Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KukacJancsi77
Hercules
Level 121
God Stats
2W - 1L
1,367 SR
Queue Stats
23W - 19L
1,531 Elo+
Solo
Ares
Ares
jimmykill
Ares
Level 115
God Stats
3W - 0L
1,866 SR
Queue Stats
75W - 69L
1,633 Elo+
Solo
Nike
Nike
shedim
Nike
Level 128
God Stats
4W - 6L
1,455 SR
Queue Stats
736W - 713L
1,559 Elo+
Solo
Team Averages
Level 128
1,537 SR
1,545 Elo+

VS

Team Averages
Level 146
1,469 SR
1,521 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
I-AKD-I
Ganesha
Level 160
God Stats
23W - 19L
1,650 SR
Queue Stats
1,072W - 1,098L
1,545 Elo+
Solo
Amaterasu
Amaterasu
ShadowPRDX
Amaterasu
Level 129
God Stats
3W - 6L
1,286 SR
Queue Stats
225W - 220L
1,554 Elo+
Solo
Bacchus
Bacchus
Shayman
Bacchus
Level 155
God Stats
8W - 9L
1,406 SR
Queue Stats
490W - 500L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 1 / 21
11,203
747
15,974
7,419
3,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
 
Kukulkan
17
4 / 4 / 16
10,702
713
15,834
9,963
4,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KukacJancsi77
Hercules
19
12 / 2 / 20
12,487
832
17,553
25,309
21,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
20
8 / 2 / 24
11,947
796
11,900
18,086
20,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
shedim
Nike
17
5 / 3 / 18
10,644
710
15,137
13,613
12,055
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 6 / 6
9,445
630
13,899
8,352
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
13
3 / 9 / 5
9,013
601
8,931
17,614
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
I-AKD-I
Ganesha
18
0 / 5 / 10
9,052
603
12,106
15,242
14,385
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
ShadowPRDX
Amaterasu
17
4 / 6 / 5
9,520
635
10,504
21,758
24,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Shayman
Bacchus
15
2 / 7 / 5
9,008
601
11,696
23,016
28,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
42
33
Kills
11
12
Deaths
33
99
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
21
14.5
W
Kukulkan
 
Kukulkan
4
4
16
3
L
The Morrigan
 
The Morrigan
2
6
6
0.83
L
Fenrir
 
Fenrir
3
9
5
0.61
L
Ganesha
I-AKD-I
Ganesha
0
5
10
1
W
Hercules
KukacJancsi77
Hercules
12
2
20
11
L
Amaterasu
ShadowPRDX
Amaterasu
4
6
5
1.08
L
Bacchus
Shayman
Bacchus
2
7
5
0.64
W
Ares
8
2
24
10
W
Nike
shedim
Nike
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,398
Damage
57,136
74,390
Taken
85,982
62,872
Mitigated
81,936
23,790
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,974
1,290
745
1,509
7,419
3,868
1,334
3,595
3,678
37,240
0
W
Kukulkan
 
Kukulkan
15,834
577
1,240
1,495
9,963
4,584
1,534
4,797
4,933
40,675
0
L
The Morrigan
 
The Morrigan
13,899
1,016
890
111
8,352
3,775
198
3,174
4,743
34,152
474
L
Fenrir
 
Fenrir
8,931
2,247
0
2,440
17,614
11,150
244
8,779
8,538
0
14,123
L
Ganesha
I-AKD-I
Ganesha
12,106
332
842
1,552
15,242
14,385
0
8,524
6,228
25,856
0
W
Hercules
KukacJancsi77
Hercules
17,553
7,436
1,829
10,649
25,309
21,633
659
12,648
12,156
188
29,296
L
Amaterasu
ShadowPRDX
Amaterasu
10,504
2,753
1,300
4,949
21,758
24,255
190
10,526
10,827
0
17,484
L
Bacchus
Shayman
Bacchus
11,696
1,192
150
3,615
23,016
28,371
160
10,682
11,757
20,001
0
W
Ares
11,900
227
1,072
2,725
18,086
20,732
561
9,139
8,571
23,022
0
W
Nike
shedim
Nike
15,137
798
565
1,961
13,613
12,055
1,443
6,958
6,467
0
29,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
46,038
145
Minions Killed
110
0
Camps Cleared
0
1,435,485
Distance Traveled
1,231,010
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,203
747
42
3
0
313,208
1
W
Kukulkan
10,702
713
47
3
0
266,591
3
L
The Morrigan
9,445
630
45
3
0
233,434
1
L
Fenrir
9,013
601
12
1
0
238,992
0
L
Ganesha
9,052
603
3
0
0
239,222
3
W
Hercules
12,487
832
11
1
0
305,632
0
L
Amaterasu
9,520
635
29
2
0
289,901
0
L
Bacchus
9,008
601
21
1
0
229,461
1
W
Ares
11,947
796
18
1
0
282,234
0
W
Nike
10,644
710
27
2
0
267,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role