Player Matchup

Anubis
Anubis
Gambit_MiSt1k3
Anubis
Level 20
God Stats
18W - 10L
1,605 SR
Queue Stats
49W - 36L
1,541 Elo+
Party 1
Ares
Ares
Lanego
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,413 Elo+
Solo
Anhur
Anhur
Nightprowler2000
Anhur
Level 146
God Stats
6W - 6L
1,639 SR
Queue Stats
222W - 183L
1,592 Elo+
Party 1
Team Averages
Level 58
1,582 SR
1,515 Elo+

VS

Team Averages
Level 48
1,582 SR
1,328 Elo+
Cthulhu
Cthulhu
Luniki
Cthulhu
Level 59
God Stats
1W - 4L
1,555 SR
Queue Stats
49W - 73L
1,333 Elo+
Party 2
Horus
Horus
Seklaria
Horus
Level 25
God Stats
0W - 1L
1,730 SR
Queue Stats
36W - 55L
1,289 Elo+
Party 2
Discordia
Discordia
Sormox
Discordia
Level 59
God Stats
2W - 4L
1,461 SR
Queue Stats
54W - 76L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,730
695
9,076
8,241
4,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Lanego
Ares
12
1 / 2 / 10
8,590
614
6,004
10,226
10,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 0 / 6
10,591
757
16,122
12,520
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luniki
Cthulhu
11
2 / 5 / 1
8,453
604
7,387
16,708
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Seklaria
Horus
11
0 / 4 / 2
7,666
548
1,121
11,106
7,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Sormox
Discordia
12
1 / 6 / 0
8,304
593
13,538
9,178
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Ares
Lanego
Ares
1
2
10
3
L
Cthulhu
Luniki
Cthulhu
2
5
1
0.5
W
9
0
6
12
L
Horus
Seklaria
Horus
0
4
2
0.25
L
Discordia
Sormox
Discordia
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
22,046
30,987
Taken
36,992
20,796
Mitigated
27,459
7,807
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
515
0
3,837
8,241
4,376
450
7,236
1,005
32,577
0
W
Ares
Lanego
Ares
6,004
765
127
302
10,226
10,772
319
4,841
5,385
14,075
0
L
Cthulhu
Luniki
Cthulhu
7,387
133
0
1,452
16,708
17,306
0
6,062
10,646
23,527
0
W
16,122
9,444
0
3,541
12,520
5,648
1,938
9,008
3,512
0
62,239
L
Horus
Seklaria
Horus
1,121
420
639
1,609
11,106
7,671
0
5,211
5,895
0
6,852
L
Discordia
Sormox
Discordia
13,538
401
0
761
9,178
2,482
3
4,378
4,800
42,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
24,423
173
Minions Killed
122
8
Camps Cleared
3
664,469
Distance Traveled
702,867
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,730
695
58
4
1
195,432
2
W
Ares
8,590
614
8
1
0
230,192
1
L
Cthulhu
8,453
604
41
3
1
242,435
3
W
Anhur
10,591
757
107
8
7
238,845
6
L
Horus
7,666
548
19
1
0
221,468
0
L
Discordia
8,304
593
62
4
2
238,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role