Player Matchup

Anubis
Anubis
DerGroschen
Anubis
Level 7
God Stats
2W - 0L
1,730 SR
Queue Stats
43W - 27L
1,548 Elo+
Solo
Artemis
Artemis
ITryMyBestTrust
Artemis
Level 8
God Stats
3W - 1L
1,554 SR
Queue Stats
12W - 7L
1,524 Elo+
Solo
Osiris
Osiris
Penda1um
Osiris
Level 27
God Stats
3W - 2L
1,757 SR
Queue Stats
81W - 64L
1,598 Elo+
Solo
Fafnir
Fafnir
RyuBreath
Fafnir
Level 28
God Stats
3W - 8L
1,486 SR
Queue Stats
64W - 40L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
fuc丶kall
Sun Wukong
Level 15
God Stats
13W - 6L
1,569 SR
Queue Stats
13W - 9L
1,531 Elo+
Solo
Team Averages
Level 17
1,619 SR
1,563 Elo+

VS

Team Averages
Level 22
1,539 SR
1,511 Elo+
Thor
Thor
FillInYourName
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,543 Elo+
Solo
Ra
Ra
ManInTin
Ra
Level 13
God Stats
0W - 2L
1,340 SR
Queue Stats
9W - 8L
1,515 Elo+
Solo
Aphrodite
Aphrodite
R0ckst4R4
Aphrodite
Level 27
God Stats
4W - 5L
1,598 SR
Queue Stats
48W - 47L
1,489 Elo+
Solo
Charybdis
Charybdis
SztywnyNaWejściu
Charybdis
Level 27
God Stats
4W - 3L
1,758 SR
Queue Stats
104W - 91L
1,552 Elo+
Solo
Nike
Nike
TarnishedOne
Nike
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 0 / 1
6,570
657
3,251
3,098
1,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 2
6,111
611
7,376
4,487
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Penda1um
Osiris
11
5 / 2 / 0
6,708
671
3,051
5,660
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
RyuBreath
Fafnir
9
1 / 0 / 6
5,765
577
2,498
5,175
4,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
fuc丶kall
Sun Wukong
11
1 / 0 / 5
6,263
626
7,342
9,498
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,707
471
2,553
8,036
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,258
526
2,290
4,684
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
R0ckst4R4
Aphrodite
8
0 / 1 / 0
5,013
501
692
4,459
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 4 / 0
4,476
448
3,753
7,045
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 1
5,903
590
5,275
8,620
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
1
3.5
L
0
4
0
0
W
5
0
2
6
L
1
2
0
0.5
W
Osiris
Penda1um
Osiris
5
2
0
2.5
L
Aphrodite
R0ckst4R4
Aphrodite
0
1
0
0
W
Fafnir
RyuBreath
Fafnir
1
0
6
4
L
0
4
0
0
L
1
4
1
0.38
W
Sun Wukong
fuc丶kall
Sun Wukong
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
14,563
27,918
Taken
32,844
16,243
Mitigated
11,271
10,515
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,251
112
0
2,195
3,098
1,641
70
535
2,563
37,772
0
L
2,553
1,079
0
980
8,036
1,854
0
1,409
6,584
0
21,809
W
7,376
4,592
0
2,133
4,487
1,291
702
808
3,679
0
39,618
L
2,290
115
371
428
4,684
1,183
0
2,034
2,650
21,257
0
W
Osiris
Penda1um
Osiris
3,051
1,313
0
1,956
5,660
3,366
0
487
5,173
0
37,550
L
Aphrodite
R0ckst4R4
Aphrodite
692
73
1,398
2,933
4,459
2,328
177
875
3,584
12,974
0
W
Fafnir
RyuBreath
Fafnir
2,498
459
0
1,313
5,175
4,192
174
668
4,507
9,844
0
L
3,753
1,587
0
1,277
7,045
1,541
584
1,224
5,821
0
25,240
L
5,275
1,624
0
1,906
8,620
4,365
0
207
7,546
0
32,440
W
Sun Wukong
fuc丶kall
Sun Wukong
7,342
1,362
0
2,918
9,498
5,753
0
484
9,014
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
25,357
311
Minions Killed
242
0
Camps Cleared
0
1,024,769
Distance Traveled
881,930
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,570
657
89
9
0
188,849
3
L
Thor
4,707
471
40
4
0
166,748
0
W
Artemis
6,111
611
65
7
0
188,013
4
L
Ra
5,258
526
47
5
0
183,817
3
W
Osiris
6,708
671
67
7
0
231,041
1
L
Aphrodite
5,013
501
29
3
0
166,927
3
W
Fafnir
5,765
577
26
3
0
202,279
4
L
Charybdis
4,476
448
43
4
0
186,453
3
L
Nike
5,903
590
83
8
0
177,985
4
W
Sun Wukong
6,263
626
64
6
0
214,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role