Player Matchup

Tiamat
Tiamat
CLASSIC_XAle
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,494 Elo+
Solo
Anubis
Anubis
Dj_Zero09
Anubis
Level 4
God Stats
6W - 8L
1,277 SR
Queue Stats
23W - 54L
1,500 Elo+
Solo
Merlin
Merlin
UncleP3anutz06
Merlin
Level 14
God Stats
3W - 0L
1,770 SR
Queue Stats
36W - 47L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
shtsWak
Guan Yu
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 85L
1,297 Elo+
Party 1
Cerberus
Cerberus
siege_256
Cerberus
Level 8
God Stats
6W - 7L
1,432 SR
Queue Stats
15W - 20L
1,428 Elo+
Party 1
Team Averages
Level 8
1,496 SR
1,416 Elo+

VS

Team Averages
Level 8
1,489 SR
1,391 Elo+
Ares
Ares
GigaChadCuck
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Chernobog
Chernobog
Lucifer6664147
Chernobog
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,352 Elo+
Solo
Thor
Thor
Lumix Astro
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
godmodefx
Ymir
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 39L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
marcostinez08
Sun Wukong
Level 12
God Stats
1W - 3L
1,447 SR
Queue Stats
2W - 7L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 10 / 23
15,361
1,024
23,638
24,848
19,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Dj_Zero09
Anubis
20
12 / 8 / 18
17,624
1,175
30,505
21,199
9,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 17
15,307
1,020
20,394
14,888
5,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
shtsWak
Guan Yu
20
4 / 8 / 23
14,718
981
4,838
26,813
24,716
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
siege_256
Cerberus
20
9 / 5 / 23
16,553
1,104
20,568
22,083
35,513
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 15
16,887
1,126
30,760
32,850
17,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Lucifer6664147
Chernobog
18
2 / 2 / 5
11,954
797
3,318
2,678
684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 19 / 17
16,415
1,094
31,932
31,234
9,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
6 / 4 / 23
15,741
1,049
21,307
27,126
39,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
marcostinez08
Sun Wukong
20
5 / 3 / 19
15,083
1,006
11,612
18,352
15,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
115
39
Kills
36
36
Deaths
39
104
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
10
23
1.75
W
Anubis
Dj_Zero09
Anubis
12
8
18
2.63
L
12
11
15
1.77
L
Chernobog
Lucifer6664147
Chernobog
2
2
5
2.25
L
11
19
17
1.03
W
8
5
17
3.3
L
Ymir
6
4
23
4.38
L
Sun Wukong
marcostinez08
Sun Wukong
5
3
19
4.83
W
Guan Yu
shtsWak
Guan Yu
4
8
23
1.94
W
Cerberus
siege_256
Cerberus
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,943
Damage
98,929
109,831
Taken
112,240
95,003
Mitigated
83,380
17,217
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,638
6,187
759
2,869
24,848
19,226
0
9,486
15,362
40,878
0
W
Anubis
Dj_Zero09
Anubis
30,505
2,248
0
9,012
21,199
9,927
0
9,465
11,734
66,531
0
L
30,760
7,782
368
2,864
32,850
17,470
0
28,648
4,202
44,217
0
L
Chernobog
Lucifer6664147
Chernobog
3,318
2,183
0
169
2,678
684
0
2,285
393
0
5,097
L
31,932
12,866
0
546
31,234
9,985
0
25,037
6,197
0
60,238
W
20,394
5,282
0
666
14,888
5,621
0
7,062
7,826
42,644
0
L
Ymir
21,307
4,219
0
0
27,126
39,779
0
23,478
3,648
45,452
0
L
Sun Wukong
marcostinez08
Sun Wukong
11,612
1,559
0
403
18,352
15,462
0
15,657
2,695
0
31,363
W
Guan Yu
shtsWak
Guan Yu
4,838
1,911
1,258
1,120
26,813
24,716
0
15,971
10,842
0
13,470
W
Cerberus
siege_256
Cerberus
20,568
1,746
0
1,533
22,083
35,513
0
10,083
12,000
39,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,563
Gold Earned
76,080
233
Minions Killed
189
2
Camps Cleared
1
1,259,802
Distance Traveled
1,144,582
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,361
1,024
32
2
0
246,978
0
W
Anubis
17,624
1,175
93
6
0
218,065
0
L
Ares
16,887
1,126
23
2
0
243,395
2
L
Chernobog
11,954
797
11
1
0
57,715
0
L
Thor
16,415
1,094
66
4
1
235,667
3
W
Merlin
15,307
1,020
43
3
2
255,898
0
L
Ymir
15,741
1,049
64
4
0
279,297
0
L
Sun Wukong
15,083
1,006
25
2
0
328,508
0
W
Guan Yu
14,718
981
13
1
0
264,707
1
W
Cerberus
16,553
1,104
52
3
0
274,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role