Player Matchup

Danzaburou
Danzaburou
AlohMustDie
Danzaburou
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
87W - 139L
1,339 Elo+
Solo
Athena
Athena
Frouzz
Athena
Level 11
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 9L
1,348 Elo+
Solo
Cerberus
Cerberus
RoastBef
Cerberus
Level 25
God Stats
1W - 6L
1,085 SR
Queue Stats
103W - 123L
1,344 Elo+
Solo
Olorun
Olorun
Xzaltar420
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Nemesis
Nemesis
xbio-ghostx
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,434 Elo+

VS

Team Averages
Level 26
1,384 SR
1,433 Elo+
Artemis
Artemis
BLACKDIKAY
Artemis
Level 27
God Stats
23W - 20L
1,449 SR
Queue Stats
51W - 53L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
Beized1
Cu Chulainn
Level 18
God Stats
8W - 7L
1,500 SR
Queue Stats
78W - 101L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Drsum123
Kukulkan
Level 26
God Stats
4W - 6L
1,430 SR
Queue Stats
114W - 124L
1,521 Elo+
Solo
Fenrir
Fenrir
Jessstaa
Fenrir
Level 29
God Stats
1W - 3L
1,104 SR
Queue Stats
86W - 81L
1,507 Elo+
Solo
Hel
Hel
gabrielcoromoto-
Hel
Level 29
God Stats
15W - 11L
1,439 SR
Queue Stats
202W - 229L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlohMustDie
Danzaburou
20
13 / 3 / 4
16,232
580
28,096
22,040
8,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Frouzz
Athena
19
4 / 3 / 11
12,973
463
3,621
19,628
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
RoastBef
Cerberus
18
7 / 7 / 3
12,234
437
20,115
29,149
15,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Xzaltar420
Olorun
7
1 / 5 / 1
7,996
286
752
4,428
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
xbio-ghostx
Nemesis
18
1 / 11 / 6
11,848
423
9,513
22,057
13,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLACKDIKAY
Artemis
19
7 / 7 / 5
13,768
492
15,877
18,639
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Beized1
Cu Chulainn
19
5 / 4 / 7
13,840
494
15,764
23,126
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Drsum123
Kukulkan
17
1 / 9 / 2
11,732
419
11,924
13,857
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jessstaa
Fenrir
20
7 / 3 / 4
14,416
515
7,855
26,313
17,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 4 / 4
15,389
550
21,636
22,815
14,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
26
Kills
29
29
Deaths
27
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlohMustDie
Danzaburou
13
3
4
5
W
Artemis
BLACKDIKAY
Artemis
7
7
5
1.36
W
Cu Chulainn
Beized1
Cu Chulainn
5
4
7
2.13
W
Kukulkan
Drsum123
Kukulkan
1
9
2
0.22
L
Athena
Frouzz
Athena
4
3
11
3.17
W
Fenrir
Jessstaa
Fenrir
7
3
4
3
L
Cerberus
RoastBef
Cerberus
7
7
3
1.21
L
Olorun
Xzaltar420
Olorun
1
5
1
0.3
W
9
4
4
2.75
L
Nemesis
xbio-ghostx
Nemesis
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,097
Damage
73,056
97,302
Taken
104,750
60,969
Mitigated
60,821
24,621
Healing
37,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlohMustDie
Danzaburou
28,096
15,860
0
8,891
22,040
8,568
3,278
10,426
11,436
0
103,165
W
Artemis
BLACKDIKAY
Artemis
15,877
6,755
179
5,352
18,639
6,632
6,886
6,636
12,003
0
75,292
W
Cu Chulainn
Beized1
Cu Chulainn
15,764
2,760
0
2,905
23,126
16,917
156
8,795
14,331
16,316
59,907
W
Kukulkan
Drsum123
Kukulkan
11,924
1,939
0
418
13,857
4,519
1,732
2,655
11,202
53,444
0
L
Athena
Frouzz
Athena
3,621
676
0
3,006
19,628
22,261
136
5,989
13,362
29,851
0
W
Fenrir
Jessstaa
Fenrir
7,855
2,109
0
14,776
26,313
17,835
0
1,119
25,194
0
102,366
L
Cerberus
RoastBef
Cerberus
20,115
1,804
0
10,616
29,149
15,418
609
9,985
17,980
62,462
0
L
Olorun
Xzaltar420
Olorun
752
379
130
440
4,428
1,515
0
1,654
2,774
11,599
2,071
W
21,636
3,020
3,388
10,297
22,815
14,918
5,636
5,193
17,622
105,001
0
L
Nemesis
xbio-ghostx
Nemesis
9,513
4,877
0
1,538
22,057
13,207
0
9,098
12,627
0
62,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,283
Gold Earned
69,145
448
Minions Killed
636
0
Camps Cleared
0
2,076,489
Distance Traveled
2,402,766
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,232
580
145
5
0
499,978
0
W
Artemis
13,768
492
123
4
0
409,443
5
W
Cu Chulainn
13,840
494
109
4
0
553,490
0
W
Kukulkan
11,732
419
82
3
0
453,233
0
L
Athena
12,973
463
35
1
0
513,661
7
W
Fenrir
14,416
515
146
5
0
476,339
3
L
Cerberus
12,234
437
130
5
0
425,925
1
L
Olorun
7,996
286
30
1
0
132,720
0
W
Hel
15,389
550
176
6
0
510,261
6
L
Nemesis
11,848
423
108
4
0
504,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role