Player Matchup

Izanami
Izanami
CrazyPumpkin21
Izanami
Level 28
God Stats
61W - 60L
1,313 SR
Queue Stats
234W - 301L
1,332 Elo+
Party 3
Cernunnos
Cernunnos
DarksideXZA7
Cernunnos
Level 42
God Stats
3W - 5L
1,564 SR
Queue Stats
278W - 323L
1,382 Elo+
Solo
Vulcan
Vulcan
Yungtdawg
Vulcan
Level 114
God Stats
0W - 1L
1,425 SR
Queue Stats
54W - 57L
1,488 Elo+
Solo
Chang'e
Chang'e
pro-yassine1
Chang'e
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 41L
1,302 Elo+
Solo
Tyr
Tyr
the1sP3cT0R
Tyr
Level 61
God Stats
1W - 2L
1,298 SR
Queue Stats
279W - 338L
1,444 Elo+
Party 3
Team Averages
Level 59
1,420 SR
1,390 Elo+

VS

Team Averages
Level 59
1,496 SR
1,409 Elo+
Cthulhu
Cthulhu
FUNK_tioniert
Cthulhu
Level 60
God Stats
6W - 3L
1,498 SR
Queue Stats
14W - 29L
1,367 Elo+
Party 2
Neith
Neith
J-FROM-THE-SOUTH
Neith
Level 103
God Stats
1W - 1L
1,418 SR
Queue Stats
18W - 22L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_SP4T_DEU
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,265 Elo+
Party 2
Freya
Freya
SquidManRay
Freya
Level 28
God Stats
34W - 23L
1,565 SR
Queue Stats
277W - 239L
1,534 Elo+
Party 1
Bastet
Bastet
Y Catastrophe Y
Bastet
Level 60
God Stats
85W - 48L
1,498 SR
Queue Stats
428W - 404L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,351
935
8,902
15,370
5,470
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
DarksideXZA7
Cernunnos
17
1 / 7 / 5
10,161
1,016
12,081
14,508
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Yungtdawg
Vulcan
16
2 / 5 / 3
9,767
977
16,467
10,196
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
pro-yassine1
Chang'e
16
2 / 8 / 3
10,051
1,005
10,017
16,688
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 4
9,114
911
4,988
23,775
27,729
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

82

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 1 / 19
11,035
1,104
12,340
14,084
12,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
5 / 2 / 17
10,757
1,076
15,327
8,984
3,802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mr_SP4T_DEU
Baron Samedi
18
6 / 1 / 15
11,453
1,145
14,088
9,225
5,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 1 / 13
10,914
1,091
14,099
12,547
5,490
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
10 / 1 / 16
12,745
1,275
21,102
11,968
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
6
Kills
34
34
Deaths
6
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Cernunnos
DarksideXZA7
Cernunnos
1
7
5
0.5
W
Cthulhu
5
1
19
14.5
W
5
2
17
6.75
W
Baron Samedi
Mr_SP4T_DEU
Baron Samedi
6
1
15
13.5
W
8
1
13
14.5
W
10
1
16
18
L
Vulcan
Yungtdawg
Vulcan
2
5
3
0.7
L
Chang'e
pro-yassine1
Chang'e
2
8
3
0.44
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,455
Damage
76,956
80,537
Taken
56,808
49,469
Mitigated
31,794
9,755
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,902
5,079
0
247
15,370
5,470
0
6,613
8,757
0
32,700
L
Cernunnos
DarksideXZA7
Cernunnos
12,081
5,295
0
6
14,508
5,501
0
7,076
7,432
0
35,386
W
Cthulhu
12,340
450
1,559
873
14,084
12,641
0
3,810
10,274
38,278
0
W
15,327
6,795
640
2,526
8,984
3,802
0
4,702
4,282
0
28,684
W
Baron Samedi
Mr_SP4T_DEU
Baron Samedi
14,088
1,832
1,204
1,197
9,225
5,128
0
3,536
5,689
40,148
0
W
14,099
4,483
0
2,426
12,547
5,490
0
7,507
5,040
18,048
0
W
21,102
3,926
0
1,496
11,968
4,733
0
6,929
5,039
0
41,356
L
Vulcan
Yungtdawg
Vulcan
16,467
4,727
14
139
10,196
3,459
0
4,115
6,081
31,204
0
L
Chang'e
pro-yassine1
Chang'e
10,017
397
3,759
4,043
16,688
7,310
0
8,098
8,590
36,080
0
L
4,988
945
95
1,452
23,775
27,729
0
14,625
9,150
0
11,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
56,904
211
Minions Killed
224
4
Camps Cleared
10
989,078
Distance Traveled
1,062,794
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,351
935
56
6
0
174,560
0
L
Cernunnos
10,161
1,016
60
6
1
185,631
1
W
Cthulhu
11,035
1,104
68
7
1
220,286
0
W
Neith
10,757
1,076
32
3
1
195,109
0
W
Baron Samedi
11,453
1,145
72
7
0
180,093
0
W
Freya
10,914
1,091
15
2
0
215,143
0
W
Bastet
12,745
1,275
37
4
8
252,163
0
L
Vulcan
9,767
977
25
3
2
213,101
0
L
Chang'e
10,051
1,005
51
5
1
203,161
0
L
Tyr
9,114
911
19
2
0
212,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role