Player Matchup

Horus
Horus
Aspp
Horus
Level 153
God Stats
5W - 2L
1,738 SR
Queue Stats
224W - 85L
1,856 Elo+
Party 1
Raijin
Raijin
TH3DIFFER
Raijin
Level 20
God Stats
1W - 1L
1,317 SR
Queue Stats
71W - 8L
1,961 Elo+
Party 1
Artemis
Artemis
Yolofredroking
Artemis
Level 148
God Stats
29W - 13L
1,784 SR
Queue Stats
910W - 388L
1,813 Elo+
Party 1
Terra
Terra
keshavramsumer
Terra
Level 149
God Stats
2W - 4L
1,353 SR
Queue Stats
649W - 243L
1,716 Elo+
Party 1
Hun Batz
Hun Batz
lasersmosh
Hun Batz
Level 159
God Stats
6W - 8L
1,520 SR
Queue Stats
539W - 238L
1,778 Elo+
Party 1
Team Averages
Level 126
1,543 SR
1,825 Elo+

VS

Team Averages
Level 58
1,690 SR
1,607 Elo+
Arachne
Arachne
Gigastyle
Arachne
Level 35
God Stats
68W - 70L
1,617 SR
Queue Stats
463W - 426L
1,662 Elo+
Solo
Apollo
Apollo
IntiharP0mpacisi
Apollo
Level 13
God Stats
10W - 4L
1,714 SR
Queue Stats
19W - 11L
1,630 Elo+
Party 2
Ares
Ares
Sarrukhs
Ares
Level 55
God Stats
4W - 2L
1,854 SR
Queue Stats
202W - 167L
1,499 Elo+
Party 3
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,765 SR
Queue Stats
178W - 107L
1,708 Elo+
Party 2
Charybdis
Charybdis
iAmMexx
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 36L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aspp
Horus
11
2 / 1 / 1
6,215
565
4,551
7,757
4,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
TH3DIFFER
Raijin
12
5 / 2 / 5
7,452
677
9,182
4,993
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 3
7,725
702
9,137
5,832
1,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
5 / 1 / 9
7,010
637
4,358
7,288
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
lasersmosh
Hun Batz
12
4 / 2 / 2
7,160
651
4,628
6,520
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gigastyle
Arachne
11
3 / 3 / 3
6,753
614
5,323
8,899
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 3
5,903
537
5,828
8,302
2,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
1 / 6 / 2
5,429
494
1,514
8,232
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
2 / 5 / 1
6,813
619
4,166
10,845
4,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
iAmMexx
Charybdis
8
1 / 6 / 1
5,604
509
2,186
6,601
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
7
7
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Aspp
Horus
2
1
1
2.5
L
Arachne
Gigastyle
Arachne
3
3
3
1.5
L
0
3
3
0.5
L
Ares
1
6
2
0.33
L
Anubis
2
5
1
0.5
W
Raijin
TH3DIFFER
Raijin
5
2
5
3.75
W
7
1
3
8.5
L
Charybdis
iAmMexx
Charybdis
1
6
1
0.25
W
5
1
9
9.5
W
Hun Batz
lasersmosh
Hun Batz
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
19,017
32,390
Taken
42,879
15,584
Mitigated
15,730
11,228
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aspp
Horus
4,551
2,100
380
3,293
7,757
4,471
59
374
7,383
0
21,975
L
Arachne
Gigastyle
Arachne
5,323
2,616
0
3,367
8,899
3,975
0
1,624
7,034
0
33,089
L
5,828
4,363
0
2,375
8,302
2,023
781
2,258
5,723
0
33,019
L
Ares
1,514
406
144
1,054
8,232
3,757
0
3,445
4,582
7,645
0
L
Anubis
4,166
153
168
3,203
10,845
4,931
0
4,803
5,736
33,052
0
W
Raijin
TH3DIFFER
Raijin
9,182
1,386
128
836
4,993
1,612
0
1,462
3,531
48,471
0
W
9,137
5,334
0
2,116
5,832
1,594
2,208
1,295
4,537
0
50,879
L
Charybdis
iAmMexx
Charybdis
2,186
1,111
0
860
6,601
1,044
0
812
5,763
0
18,649
W
4,358
1,051
122
1,889
7,288
5,962
0
1,639
5,649
10,878
0
W
Hun Batz
lasersmosh
Hun Batz
4,628
1,380
0
2,464
6,520
1,945
0
967
5,553
0
36,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
30,502
334
Minions Killed
242
0
Camps Cleared
0
1,090,803
Distance Traveled
969,434
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,215
565
52
5
0
222,147
0
L
Arachne
6,753
614
55
5
0
224,960
1
L
Apollo
5,903
537
64
6
0
195,336
0
L
Ares
5,429
494
11
1
0
165,672
1
L
Anubis
6,813
619
69
6
0
187,260
3
W
Raijin
7,452
677
93
8
0
219,123
1
W
Artemis
7,725
702
96
9
0
186,648
2
L
Charybdis
5,604
509
43
4
0
196,206
2
W
Terra
7,010
637
12
1
0
218,707
7
W
Hun Batz
7,160
651
81
7
0
244,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role