Player Matchup

Odin
Odin
DarkBeginning
Odin
Level 159
God Stats
4W - 3L
1,534 SR
Queue Stats
230W - 208L
1,602 Elo+
Party 2
Merlin
Merlin
Fanatrila
Merlin
Level 101
God Stats
14W - 11L
1,607 SR
Queue Stats
59W - 59L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Katante
Cthulhu
Level 111
God Stats
2W - 0L
1,671 SR
Queue Stats
38W - 23L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
PrøfessorFenrir
Kukulkan
Level 124
God Stats
6W - 0L
2,009 SR
Queue Stats
37W - 21L
1,621 Elo+
Party 2
Charybdis
Charybdis
Wolfslady07
Charybdis
Level 149
God Stats
10W - 11L
1,553 SR
Queue Stats
108W - 101L
1,571 Elo+
Party 2
Team Averages
Level 129
1,675 SR
1,582 Elo+

VS

Team Averages
Level 96
1,439 SR
1,398 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Eldestrapier668
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,397 Elo+
Party 1
Ra
Ra
Mulstrom
Ra
Level 84
God Stats
5W - 1L
1,522 SR
Queue Stats
20W - 24L
1,410 Elo+
Solo
Kali
Kali
SimoMB
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
UrMumFTW
Zhong Kui
Level 124
God Stats
0W - 4L
1,170 SR
Queue Stats
16W - 25L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 12
10,095
918
5,775
7,852
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Fanatrila
Merlin
15
3 / 2 / 7
8,278
753
6,943
5,728
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Katante
Cthulhu
15
4 / 1 / 14
8,982
817
8,510
10,124
10,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 1 / 8
10,137
922
12,051
4,569
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Wolfslady07
Charybdis
15
4 / 1 / 9
8,749
795
6,658
6,572
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 4
7,141
649
3,901
9,685
9,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 4 / 2
7,110
646
4,104
8,125
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 3
7,455
678
5,003
8,893
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
SimoMB
Kali
12
1 / 6 / 1
7,019
638
3,339
9,289
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
UrMumFTW
Zhong Kui
12
1 / 6 / 1
6,790
617
8,910
13,842
8,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
24
Kills
5
5
Deaths
24
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
4
1
W
6
0
12
12
L
1
4
2
0.5
W
Merlin
Fanatrila
Merlin
3
2
7
3.25
W
Cthulhu
Katante
Cthulhu
4
1
14
11
L
1
5
3
0.5
W
7
1
8
11
L
Kali
SimoMB
Kali
1
6
1
0.25
L
Zhong Kui
UrMumFTW
Zhong Kui
1
6
1
0.25
W
Charybdis
Wolfslady07
Charybdis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
25,257
34,845
Taken
49,834
26,756
Mitigated
30,010
7,951
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,901
104
14
699
9,685
9,595
156
4,886
4,575
11,257
0
W
5,775
591
0
1,895
7,852
9,276
315
3,677
4,015
415
12,192
L
4,104
3,213
0
0
8,125
3,419
184
4,580
3,463
0
18,324
W
Merlin
Fanatrila
Merlin
6,943
636
0
885
5,728
2,266
637
3,680
1,970
33,743
0
W
Cthulhu
Katante
Cthulhu
8,510
588
275
2,582
10,124
10,708
0
4,240
5,653
17,478
0
L
5,003
133
707
822
8,893
3,931
385
5,247
3,626
32,849
0
W
12,051
694
0
1,248
4,569
1,959
776
2,438
2,063
47,239
0
L
Kali
SimoMB
Kali
3,339
1,144
0
342
9,289
4,346
0
4,945
4,260
0
11,193
L
Zhong Kui
UrMumFTW
Zhong Kui
8,910
796
0
1,913
13,842
8,719
0
7,580
6,056
22,445
0
W
Charybdis
Wolfslady07
Charybdis
6,658
2,860
0
1,066
6,572
2,547
1,934
3,395
3,075
0
23,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
35,515
270
Minions Killed
198
11
Camps Cleared
3
1,064,482
Distance Traveled
866,636
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,141
649
16
1
0
166,163
0
W
Odin
10,095
918
22
2
1
234,053
0
L
Rama
7,110
646
45
4
0
176,783
0
W
Merlin
8,278
753
75
7
3
191,488
4
W
Cthulhu
8,982
817
31
3
2
225,957
1
L
Ra
7,455
678
72
7
1
189,996
2
W
Kukulkan
10,137
922
98
9
4
207,265
3
L
Kali
7,019
638
23
2
0
173,327
0
L
Zhong Kui
6,790
617
42
4
2
160,367
4
W
Charybdis
8,749
795
44
4
1
205,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role