Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Juclob
Chaac
Level 79
God Stats
27W - 21L
1,585 SR
Queue Stats
178W - 187L
1,421 Elo+
Party 2
Vulcan
Vulcan
Megtheegg15
Vulcan
Level 66
God Stats
2W - 0L
1,680 SR
Queue Stats
310W - 307L
1,417 Elo+
Solo
Loki
Loki
WrinklyPlacenta
Loki
Level 58
God Stats
23W - 26L
1,463 SR
Queue Stats
154W - 142L
1,390 Elo+
Solo
Ymir
Ymir
gh0stalker
Ymir
Level 127
God Stats
9W - 6L
1,518 SR
Queue Stats
71W - 64L
1,437 Elo+
Solo
Team Averages
Level 97
1,549 SR
1,433 Elo+

VS

Team Averages
Level 77
1,436 SR
1,379 Elo+
Janus
Janus
Eduh_Treeshes_K
Janus
Level 81
God Stats
13W - 17L
1,513 SR
Queue Stats
968W - 924L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shukkoku
Cu Chulainn
Level 65
God Stats
22W - 31L
1,331 SR
Queue Stats
72W - 106L
1,317 Elo+
Party 1
Apollo
Apollo
Spirit4008
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 133L
1,417 Elo+
Solo
Loki
Loki
vAsahii
Loki
Level 62
God Stats
1W - 1L
1,417 SR
Queue Stats
19W - 28L
1,325 Elo+
Party 1
Bacchus
Bacchus
vAshurra
Bacchus
Level 88
God Stats
3W - 2L
1,421 SR
Queue Stats
108W - 131L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 5
7,261
484
6,827
9,396
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Juclob
Chaac
13
2 / 0 / 5
8,272
551
8,254
12,343
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
14
7 / 3 / 3
8,580
572
10,918
7,570
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 4
9,204
614
7,063
9,287
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 2 / 4
6,854
457
5,713
14,436
7,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,297
553
9,135
10,708
3,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Shukkoku
Cu Chulainn
12
0 / 4 / 0
7,131
475
3,219
10,637
6,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Spirit4008
Apollo
12
3 / 3 / 1
7,337
489
7,075
10,249
2,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
vAsahii
Loki
11
0 / 9 / 1
6,657
444
3,317
12,768
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
vAshurra
Bacchus
9
0 / 1 / 4
6,576
438
6,648
12,530
10,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
7
8
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
5
1.75
L
4
3
0
1.33
W
Chaac
Juclob
Chaac
2
0
5
4.5
W
Vulcan
7
3
3
2.83
L
Cu Chulainn
Shukkoku
Cu Chulainn
0
4
0
0
L
Apollo
Spirit4008
Apollo
3
3
1
1.17
W
6
1
4
8
W
3
2
4
2.5
L
Loki
vAsahii
Loki
0
9
1
0.06
L
Bacchus
vAshurra
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,775
Damage
29,394
53,032
Taken
56,892
26,431
Mitigated
26,428
19,214
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,827
3,687
0
4,222
9,396
1,783
1,128
1,653
7,743
0
29,969
L
9,135
376
0
2,920
10,708
3,427
0
6,551
3,744
50,257
0
W
Chaac
Juclob
Chaac
8,254
1,548
0
6,025
12,343
10,548
0
3,694
8,306
0
41,571
W
Vulcan
10,918
1,139
0
1,985
7,570
2,756
0
4,460
3,063
48,577
0
L
Cu Chulainn
Shukkoku
Cu Chulainn
3,219
972
0
3,077
10,637
6,617
0
871
9,269
0
39,294
L
Apollo
Spirit4008
Apollo
7,075
3,395
0
4,129
10,249
2,808
216
1,541
8,700
0
39,393
W
7,063
1,837
0
1,614
9,287
3,915
486
1,730
7,520
0
70,201
W
5,713
735
453
4,915
14,436
7,429
50
4,400
10,036
23,163
0
L
Loki
vAsahii
Loki
3,317
557
65
3,114
12,768
3,381
24
3,052
9,446
0
38,428
L
Bacchus
vAshurra
Bacchus
6,648
1,414
0
3,272
12,530
10,195
0
4,043
8,209
17,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
35,998
363
Minions Killed
336
0
Camps Cleared
0
1,477,271
Distance Traveled
1,422,532
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,261
484
44
3
0
265,455
5
L
Janus
8,297
553
101
7
0
284,901
3
W
Chaac
8,272
551
86
6
0
323,829
3
W
Vulcan
8,580
572
88
6
0
301,230
4
L
Cu Chulainn
7,131
475
78
5
0
293,615
1
L
Apollo
7,337
489
67
4
0
285,016
4
W
Loki
9,204
614
113
8
0
302,462
1
W
Ymir
6,854
457
32
2
0
284,295
1
L
Loki
6,657
444
76
5
0
269,413
0
L
Bacchus
6,576
438
14
1
0
289,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role