Player Matchup

Raijin
Raijin
Alrosse
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 79L
1,414 Elo+
Solo
Olorun
Olorun
Explex
Olorun
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 110L
1,443 Elo+
Solo
Ganesha
Ganesha
JenfryUV
Ganesha
Level 31
God Stats
4W - 2L
1,698 SR
Queue Stats
105W - 86L
1,525 Elo+
Party 1
Ullr
Ullr
SilverSill
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,482 Elo+
Party 1
Anhur
Anhur
aDay1
Anhur
Level 25
God Stats
8W - 7L
1,519 SR
Queue Stats
419W - 430L
1,478 Elo+
Solo
Team Averages
Level 49
1,543 SR
1,468 Elo+

VS

Team Averages
Level 73
1,450 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Fatman__92
Zhong Kui
Level 105
God Stats
3W - 6L
1,269 SR
Queue Stats
439W - 460L
1,478 Elo+
Solo
Set
Set
Heading
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Terrim
Xing Tian
Level 156
God Stats
4W - 3L
1,556 SR
Queue Stats
907W - 932L
1,467 Elo+
Solo
Neith
Neith
jar-1997
Neith
Level 29
God Stats
2W - 3L
1,425 SR
Queue Stats
165W - 183L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
rocky71cule
Ao Kuang
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 86L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alrosse
Raijin
19
6 / 3 / 14
11,956
854
17,078
12,470
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Explex
Olorun
16
2 / 3 / 11
10,115
723
10,138
11,827
8,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
JenfryUV
Ganesha
18
0 / 3 / 20
10,337
738
9,558
19,101
23,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 4 / 12
10,465
748
7,863
11,125
6,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
aDay1
Anhur
19
9 / 3 / 10
11,932
852
16,684
13,740
8,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fatman__92
Zhong Kui
17
2 / 7 / 6
9,716
694
12,796
21,049
14,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
18
2 / 5 / 10
10,519
751
11,598
16,673
15,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Terrim
Xing Tian
19
6 / 4 / 9
11,468
819
7,740
16,884
16,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
jar-1997
Neith
20
5 / 3 / 8
11,148
796
15,928
12,175
5,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
rocky71cule
Ao Kuang
10
0 / 3 / 3
7,672
548
2,655
5,135
1,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
22
Kills
15
16
Deaths
22
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alrosse
Raijin
6
3
14
4.33
W
Olorun
Explex
Olorun
2
3
11
2.5
L
Zhong Kui
Fatman__92
Zhong Kui
2
7
6
0.71
L
Set
2
5
10
1.4
W
Ganesha
JenfryUV
Ganesha
0
3
20
3.33
W
5
4
12
2.75
L
Xing Tian
Terrim
Xing Tian
6
4
9
2.63
W
Anhur
aDay1
Anhur
9
3
10
4.67
L
Neith
jar-1997
Neith
5
3
8
3
L
Ao Kuang
rocky71cule
Ao Kuang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,321
Damage
50,717
68,263
Taken
71,916
53,700
Mitigated
52,366
27,948
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alrosse
Raijin
17,078
1,655
325
1,769
12,470
6,805
749
4,700
7,770
46,799
0
W
Olorun
Explex
Olorun
10,138
4,649
6,294
4,655
11,827
8,710
1,478
3,077
8,750
27,480
0
L
Zhong Kui
Fatman__92
Zhong Kui
12,796
692
994
4,712
21,049
14,659
399
11,005
9,722
31,198
0
L
Set
11,598
3,375
344
3,012
16,673
15,013
507
7,836
8,410
0
20,833
W
Ganesha
JenfryUV
Ganesha
9,558
435
2,434
4,457
19,101
23,628
743
4,882
14,219
19,465
0
W
7,863
3,012
3,166
1,035
11,125
6,409
1,611
6,019
5,106
0
17,386
L
Xing Tian
Terrim
Xing Tian
7,740
724
593
1,318
16,884
16,137
0
6,436
9,947
14,474
0
W
Anhur
aDay1
Anhur
16,684
7,643
203
3,610
13,740
8,148
1,454
4,513
9,227
0
24,082
L
Neith
jar-1997
Neith
15,928
5,921
3,848
5,825
12,175
5,042
1,296
7,771
4,018
0
42,049
L
Ao Kuang
rocky71cule
Ao Kuang
2,655
371
0
1,192
5,135
1,515
0
1,960
3,045
5,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
50,523
145
Minions Killed
133
0
Camps Cleared
0
1,161,740
Distance Traveled
987,267
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,956
854
86
6
0
198,826
2
W
Olorun
10,115
723
35
3
0
242,106
0
L
Zhong Kui
9,716
694
48
3
0
217,106
2
L
Set
10,519
751
13
1
0
239,934
1
W
Ganesha
10,337
738
0
0
0
286,427
0
W
Ullr
10,465
748
14
1
0
234,153
0
L
Xing Tian
11,468
819
12
1
0
183,131
0
W
Anhur
11,932
852
10
1
0
200,228
0
L
Neith
11,148
796
47
3
0
241,275
2
L
Ao Kuang
7,672
548
13
1
0
105,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role