Player Matchup

Fenrir
Fenrir
CSP_Caesar
Fenrir
Level 23
God Stats
6W - 10L
1,411 SR
Queue Stats
73W - 96L
1,367 Elo+
Party 1
Eset
Eset
Robbie4532
Eset
Level 18
God Stats
0W - 1L
1,201 SR
Queue Stats
22W - 20L
1,185 Elo+
Solo
Cerberus
Cerberus
gigi_Moskito07
Cerberus
Level 15
God Stats
19W - 20L
1,447 SR
Queue Stats
56W - 81L
1,312 Elo+
Party 1
Artemis
Artemis
mfranca2007
Artemis
Level 28
God Stats
2W - 4L
1,110 SR
Queue Stats
121W - 116L
1,304 Elo+
Solo
Geb
Geb
pej-ebr
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,151 Elo+
Solo
Team Averages
Level 20
1,334 SR
1,264 Elo+

VS

Team Averages
Level 25
1,427 SR
1,257 Elo+
Ymir
Ymir
Chupachup_123
Ymir
Level 26
God Stats
11W - 2L
1,500 SR
Queue Stats
112W - 126L
1,389 Elo+
Party 2
Tiamat
Tiamat
NiiTroxZ_M
Tiamat
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,023 Elo+
Solo
Mulan
Mulan
PGM_WAZZZ
Mulan
Level 22
God Stats
15W - 14L
1,432 SR
Queue Stats
271W - 277L
1,274 Elo+
Solo
Da Ji
Da Ji
bgthebeast
Da Ji
Level 35
God Stats
18W - 22L
1,308 SR
Queue Stats
268W - 291L
1,351 Elo+
Party 2
Eset
Eset
okochaviola
Eset
Level 27
God Stats
5W - 4L
1,392 SR
Queue Stats
80W - 77L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CSP_Caesar
Fenrir
18
6 / 10 / 8
13,411
479
18,123
21,311
17,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 0
8,071
288
2,307
10,043
2,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
20
8 / 10 / 3
14,362
513
16,682
38,660
28,092
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
mfranca2007
Artemis
8
3 / 3 / 0
8,574
306
6,236
5,630
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
16
1 / 17 / 6
10,520
376
4,575
27,135
8,527

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 8
14,191
507
12,979
21,810
18,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
NiiTroxZ_M
Tiamat
7
0 / 3 / 1
8,586
307
693
3,587
962
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
PGM_WAZZZ
Mulan
20
15 / 5 / 13
15,890
568
30,189
24,065
14,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
20
18 / 5 / 4
14,668
524
20,617
20,566
8,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 4 / 13
15,520
554
19,623
21,056
16,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
18
Kills
46
48
Deaths
19
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CSP_Caesar
Fenrir
6
10
8
1
W
4
2
8
4
W
Tiamat
NiiTroxZ_M
Tiamat
0
3
1
0.17
W
Mulan
PGM_WAZZZ
Mulan
15
5
13
4.3
L
0
8
0
0
W
Da Ji
18
5
4
4
L
Cerberus
8
10
3
0.95
L
Artemis
mfranca2007
Artemis
3
3
0
1
W
9
4
13
3.88
L
Geb
1
17
6
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,923
Damage
84,101
102,779
Taken
91,084
58,848
Mitigated
59,131
6,801
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CSP_Caesar
Fenrir
18,123
3,436
0
612
21,311
17,980
0
5,927
15,384
1,491
34,006
W
12,979
2,155
197
1,213
21,810
18,569
2,136
6,045
15,765
71,258
0
W
Tiamat
NiiTroxZ_M
Tiamat
693
128
75
1,035
3,587
962
0
172
3,415
7,876
0
W
Mulan
PGM_WAZZZ
Mulan
30,189
5,982
0
6,691
24,065
14,077
4,408
9,047
15,018
0
109,109
L
2,307
309
101
1,078
10,043
2,793
0
3,120
6,923
25,941
0
W
Da Ji
20,617
5,731
0
5,462
20,566
8,758
0
2,823
17,093
0
83,121
L
Cerberus
16,682
2,084
0
4,102
38,660
28,092
412
12,010
26,453
61,439
0
L
Artemis
mfranca2007
Artemis
6,236
4,053
0
908
5,630
1,456
108
2,079
3,551
0
22,595
W
19,623
2,287
756
8,199
21,056
16,765
4,845
6,444
14,612
103,557
0
L
Geb
4,575
645
0
0
27,135
8,527
0
9,962
17,173
26,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,938
Gold Earned
68,855
218
Minions Killed
528
0
Camps Cleared
0
1,917,862
Distance Traveled
2,092,237
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,411
479
41
1
0
469,921
2
W
Ymir
14,191
507
108
4
0
470,584
0
W
Tiamat
8,586
307
10
0
0
109,201
1
W
Mulan
15,890
568
138
5
0
556,317
6
L
Eset
8,071
288
36
1
0
255,004
1
W
Da Ji
14,668
524
95
3
0
504,000
1
L
Cerberus
14,362
513
83
3
0
493,395
7
L
Artemis
8,574
306
35
1
0
173,632
0
W
Eset
15,520
554
177
6
0
452,135
9
L
Geb
10,520
376
23
1
0
525,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role