Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nepttuno888
Ymir
Level 4
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheBaNNikk
Hou Yi
Level 62
God Stats
3W - 0L
1,730 SR
Queue Stats
4W - 0L
1,776 Elo+
Party 2
Team Averages
Level 65
1,621 SR
1,592 Elo+

VS

Team Averages
Level 27
1,489 SR
1,385 Elo+
Neith
Neith
Grainta
Neith
Level 5
God Stats
2W - 2L
1,561 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Zeus
Zeus
paguno
Zeus
Level 34
God Stats
11W - 17L
1,408 SR
Queue Stats
57W - 89L
1,355 Elo+
Party 1
Osiris
Osiris
vuvuki
Osiris
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 208L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 4 / 9
9,045
696
6,080
10,460
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 15
9,062
697
2,506
13,416
7,833
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
TheBaNNikk
Hou Yi
16
15 / 1 / 2
11,587
891
20,812
10,936
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grainta
Neith
11
1 / 5 / 7
7,873
606
6,188
9,331
3,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
paguno
Zeus
13
6 / 4 / 2
9,005
693
15,303
7,636
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
vuvuki
Osiris
12
3 / 8 / 5
8,467
651
7,725
16,869
17,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
10
10
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
4
9
1.63
L
Neith
Grainta
Neith
1
5
7
0.9
W
0
5
15
1.5
W
Hou Yi
TheBaNNikk
Hou Yi
15
1
2
16
L
Zeus
paguno
Zeus
6
4
2
1.75
L
Osiris
vuvuki
Osiris
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
29,216
34,812
Taken
33,836
15,441
Mitigated
24,171
8,531
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,080
2,769
1,135
4,093
10,460
3,733
525
5,636
4,535
35,652
0
L
Neith
Grainta
Neith
6,188
2,399
0
871
9,331
3,457
0
2,390
6,941
0
16,244
W
2,506
825
0
50
13,416
7,833
96
5,817
7,226
7,513
0
W
Hou Yi
TheBaNNikk
Hou Yi
20,812
12,391
0
3,253
10,936
3,875
2,079
4,186
6,455
0
60,428
L
Zeus
paguno
Zeus
15,303
902
403
2,088
7,636
2,928
0
1,307
6,329
46,888
0
L
Osiris
vuvuki
Osiris
7,725
2,033
0
3,344
16,869
17,786
0
5,179
11,690
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
25,345
161
Minions Killed
123
8
Camps Cleared
4
700,280
Distance Traveled
615,405
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,045
696
76
6
4
230,516
5
L
Neith
7,873
606
31
2
1
180,990
2
W
Ymir
9,062
697
12
1
1
237,343
0
W
Hou Yi
11,587
891
73
6
3
232,421
5
L
Zeus
9,005
693
70
5
3
210,252
0
L
Osiris
8,467
651
22
2
0
224,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role