Player Matchup

Thor
Thor
BrB_Shawa
Thor
Level 109
God Stats
14W - 16L
1,693 SR
Queue Stats
251W - 294L
1,542 Elo+
Party 1
King Arthur
King Arthur
Souldymono
King Arthur
Level 84
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Freya
Freya
TheyCallMeBlock
Freya
Level 117
God Stats
3W - 4L
1,670 SR
Queue Stats
346W - 399L
1,540 Elo+
Party 1
Team Averages
Level 103
1,589 SR
1,465 Elo+

VS

Team Averages
Level 125
1,531 SR
1,575 Elo+
Kumbhakarna
Kumbhakarna
LamaZmia PR1110
Kumbhakarna
Level 143
God Stats
3W - 7L
1,391 SR
Queue Stats
313W - 335L
1,516 Elo+
Solo
Skadi
Skadi
RINNEGA3
Skadi
Level 128
God Stats
30W - 25L
1,642 SR
Queue Stats
841W - 760L
1,651 Elo+
Solo
Scylla
Scylla
SadaBabyy-
Scylla
Level 105
God Stats
3W - 1L
1,559 SR
Queue Stats
189W - 149L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 5 / 0
7,659
696
7,976
8,816
3,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Souldymono
King Arthur
10
0 / 4 / 3
6,583
598
3,961
12,202
8,496
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 4
6,971
634
5,024
8,790
2,937
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LamaZmia PR1110
Kumbhakarna
12
1 / 1 / 13
7,741
704
3,809
8,572
9,168
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
RINNEGA3
Skadi
14
8 / 0 / 6
9,241
840
14,044
7,665
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
SadaBabyy-
Scylla
10
5 / 5 / 5
7,853
714
6,422
7,611
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
5
5
0
1
W
Kumbhakarna
LamaZmia PR1110
Kumbhakarna
1
1
13
7.5
W
Skadi
RINNEGA3
Skadi
8
0
6
11
W
Scylla
SadaBabyy-
Scylla
5
5
5
1.5
L
King Arthur
Souldymono
King Arthur
0
4
3
0.38
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
24,275
29,808
Taken
23,848
14,435
Mitigated
13,592
2,293
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,976
2,261
0
10
8,816
3,002
0
2,235
6,453
0
22,659
W
Kumbhakarna
LamaZmia PR1110
Kumbhakarna
3,809
1,071
0
0
8,572
9,168
49
2,622
5,950
11,600
0
W
Skadi
RINNEGA3
Skadi
14,044
6,505
0
3,372
7,665
2,532
712
1,406
6,259
0
41,999
W
Scylla
SadaBabyy-
Scylla
6,422
530
79
612
7,611
1,892
273
1,741
5,870
17,278
0
L
King Arthur
Souldymono
King Arthur
3,961
419
0
820
12,202
8,496
0
3,802
8,061
2,130
15,888
L
5,024
1,537
0
1,463
8,790
2,937
31
4,189
4,441
19,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,213
Gold Earned
24,835
99
Minions Killed
128
5
Camps Cleared
5
547,402
Distance Traveled
623,457
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,659
696
30
3
1
184,652
4
W
Kumbhakarna
7,741
704
21
2
0
232,665
4
W
Skadi
9,241
840
81
7
3
216,451
4
W
Scylla
7,853
714
26
2
2
174,341
2
L
King Arthur
6,583
598
25
2
0
194,646
2
L
Freya
6,971
634
44
4
4
168,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role