Player Matchup

Thor
Thor
Edu-_-Foda
Thor
Level 29
God Stats
3W - 1L
1,464 SR
Queue Stats
55W - 75L
1,310 Elo+
Solo
Jormungandr
Jormungandr
YeetuceFeetuce
Jormungandr
Level 5
God Stats
3W - 1L
1,441 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Zeke Erebus
Skadi
Level 66
God Stats
1W - 1L
1,774 SR
Queue Stats
3W - 3L
1,161 Elo+
Party 1
Fenrir
Fenrir
furmelise
Fenrir
Level 7
God Stats
1W - 1L
1,793 SR
Queue Stats
1W - 2L
1,102 Elo+
Solo
Hachiman
Hachiman
xPrime Warriorx
Hachiman
Level 13
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,591 SR
1,315 Elo+

VS

Team Averages
Level 18
1,458 SR
1,193 Elo+
Chang'e
Chang'e
Draxht
Chang'e
Level 18
God Stats
2W - 2L
1,702 SR
Queue Stats
33W - 61L
1,263 Elo+
Solo
Nemesis
Nemesis
ScoopLoie
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,132 Elo+
Solo
Loki
Loki
SquintedEyezz
Loki
Level 22
God Stats
9W - 15L
1,385 SR
Queue Stats
67W - 84L
1,265 Elo+
Solo
Fenrir
Fenrir
TONY2003fr-
Fenrir
Level 15
God Stats
1W - 5L
1,203 SR
Queue Stats
3W - 12L
1,145 Elo+
Solo
Cerberus
Cerberus
Walidb
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,933
470
5,315
10,238
4,794
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
YeetuceFeetuce
Jormungandr
15
15 / 0 / 12
11,230
591
13,425
15,027
17,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 2 / 8
11,318
596
6,860
11,953
4,368
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
furmelise
Fenrir
12
0 / 5 / 16
8,511
448
3,775
12,569
5,644
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
15
16 / 6 / 5
10,765
567
19,341
11,963
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Draxht
Chang'e
4
0 / 4 / 0
5,424
285
898
2,661
751
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ScoopLoie
Nemesis
10
1 / 10 / 1
7,108
374
3,849
11,738
6,167
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 12 / 2
8,314
438
8,406
17,081
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
7 / 11 / 1
9,497
500
5,121
20,395
13,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Walidb
Cerberus
9
0 / 8 / 3
6,035
318
932
11,690
3,672

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
43
Kills
13
15
Deaths
45
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Draxht
Chang'e
0
4
0
0
W
2
2
6
2.5
L
Nemesis
ScoopLoie
Nemesis
1
10
1
0.15
L
5
12
2
0.5
L
Fenrir
7
11
1
0.68
L
Cerberus
Walidb
Cerberus
0
8
3
0.19
W
Jormungandr
YeetuceFeetuce
Jormungandr
15
0
12
21
W
10
2
8
7
W
Fenrir
furmelise
Fenrir
0
5
16
1.6
W
Hachiman
16
6
5
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
19,206
61,750
Taken
63,565
36,627
Mitigated
29,018
9,155
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Draxht
Chang'e
898
402
43
229
2,661
751
0
1,964
697
4,835
0
W
5,315
472
253
916
10,238
4,794
814
48
10,190
0
34,602
L
Nemesis
ScoopLoie
Nemesis
3,849
650
0
727
11,738
6,167
110
1,965
9,773
0
27,657
L
8,406
2,090
0
1,653
17,081
5,409
0
3,506
13,575
0
20,624
L
Fenrir
5,121
1,811
0
378
20,395
13,019
468
2,986
17,409
0
27,368
L
Cerberus
Walidb
Cerberus
932
39
0
186
11,690
3,672
0
3,004
8,686
4,338
0
W
Jormungandr
YeetuceFeetuce
Jormungandr
13,425
4,745
0
750
15,027
17,516
1,537
980
14,047
47,717
0
W
6,860
3,702
0
3,519
11,953
4,368
7,028
235
11,718
0
61,690
W
Fenrir
furmelise
Fenrir
3,775
1,434
0
763
12,569
5,644
723
284
12,285
0
20,426
W
Hachiman
19,341
15,892
0
2,954
11,963
4,305
4,150
283
11,680
0
48,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,757
Gold Earned
36,378
346
Minions Killed
123
0
Camps Cleared
0
1,617,449
Distance Traveled
1,230,101
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,424
285
10
1
0
66,765
0
W
Thor
8,933
470
54
3
0
347,929
0
L
Nemesis
7,108
374
42
2
0
323,662
0
L
Loki
8,314
438
21
1
0
248,447
0
L
Fenrir
9,497
500
45
2
0
286,644
0
L
Cerberus
6,035
318
5
0
0
304,583
0
W
Jormungandr
11,230
591
73
4
0
347,032
1
W
Skadi
11,318
596
119
6
0
303,919
2
W
Fenrir
8,511
448
35
2
0
348,225
0
W
Hachiman
10,765
567
65
3
0
270,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role