Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CaptainWaTriX
Bellona
Level 69
God Stats
14W - 17L
1,427 SR
Queue Stats
218W - 268L
1,372 Elo+
Party 1
Mercury
Mercury
Nachtstahl
Mercury
Level 62
God Stats
1W - 4L
1,395 SR
Queue Stats
82W - 100L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RunFatBoyRun0416
Morgan Le Fay
Level 103
God Stats
5W - 5L
1,538 SR
Queue Stats
647W - 670L
1,415 Elo+
Solo
Ymir
Ymir
nirvana5665
Ymir
Level 80
God Stats
5W - 5L
1,277 SR
Queue Stats
361W - 367L
1,378 Elo+
Party 1
Team Averages
Level 91
1,427 SR
1,417 Elo+

VS

Team Averages
Level 128
1,437 SR
1,418 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Birckblatt
Bellona
Level 142
God Stats
73W - 60L
1,452 SR
Queue Stats
346W - 335L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Chillene
Kukulkan
Level 141
God Stats
2W - 1L
1,464 SR
Queue Stats
12W - 14L
1,262 Elo+
Solo
Charybdis
Charybdis
Purrrl
Charybdis
Level 82
God Stats
3W - 2L
1,269 SR
Queue Stats
382W - 457L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 5 / 0
8,262
459
5,679
11,771
3,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
14
3 / 7 / 1
8,978
499
12,166
14,298
13,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Nachtstahl
Mercury
6
1 / 1 / 1
6,223
346
654
2,350
644
Morgan Le Fay
RunFatBoyRun0416
Morgan Le Fay
15
5 / 2 / 3
9,090
505
14,049
14,456
6,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 4
8,126
451
6,479
17,432
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 3 / 2
9,653
536
6,496
16,646
10,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
12
0 / 4 / 7
8,002
445
5,517
12,714
11,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Birckblatt
Bellona
17
7 / 0 / 1
10,612
590
9,654
13,960
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Chillene
Kukulkan
16
2 / 4 / 2
10,198
567
10,889
10,144
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Purrrl
Charybdis
17
5 / 1 / 2
10,218
568
9,079
10,321
3,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
18
18
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
0
0.2
W
Sun Wukong
 
Sun Wukong
4
3
2
1.67
W
Cthulhu
 
Cthulhu
0
4
7
0.88
W
Bellona
Birckblatt
Bellona
7
0
1
7.5
L
Bellona
3
7
1
0.5
W
Kukulkan
Chillene
Kukulkan
2
4
2
0.75
L
Mercury
Nachtstahl
Mercury
1
1
1
1.5
W
Charybdis
Purrrl
Charybdis
5
1
2
6
L
Morgan Le Fay
RunFatBoyRun0416
Morgan Le Fay
5
2
3
3.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,027
Damage
41,635
60,307
Taken
63,785
36,478
Mitigated
41,312
15,835
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,679
2,309
0
2,068
11,771
3,487
85
2,355
9,416
0
62,497
W
Sun Wukong
 
Sun Wukong
6,496
1,102
0
8,193
16,646
10,328
479
5,998
10,648
0
50,370
W
Cthulhu
 
Cthulhu
5,517
1,057
0
3,244
12,714
11,659
469
5,432
7,282
25,878
0
W
Bellona
Birckblatt
Bellona
9,654
3,184
0
5,208
13,960
12,071
2,406
2,979
10,981
0
53,672
L
Bellona
12,166
4,794
0
3,096
14,298
13,043
0
779
13,519
0
58,387
W
Kukulkan
Chillene
Kukulkan
10,889
1,166
0
1,334
10,144
3,725
2,625
4,590
5,554
77,509
0
L
Mercury
Nachtstahl
Mercury
654
348
0
500
2,350
644
0
372
1,978
0
12,682
W
Charybdis
Purrrl
Charybdis
9,079
5,401
150
3,662
10,321
3,529
0
1,529
8,792
0
82,664
L
Morgan Le Fay
RunFatBoyRun0416
Morgan Le Fay
14,049
1,068
205
4,180
14,456
6,315
0
6,809
7,647
60,805
0
L
6,479
677
258
5,528
17,432
12,989
0
6,580
10,852
30,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,679
Gold Earned
48,683
378
Minions Killed
518
0
Camps Cleared
0
1,372,782
Distance Traveled
1,606,201
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,262
459
110
6
0
311,210
5
W
Sun Wukong
9,653
536
92
5
0
334,631
2
W
Cthulhu
8,002
445
30
2
0
298,844
5
W
Bellona
10,612
590
109
6
0
362,507
5
L
Bellona
8,978
499
95
5
0
327,487
0
W
Kukulkan
10,198
567
140
8
0
316,420
6
L
Mercury
6,223
346
29
2
0
124,153
2
W
Charybdis
10,218
568
147
8
0
293,799
3
L
Morgan Le Fay
9,090
505
97
5
0
344,379
5
L
Ymir
8,126
451
47
3
0
265,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role