Player Matchup

Zeus
Zeus
ElectricRaider
Zeus
Level 14
God Stats
5W - 6L
1,489 SR
Queue Stats
52W - 44L
1,544 Elo+
Solo
Neith
Neith
HaVoK_DeerNugget
Neith
Level 29
God Stats
30W - 36L
1,593 SR
Queue Stats
132W - 130L
1,581 Elo+
Solo
Thanatos
Thanatos
HedShotHuncho
Thanatos
Level 17
God Stats
2W - 1L
1,343 SR
Queue Stats
5W - 2L
1,576 Elo+
Solo
Chang'e
Chang'e
RY--JO
Chang'e
Level 9
God Stats
13W - 4L
1,904 SR
Queue Stats
18W - 12L
1,770 Elo+
Solo
Cerberus
Cerberus
Yve3614
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,593 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,613 Elo+

VS

Team Averages
Level 13
1,547 SR
1,672 Elo+
Fenrir
Fenrir
BloodVador
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,527 Elo+
Solo
Anhur
Anhur
BonRotten69
Anhur
Level 16
God Stats
1W - 2L
1,309 SR
Queue Stats
49W - 27L
1,631 Elo+
Solo
Thoth
Thoth
ChaseLovesMeat
Thoth
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 6L
1,718 Elo+
Solo
Osiris
Osiris
TheHeroThatHates
Osiris
Level 28
God Stats
14W - 17L
1,588 SR
Queue Stats
157W - 135L
1,569 Elo+
Solo
Yemoja
Yemoja
danasancevich
Yemoja
Level 6
God Stats
3W - 1L
1,836 SR
Queue Stats
6W - 2L
1,915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 4
12,096
605
18,647
15,534
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 4
10,112
506
4,873
11,669
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
HedShotHuncho
Thanatos
18
5 / 5 / 2
11,123
556
4,896
15,859
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
RY--JO
Chang'e
19
8 / 3 / 3
11,964
598
13,753
17,694
7,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Yve3614
Cerberus
14
4 / 6 / 5
9,083
454
4,980
14,900
9,481
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BloodVador
Fenrir
13
1 / 8 / 7
8,588
429
7,943
15,634
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
15 / 4 / 1
11,905
595
18,039
13,160
3,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 8 / 2
11,021
551
18,330
13,606
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 4
8,580
429
6,276
18,905
14,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 9 / 2
6,620
331
1,197
9,535
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
32
Kills
25
26
Deaths
34
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BloodVador
Fenrir
1
8
7
0.56
L
15
4
1
3.88
L
7
8
2
1
W
14
5
4
3.2
W
1
7
4
0.43
W
Thanatos
HedShotHuncho
Thanatos
5
5
2
1.2
W
Chang'e
RY--JO
Chang'e
8
3
3
3.17
L
2
5
4
0.8
W
Cerberus
Yve3614
Cerberus
4
6
5
1.08
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
51,785
75,656
Taken
70,840
31,001
Mitigated
30,990
33,547
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BloodVador
Fenrir
7,943
3,351
0
1,431
15,634
6,432
0
9,408
6,226
0
41,665
L
18,039
11,959
0
3,752
13,160
3,667
535
5,501
7,659
0
87,774
L
18,330
816
0
1,083
13,606
3,590
0
7,965
5,641
67,115
0
W
18,647
2,888
0
3,042
15,534
4,793
1,057
9,785
5,749
67,195
0
W
4,873
2,720
0
3,450
11,669
2,607
252
1,670
9,999
0
75,145
W
Thanatos
HedShotHuncho
Thanatos
4,896
1,486
0
13,504
15,859
6,379
0
3,946
11,913
0
79,967
W
Chang'e
RY--JO
Chang'e
13,753
363
1,407
10,514
17,694
7,741
2,660
2,044
15,650
78,742
0
L
6,276
3,516
208
5,926
18,905
14,629
860
8,736
10,169
0
53,830
W
Cerberus
Yve3614
Cerberus
4,980
806
0
1,630
14,900
9,481
66
2,158
12,742
12,528
0
L
1,197
243
220
0
9,535
2,672
168
6,018
3,517
10,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
46,714
553
Minions Killed
396
0
Camps Cleared
0
1,725,034
Distance Traveled
1,659,646
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,588
429
55
3
0
354,436
2
L
Anhur
11,905
595
148
7
0
326,668
2
L
Thoth
11,021
551
112
6
0
324,080
0
W
Zeus
12,096
605
111
6
0
320,038
3
W
Neith
10,112
506
144
7
0
325,378
0
W
Thanatos
11,123
556
117
6
0
365,288
2
W
Chang'e
11,964
598
158
8
0
358,859
1
L
Osiris
8,580
429
72
4
0
361,348
5
W
Cerberus
9,083
454
23
1
0
355,471
2
L
Yemoja
6,620
331
9
0
0
293,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role