Player Matchup

Chernobog
Chernobog
Kirwan131
Chernobog
Level 101
God Stats
1W - 1L
1,520 SR
Queue Stats
27W - 29L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Klargus
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 1
Anubis
Anubis
NebuccatNezzar
Anubis
Level 144
God Stats
2W - 2L
1,798 SR
Queue Stats
445W - 447L
1,479 Elo+
Solo
Achilles
Achilles
ThiSisNiKlaS
Achilles
Level 102
God Stats
11W - 5L
1,506 SR
Queue Stats
223W - 223L
1,471 Elo+
Solo
Danzaburou
Danzaburou
smokosz
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,098 Elo+
Party 1
Team Averages
Level 79
1,565 SR
1,383 Elo+

VS

Team Averages
Level 77
1,491 SR
1,467 Elo+
Sol
Sol
Bebho
Sol
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 14L
1,510 Elo+
Party 2
Medusa
Medusa
MrDox
Medusa
Level 81
God Stats
1W - 1L
1,559 SR
Queue Stats
37W - 48L
1,462 Elo+
Party 2
Chaac
Chaac
Newhold94
Chaac
Level 90
God Stats
4W - 3L
1,898 SR
Queue Stats
349W - 339L
1,375 Elo+
Solo
Janus
Janus
Pacmanexplo
Janus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,530 Elo+
Party 2
Neith
Neith
Professorjaee
Neith
Level 69
God Stats
4W - 5L
1,215 SR
Queue Stats
276W - 275L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kirwan131
Chernobog
19
3 / 7 / 8
11,241
749
17,326
19,640
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Klargus
Tsukuyomi
17
4 / 7 / 3
10,441
696
14,862
14,026
8,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 7 / 8
10,808
721
8,827
13,537
7,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
ThiSisNiKlaS
Achilles
19
4 / 5 / 8
11,872
791
18,230
20,883
36,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
smokosz
Danzaburou
14
0 / 7 / 3
8,928
595
6,181
14,272
5,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bebho
Sol
18
6 / 2 / 14
11,381
759
14,211
11,585
5,426
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
MrDox
Medusa
20
11 / 4 / 12
12,800
853
16,943
15,693
8,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Newhold94
Chaac
20
5 / 3 / 26
11,861
791
13,314
27,088
33,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 1 / 13
12,208
814
18,853
11,427
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 15
10,750
717
9,065
13,888
7,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
13
Kills
33
33
Deaths
13
30
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sol
Bebho
Sol
6
2
14
6.5
L
Chernobog
Kirwan131
Chernobog
3
7
8
1
L
Tsukuyomi
Klargus
Tsukuyomi
4
7
3
0.79
W
Medusa
MrDox
Medusa
11
4
12
4.25
L
2
7
8
0.86
W
Chaac
Newhold94
Chaac
5
3
26
6
W
8
1
13
14.5
W
3
3
15
3.5
L
Achilles
ThiSisNiKlaS
Achilles
4
5
8
1.6
L
Danzaburou
smokosz
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,426
Damage
72,386
82,358
Taken
79,681
67,246
Mitigated
60,163
24,217
Healing
31,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bebho
Sol
14,211
4,019
1,857
3,396
11,585
5,426
2,333
1,092
10,493
26,263
0
L
Chernobog
Kirwan131
Chernobog
17,326
10,528
1,642
6,274
19,640
8,932
2,157
9,188
10,452
0
37,279
L
Tsukuyomi
Klargus
Tsukuyomi
14,862
3,010
1,017
1,155
14,026
8,840
0
2,550
11,476
0
25,235
W
Medusa
MrDox
Medusa
16,943
10,115
1,933
4,482
15,693
8,544
1,224
2,007
13,686
0
36,300
L
8,827
749
583
2,715
13,537
7,121
119
4,645
8,892
27,550
0
W
Chaac
Newhold94
Chaac
13,314
1,051
1,818
9,231
27,088
33,240
420
3,054
24,034
0
25,015
W
18,853
902
1,397
2,246
11,427
5,543
790
1,158
10,269
41,643
0
W
9,065
2,978
1,715
3,506
13,888
7,410
1,647
1,516
12,372
0
23,965
L
Achilles
ThiSisNiKlaS
Achilles
18,230
6,031
967
6,714
20,883
36,362
384
8,448
12,435
0
30,503
L
Danzaburou
smokosz
Danzaburou
6,181
1,309
991
2,159
14,272
5,991
0
8,233
6,039
0
14,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
59,000
144
Minions Killed
169
0
Camps Cleared
0
1,249,899
Distance Traveled
1,467,394
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,381
759
30
2
0
291,815
3
L
Chernobog
11,241
749
47
3
0
251,144
3
L
Tsukuyomi
10,441
696
11
1
0
257,216
0
W
Medusa
12,800
853
33
2
0
285,496
0
L
Anubis
10,808
721
51
3
0
202,624
0
W
Chaac
11,861
791
16
1
0
328,588
2
W
Janus
12,208
814
54
4
0
305,711
0
W
Neith
10,750
717
36
2
0
255,784
2
L
Achilles
11,872
791
16
1
0
300,189
3
L
Danzaburou
8,928
595
19
1
0
238,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role