Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IIsusGolanu
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,547 Elo+
Solo
Sobek
Sobek
MikhalychV
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,405 Elo+
Solo
Pele
Pele
diogoribas2111
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 123L
1,478 Elo+
Solo
Hercules
Hercules
xSyru
Hercules
Level 23
God Stats
2W - 1L
1,292 SR
Queue Stats
56W - 53L
1,499 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,486 Elo+

VS

Team Averages
Level 21
1,600 SR
1,508 Elo+
Mercury
Mercury
GÜRZIL
Mercury
Level 30
God Stats
41W - 47L
1,534 SR
Queue Stats
342W - 300L
1,586 Elo+
Solo
Hel
Hel
Pampat
Hel
Level 23
God Stats
18W - 7L
1,762 SR
Queue Stats
85W - 77L
1,489 Elo+
Solo
Heimdallr
Heimdallr
lilBigOunce
Heimdallr
Level 18
God Stats
13W - 5L
1,815 SR
Queue Stats
43W - 37L
1,504 Elo+
Solo
Cerberus
Cerberus
rahaf123
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Achilles
Achilles
theholysandw1ch
Achilles
Level 29
God Stats
9W - 14L
1,387 SR
Queue Stats
168W - 147L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 3 / 18
13,375
955
20,148
7,684
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
IIsusGolanu
Baron Samedi
20
8 / 6 / 13
13,590
971
24,998
19,805
11,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
20
6 / 4 / 20
14,146
1,010
19,103
25,810
39,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 10 / 17
14,594
1,042
24,361
27,423
13,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
xSyru
Hercules
20
10 / 1 / 22
14,987
1,071
20,859
22,684
38,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GÜRZIL
Mercury
20
13 / 9 / 8
16,559
1,183
34,905
25,493
10,990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hel
Pampat
Hel
20
3 / 6 / 12
13,463
962
12,786
22,482
15,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lilBigOunce
Heimdallr
20
7 / 5 / 8
14,059
1,004
33,135
20,347
9,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
rahaf123
Cerberus
17
0 / 12 / 2
10,372
741
2,918
18,707
7,592
Achilles
20
1 / 4 / 12
12,913
922
14,022
27,459
38,202
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
66
36
Kills
24
24
Deaths
36
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
18
4.33
L
Mercury
GÜRZIL
Mercury
13
9
8
1.89
W
Baron Samedi
IIsusGolanu
Baron Samedi
8
6
13
2.42
W
Sobek
6
4
20
4
L
Hel
Pampat
Hel
3
6
12
1.5
W
8
10
17
1.65
L
Heimdallr
lilBigOunce
Heimdallr
7
5
8
2.2
L
Cerberus
rahaf123
Cerberus
0
12
2
0.08
L
Achilles
1
4
12
1.75
W
Hercules
xSyru
Hercules
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,469
Damage
97,766
103,406
Taken
114,488
107,740
Mitigated
82,032
20,878
Healing
32,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,148
1,989
0
143
7,684
5,007
0
373
7,311
59,879
0
L
Mercury
GÜRZIL
Mercury
34,905
24,113
0
2,944
25,493
10,990
0
12,098
13,395
0
51,035
W
Baron Samedi
IIsusGolanu
Baron Samedi
24,998
3,041
5,522
3,616
19,805
11,253
0
1,266
18,539
45,380
0
W
Sobek
19,103
1,184
0
3,420
25,810
39,369
0
5,697
20,113
36,357
0
L
Hel
Pampat
Hel
12,786
952
12,571
8,750
22,482
15,725
0
12,044
10,438
34,548
0
W
24,361
5,420
0
2,300
27,423
13,774
0
3,265
24,158
0
41,285
L
Heimdallr
lilBigOunce
Heimdallr
33,135
19,358
0
1,823
20,347
9,523
0
10,626
9,721
0
70,548
L
Cerberus
rahaf123
Cerberus
2,918
686
0
912
18,707
7,592
0
12,107
6,600
7,922
0
L
Achilles
14,022
2,309
0
5,285
27,459
38,202
0
17,374
10,085
0
34,081
W
Hercules
xSyru
Hercules
20,859
6,808
0
5,877
22,684
38,337
0
5,103
17,551
0
33,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,692
Gold Earned
67,366
237
Minions Killed
252
5
Camps Cleared
7
1,455,475
Distance Traveled
1,286,631
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,375
955
91
7
1
238,963
2
L
Mercury
16,559
1,183
40
3
5
314,968
0
W
Baron Samedi
13,590
971
58
4
0
304,963
0
W
Sobek
14,146
1,010
31
2
1
297,854
0
L
Hel
13,463
962
42
3
0
288,423
0
W
Pele
14,594
1,042
22
2
2
289,928
0
L
Heimdallr
14,059
1,004
115
8
1
244,472
0
L
Cerberus
10,372
741
11
1
0
139,722
3
L
Achilles
12,913
922
44
3
1
299,046
0
W
Hercules
14,987
1,071
35
3
1
323,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role