Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Djavo96
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 1
Nox
Nox
Ladamadenegro
Nox
Level 114
God Stats
0W - 3L
1,532 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 3
Janus
Janus
Molia69
Janus
Level 154
God Stats
5W - 6L
1,742 SR
Queue Stats
129W - 137L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
luc1usP
Sun Wukong
Level 88
God Stats
1W - 2L
1,552 SR
Queue Stats
11W - 20L
1,236 Elo+
Party 1
Team Averages
Level 114
1,565 SR
1,381 Elo+

VS

Team Averages
Level 97
1,597 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
Alpha593
Tsukuyomi
Level 141
God Stats
1W - 0L
1,496 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
Naeldr
Sol
Level 86
God Stats
1W - 0L
1,246 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Redsan2904
Gilgamesh
Level 89
God Stats
1W - 0L
1,928 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
biye
Charybdis
Level 44
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
snakebitesam
Yemoja
Level 126
God Stats
11W - 7L
1,685 SR
Queue Stats
173W - 126L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 7 / 6
10,456
804
7,550
18,544
5,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Djavo96
Fenrir
16
9 / 9 / 5
11,512
886
14,340
19,295
6,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 11
8,358
643
7,087
9,855
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Molia69
Janus
17
6 / 5 / 10
10,792
830
16,108
14,593
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
luc1usP
Sun Wukong
14
0 / 8 / 8
8,326
640
6,076
17,411
20,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpha593
Tsukuyomi
20
26 / 3 / 4
16,922
1,302
38,714
15,390
7,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Naeldr
Sol
16
3 / 4 / 8
10,084
776
8,991
11,749
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Redsan2904
Gilgamesh
15
0 / 3 / 16
9,305
716
6,683
13,011
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
biye
Charybdis
16
3 / 7 / 8
9,967
767
9,969
10,110
3,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Yemoja
17
1 / 3 / 27
11,731
902
8,363
13,898
14,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
20
Kills
33
33
Deaths
20
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
7
6
1.14
W
Tsukuyomi
Alpha593
Tsukuyomi
26
3
4
9.33
L
Fenrir
Djavo96
Fenrir
9
9
5
1.28
L
0
4
11
1.38
L
Janus
Molia69
Janus
6
5
10
2.2
W
Sol
Naeldr
Sol
3
4
8
1.75
W
Gilgamesh
Redsan2904
Gilgamesh
0
3
16
2.67
W
Charybdis
biye
Charybdis
3
7
8
1
L
Sun Wukong
luc1usP
Sun Wukong
0
8
8
0.5
W
Yemoja
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,161
Damage
72,720
79,698
Taken
64,158
40,157
Mitigated
41,837
9,142
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,550
3,385
0
1,501
18,544
5,906
1,161
3,025
15,342
0
26,188
W
Tsukuyomi
Alpha593
Tsukuyomi
38,714
14,543
0
3,051
15,390
7,389
1,475
3,401
11,989
0
68,636
L
Fenrir
Djavo96
Fenrir
14,340
5,233
0
2,341
19,295
6,421
0
4,259
14,676
0
28,795
L
7,087
208
0
1,080
9,855
3,359
0
3,010
6,760
24,358
0
L
Janus
Molia69
Janus
16,108
819
444
1,548
14,593
3,633
41
3,214
11,138
49,908
0
W
Sol
Naeldr
Sol
8,991
2,442
0
3,702
11,749
4,239
3,709
3,583
8,166
25,864
0
W
Gilgamesh
Redsan2904
Gilgamesh
6,683
1,095
0
3,101
13,011
12,691
1,037
4,671
8,340
0
20,593
W
Charybdis
biye
Charybdis
9,969
6,789
0
921
10,110
3,389
1,442
4,659
5,451
0
37,148
L
Sun Wukong
luc1usP
Sun Wukong
6,076
679
0
2,228
17,411
20,838
0
4,202
12,850
301
18,889
W
Yemoja
8,363
1,352
4,535
2,084
13,898
14,129
275
7,202
6,690
19,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
58,009
248
Minions Killed
257
9
Camps Cleared
7
1,088,179
Distance Traveled
1,345,484
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,456
804
51
4
0
215,150
1
W
Tsukuyomi
16,922
1,302
81
6
0
319,243
3
L
Fenrir
11,512
886
33
3
4
191,584
1
L
Nox
8,358
643
45
3
1
228,114
0
L
Janus
10,792
830
89
7
3
234,975
2
W
Sol
10,084
776
54
4
4
245,192
1
W
Gilgamesh
9,305
716
30
2
0
273,979
5
W
Charybdis
9,967
767
68
5
3
219,649
0
L
Sun Wukong
8,326
640
30
2
1
218,356
4
W
Yemoja
11,731
902
24
2
0
287,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role