Player Matchup

Sobek
Sobek
DexHUN
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,755 Elo+
Solo
Yemoja
Yemoja
EveshkaLussy
Yemoja
Level 119
God Stats
9W - 6L
1,767 SR
Queue Stats
486W - 402L
1,549 Elo+
Solo
Tyr
Tyr
HoneyB0i
Tyr
Level 129
God Stats
2W - 2L
1,580 SR
Queue Stats
154W - 135L
1,592 Elo+
Solo
Janus
Janus
Mozzup
Janus
Level 160
God Stats
4W - 6L
1,539 SR
Queue Stats
339W - 301L
1,595 Elo+
Solo
Artemis
Artemis
WhiteAmba
Artemis
Level 145
God Stats
0W - 4L
1,169 SR
Queue Stats
226W - 222L
1,560 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,610 Elo+

VS

Team Averages
Level 137
1,528 SR
1,550 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ardaux
Terra
Level 129
God Stats
2W - 0L
1,700 SR
Queue Stats
104W - 99L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
Paradoxs
Kuzenbo
Level 160
God Stats
6W - 10L
1,381 SR
Queue Stats
381W - 399L
1,494 Elo+
Solo
Chiron
Chiron
StivlerGs
Chiron
Level 107
God Stats
4W - 2L
1,597 SR
Queue Stats
380W - 371L
1,617 Elo+
Solo
Chaac
Chaac
astheniiaa
Chaac
Level 129
God Stats
3W - 2L
1,460 SR
Queue Stats
364W - 337L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DexHUN
Sobek
9
1 / 1 / 4
7,083
644
2,682
7,187
5,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
14
1 / 3 / 6
8,202
746
2,167
11,258
11,353
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 4 / 8
9,338
849
11,026
18,582
20,629
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Mozzup
Janus
17
7 / 4 / 4
10,184
926
14,757
10,425
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
WhiteAmba
Artemis
15
2 / 3 / 8
8,772
797
18,368
11,810
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 12
8,266
751
9,370
10,410
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Ardaux
Terra
15
2 / 3 / 9
9,263
842
5,128
11,947
14,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Paradoxs
Kuzenbo
17
3 / 2 / 10
10,219
929
10,238
11,600
11,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
StivlerGs
Chiron
14
4 / 5 / 4
8,957
814
14,365
9,826
4,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
16
5 / 3 / 7
9,814
892
10,140
17,150
16,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
16
Kills
14
15
Deaths
16
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
12
2
W
Terra
Ardaux
Terra
2
3
9
2.17
L
Sobek
DexHUN
Sobek
1
1
4
3
L
Yemoja
1
3
6
1.33
L
5
4
8
2.25
L
Janus
Mozzup
Janus
7
4
4
2.25
W
Kuzenbo
Paradoxs
Kuzenbo
3
2
10
4
W
Chiron
StivlerGs
Chiron
4
5
4
1.2
L
Artemis
WhiteAmba
Artemis
2
3
8
2
W
Chaac
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
49,241
59,262
Taken
60,933
46,494
Mitigated
54,195
27,385
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,370
569
1,256
841
10,410
6,820
778
2,890
7,520
19,532
0
W
Terra
Ardaux
Terra
5,128
919
6,409
3,114
11,947
14,104
662
3,979
7,968
12,551
0
L
Sobek
DexHUN
Sobek
2,682
50
161
1,251
7,187
5,747
0
2,743
4,278
3,416
0
L
Yemoja
2,167
718
9,321
3,461
11,258
11,353
433
5,119
5,898
6,298
0
L
11,026
1,507
1,840
5,463
18,582
20,629
103
4,835
13,425
0
20,713
L
Janus
Mozzup
Janus
14,757
531
879
1,531
10,425
3,309
1,140
6,067
4,159
34,296
0
W
Kuzenbo
Paradoxs
Kuzenbo
10,238
3,159
0
1,094
11,600
11,880
1,145
4,201
7,399
19,018
0
W
Chiron
StivlerGs
Chiron
14,365
4,158
1,544
1,501
9,826
4,709
1,847
3,179
6,647
0
20,550
L
Artemis
WhiteAmba
Artemis
18,368
4,520
1,701
1,777
11,810
5,456
1,734
6,031
5,587
0
37,901
W
Chaac
10,140
754
1,492
6,698
17,150
16,682
1,068
5,357
11,793
4,643
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
46,519
118
Minions Killed
105
0
Camps Cleared
0
885,720
Distance Traveled
1,040,279
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,266
751
0
0
0
204,234
1
W
Terra
9,263
842
18
2
0
210,265
1
L
Sobek
7,083
644
0
0
0
95,930
1
L
Yemoja
8,202
746
8
1
0
191,387
1
L
Tyr
9,338
849
16
1
0
210,719
0
L
Janus
10,184
926
44
4
0
221,032
1
W
Kuzenbo
10,219
929
18
2
0
228,632
2
W
Chiron
8,957
814
16
1
0
186,484
3
L
Artemis
8,772
797
50
5
0
166,652
3
W
Chaac
9,814
892
53
5
0
210,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role