutix
Bellona
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,284
Damage
66,552
103,253
Taken
118,515
83,378
Mitigated
62,391
24,586
Healing
33,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,995
2,756
50
7,368
20,981
11,244
486
6,943
13,884
0
69,755
W
54,469
19,602
0
2,619
20,300
10,494
1,121
5,945
13,978
183,994
0
L
Artemis
MrFang91RUS
Artemis
18,583
6,488
0
5,054
24,511
7,927
0
13,109
11,330
0
98,819
W
Bacchus
NBW_XADYR02
Bacchus
7,529
518
1,352
3,775
24,396
36,298
1,696
6,489
17,707
36,446
0
L
12,171
2,324
0
2,150
27,313
12,611
0
11,550
15,763
0
82,476
W
Hou Yi
13,052
6,067
952
2,947
17,307
9,180
5,985
6,761
10,464
0
85,521
L
Raijin
11,006
776
52
4,040
21,921
7,976
716
16,614
5,307
47,643
0
L
Aphrodite
Unamindundi
Aphrodite
24,510
2,192
4,724
16,991
28,645
27,842
439
13,803
14,738
108,586
0
L
Cerberus
mathlouise
Cerberus
282
282
0
358
16,125
6,035
0
6,746
9,379
6,527
0
W
Bellona
vPlutix
Bellona
7,239
2,651
0
5,523
20,269
16,162
4,818
8,625
11,422
0
63,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,587
Gold Earned
56,057
615
Minions Killed
551
0
Camps Cleared
0
2,664,754
Distance Traveled
2,037,475
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,381
496
89
3
0
538,348
0
W
Vulcan
17,828
660
214
8
0
573,802
5
L
Artemis
11,885
440
165
6
0
421,210
1
W
Bacchus
12,675
469
47
2
0
586,457
1
L
Thor
11,773
436
134
5
0
387,316
3
W
Hou Yi
13,708
508
159
6
0
436,809
2
L
Raijin
10,540
390
76
3
0
443,899
1
L
Aphrodite
13,324
493
163
6
0
476,513
5
L
Cerberus
8,535
316
13
0
0
308,537
0
W
Bellona
12,995
481
106
4
0
529,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role