Player Matchup

Izanami
Izanami
ExcaliburProject
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Thanatos
Thanatos
LogiF4
Thanatos
Level 44
God Stats
18W - 20L
1,474 SR
Queue Stats
160W - 186L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
OliviaColomar
Sun Wukong
Level 45
God Stats
0W - 2L
1,489 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Temmplarz
Kuzenbo
Level 34
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 14L
1,512 Elo+
Party 1
Poseidon
Poseidon
VipeFuzion
Poseidon
Level 29
God Stats
1W - 1L
1,633 SR
Queue Stats
12W - 11L
1,574 Elo+
Party 1
Team Averages
Level 37
1,564 SR
1,465 Elo+

VS

Team Averages
Level 39
1,536 SR
1,544 Elo+
Neith
Neith
AzulaNova
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Terra
Terra
FranAerone
Terra
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,553 Elo+
Party 2
Achilles
Achilles
PowerDamavik
Achilles
Level 29
God Stats
1W - 0L
1,451 SR
Queue Stats
8W - 4L
1,553 Elo+
Party 2
Ares
Ares
becool4104
Ares
Level 28
God Stats
7W - 4L
1,633 SR
Queue Stats
110W - 81L
1,611 Elo+
Party 3
Scylla
Scylla
wannha
Scylla
Level 34
God Stats
89W - 82L
1,597 SR
Queue Stats
242W - 258L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,317
409
4,341
5,293
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LogiF4
Thanatos
10
2 / 2 / 0
6,186
476
2,244
8,885
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
OliviaColomar
Sun Wukong
10
0 / 2 / 0
6,105
470
2,344
7,597
2,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Temmplarz
Kuzenbo
8
0 / 2 / 1
5,234
403
3,306
8,410
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
VipeFuzion
Poseidon
10
2 / 6 / 0
6,355
489
4,495
6,687
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzulaNova
Neith
11
3 / 0 / 3
6,618
509
3,589
3,296
1,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
9
2 / 2 / 8
6,669
513
3,472
8,561
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
PowerDamavik
Achilles
14
2 / 0 / 0
7,690
592
5,748
6,006
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 4
7,454
573
7,804
7,917
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
wannha
Scylla
12
2 / 1 / 7
6,909
531
4,837
4,997
1,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
14
14
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
AzulaNova
Neith
3
0
3
4.5
L
0
2
2
0.5
W
Terra
2
2
8
3
L
Thanatos
LogiF4
Thanatos
2
2
0
1
L
Sun Wukong
OliviaColomar
Sun Wukong
0
2
0
0
W
Achilles
PowerDamavik
Achilles
2
0
0
2
L
Kuzenbo
Temmplarz
Kuzenbo
0
2
1
0.25
L
Poseidon
VipeFuzion
Poseidon
2
6
0
0.33
W
5
1
4
7
W
Scylla
wannha
Scylla
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
25,450
36,872
Taken
30,777
13,509
Mitigated
16,178
10,756
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzulaNova
Neith
3,589
1,503
0
1,058
3,296
1,074
1,194
1,118
2,153
0
37,906
L
4,341
2,741
0
1,288
5,293
1,307
0
2,780
2,513
0
27,873
W
Terra
3,472
1,227
660
2,117
8,561
4,399
28
1,973
6,547
8,238
0
L
Thanatos
LogiF4
Thanatos
2,244
372
0
4,891
8,885
2,306
0
3,883
5,002
0
34,576
L
Sun Wukong
OliviaColomar
Sun Wukong
2,344
595
0
2,459
7,597
2,529
0
0
6,820
0
24,760
W
Achilles
PowerDamavik
Achilles
5,748
1,157
0
3,292
6,006
5,127
0
0
6,006
0
39,802
L
Kuzenbo
Temmplarz
Kuzenbo
3,306
1,590
0
1,708
8,410
5,438
0
4,557
3,853
8,836
0
L
Poseidon
VipeFuzion
Poseidon
4,495
321
0
410
6,687
1,929
0
4,893
1,794
32,582
0
W
7,804
429
0
1,049
7,917
3,713
0
1,755
6,068
48,268
0
W
Scylla
wannha
Scylla
4,837
243
0
2,254
4,997
1,865
294
2,629
2,202
33,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
35,340
248
Minions Killed
304
0
Camps Cleared
0
1,182,019
Distance Traveled
1,212,444
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,618
509
71
5
0
245,367
2
L
Izanami
5,317
409
52
4
0
223,888
2
W
Terra
6,669
513
12
1
0
249,631
5
L
Thanatos
6,186
476
66
5
0
251,672
0
L
Sun Wukong
6,105
470
58
4
0
261,661
1
W
Achilles
7,690
592
82
6
0
220,549
3
L
Kuzenbo
5,234
403
12
1
0
231,702
5
L
Poseidon
6,355
489
60
5
0
213,096
1
W
Ares
7,454
573
76
6
0
268,542
4
W
Scylla
6,909
531
63
5
0
228,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role