Player Matchup

Sun Wukong
Sun Wukong
Lalasong13
Sun Wukong
Level 33
God Stats
8W - 6L
1,767 SR
Queue Stats
15W - 26L
1,399 Elo+
Solo
Rama
Rama
Skyyzi
Rama
Level 43
God Stats
7W - 9L
1,584 SR
Queue Stats
218W - 232L
1,463 Elo+
Solo
Cthulhu
Cthulhu
TimonFeed
Cthulhu
Level 43
God Stats
1W - 2L
1,383 SR
Queue Stats
7W - 22L
1,308 Elo+
Party 3
Ne Zha
Ne Zha
eessroc
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,340 Elo+
Party 3
Tiamat
Tiamat
oreghiba
Tiamat
Level 41
God Stats
9W - 21L
1,346 SR
Queue Stats
121W - 181L
1,308 Elo+
Solo
Team Averages
Level 41
1,516 SR
1,364 Elo+

VS

Team Averages
Level 90
1,514 SR
1,458 Elo+
King Arthur
King Arthur
Citizn
King Arthur
Level 107
God Stats
27W - 20L
1,617 SR
Queue Stats
124W - 115L
1,553 Elo+
Party 2
Hachiman
Hachiman
Jamalas1070
Hachiman
Level 16
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 1
Charybdis
Charybdis
Munkzies
Charybdis
Level 114
God Stats
3W - 1L
1,616 SR
Queue Stats
145W - 133L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Teroras
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
scottbott999
Ao Kuang
Level 146
God Stats
2W - 1L
1,550 SR
Queue Stats
199W - 188L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lalasong13
Sun Wukong
9
0 / 4 / 0
4,789
479
1,733
8,270
3,228
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Skyyzi
Rama
8
0 / 1 / 0
4,741
474
2,546
4,895
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TimonFeed
Cthulhu
6
0 / 1 / 0
4,193
419
3,530
5,224
2,228
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
eessroc
Ne Zha
6
0 / 4 / 0
4,478
448
2,411
7,253
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
oreghiba
Tiamat
10
0 / 2 / 0
5,348
535
2,347
5,358
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Citizn
King Arthur
12
3 / 0 / 1
6,971
697
6,182
6,359
3,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Jamalas1070
Hachiman
10
3 / 0 / 0
6,104
610
2,945
4,011
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Munkzies
Charybdis
9
1 / 0 / 3
5,242
524
4,319
4,621
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Teroras
Cthulhu
8
2 / 0 / 2
4,969
497
4,151
6,408
2,998
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
scottbott999
Ao Kuang
11
3 / 0 / 1
6,201
620
1,952
5,752
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
12
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Citizn
King Arthur
3
0
1
3.5
W
Hachiman
Jamalas1070
Hachiman
3
0
0
3
L
Sun Wukong
Lalasong13
Sun Wukong
0
4
0
0
W
Charybdis
Munkzies
Charybdis
1
0
3
2.5
L
Rama
Skyyzi
Rama
0
1
0
0
W
Cthulhu
Teroras
Cthulhu
2
0
2
3
L
Cthulhu
TimonFeed
Cthulhu
0
1
0
0
L
Ne Zha
eessroc
Ne Zha
0
4
0
0
L
Tiamat
oreghiba
Tiamat
0
2
0
0
W
Ao Kuang
scottbott999
Ao Kuang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,567
Damage
19,549
31,000
Taken
27,151
11,120
Mitigated
10,695
11,105
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Citizn
King Arthur
6,182
1,080
0
2,805
6,359
3,645
74
533
5,759
0
42,904
W
Hachiman
Jamalas1070
Hachiman
2,945
1,479
0
426
4,011
1,227
1,120
1,402
2,505
0
29,417
L
Sun Wukong
Lalasong13
Sun Wukong
1,733
543
0
2,800
8,270
3,228
135
755
7,515
0
19,000
W
Charybdis
Munkzies
Charybdis
4,319
2,385
0
1,494
4,621
1,070
473
934
3,687
0
29,304
L
Rama
Skyyzi
Rama
2,546
2,071
0
1,587
4,895
1,170
421
1,619
3,276
0
26,154
W
Cthulhu
Teroras
Cthulhu
4,151
456
0
962
6,408
2,998
0
1,965
4,401
13,874
0
L
Cthulhu
TimonFeed
Cthulhu
3,530
572
78
2,016
5,224
2,228
0
1,943
3,281
11,835
0
L
Ne Zha
eessroc
Ne Zha
2,411
882
120
2,880
7,253
1,752
0
1,455
5,798
0
20,721
L
Tiamat
oreghiba
Tiamat
2,347
93
0
1,624
5,358
2,742
120
331
5,027
25,035
0
W
Ao Kuang
scottbott999
Ao Kuang
1,952
472
0
4,421
5,752
1,755
0
788
4,922
35,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
29,487
215
Minions Killed
326
0
Camps Cleared
0
983,943
Distance Traveled
969,386
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,971
697
94
9
0
221,446
5
W
Hachiman
6,104
610
75
8
0
180,768
0
L
Sun Wukong
4,789
479
36
4
0
194,188
0
W
Charybdis
5,242
524
51
5
0
162,728
2
L
Rama
4,741
474
53
5
0
184,368
2
W
Cthulhu
4,969
497
16
2
0
194,541
2
L
Cthulhu
4,193
419
15
2
0
209,213
3
L
Ne Zha
4,478
448
51
5
0
203,348
0
L
Tiamat
5,348
535
60
6
0
192,826
3
W
Ao Kuang
6,201
620
90
9
0
209,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role