Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
JRAodin
Chang'e
Level 134
God Stats
15W - 8L
1,611 SR
Queue Stats
165W - 157L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
LoboMonsta
Sun Wukong
Level 160
God Stats
3W - 7L
1,503 SR
Queue Stats
51W - 60L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Riberto1996
Morgan Le Fay
Level 126
God Stats
11W - 8L
1,649 SR
Queue Stats
676W - 644L
1,632 Elo+
Solo
Arachne
Arachne
Sirmuu
Arachne
Level 102
God Stats
3W - 3L
1,708 SR
Queue Stats
203W - 192L
1,502 Elo+
Solo
Team Averages
Level 124
1,594 SR
1,532 Elo+

VS

Team Averages
Level 74
1,457 SR
1,526 Elo+
Merlin
Merlin
BrotherGrimm
Merlin
Level 145
God Stats
9W - 11L
1,505 SR
Queue Stats
233W - 236L
1,525 Elo+
Solo
Ganesha
Ganesha
GodShinpi
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 1
Bellona
Bellona
Mistryllx
Bellona
Level 28
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 7L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
PoNYloVER33
Xbalanque
Level 69
God Stats
15W - 20L
1,494 SR
Queue Stats
388W - 399L
1,479 Elo+
Solo
Arachne
Arachne
wihgtbanzai24
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 2 / 4
12,456
593
17,070
14,134
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
JRAodin
Chang'e
18
3 / 4 / 6
12,185
580
10,295
11,172
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
LoboMonsta
Sun Wukong
17
5 / 3 / 8
11,649
555
9,135
18,894
15,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Riberto1996
Morgan Le Fay
19
4 / 3 / 2
12,559
598
13,560
12,399
5,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Sirmuu
Arachne
20
10 / 0 / 5
14,300
681
12,216
13,987
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 1
10,532
502
9,740
13,355
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
GodShinpi
Ganesha
14
0 / 4 / 9
9,010
429
6,555
17,296
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Mistryllx
Bellona
17
5 / 6 / 2
10,767
513
9,477
18,444
19,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
PoNYloVER33
Xbalanque
15
0 / 4 / 2
9,287
442
4,820
13,088
4,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
14
5 / 11 / 2
9,561
455
8,328
20,481
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
29
Kills
12
12
Deaths
29
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
4
4.5
L
Merlin
2
4
1
0.63
L
Ganesha
GodShinpi
Ganesha
0
4
9
1.13
W
Chang'e
JRAodin
Chang'e
3
4
6
1.5
W
Sun Wukong
LoboMonsta
Sun Wukong
5
3
8
3
L
Bellona
Mistryllx
Bellona
5
6
2
1
L
Xbalanque
PoNYloVER33
Xbalanque
0
4
2
0.25
W
Morgan Le Fay
Riberto1996
Morgan Le Fay
4
3
2
1.67
W
Arachne
Sirmuu
Arachne
10
0
5
12.5
L
Arachne
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,276
Damage
38,920
70,586
Taken
82,664
50,671
Mitigated
56,174
31,284
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,070
3,993
0
9,272
14,134
8,885
4,865
1,917
12,217
98,857
0
L
Merlin
9,740
584
486
2,661
13,355
5,061
477
7,346
5,961
70,646
0
L
Ganesha
GodShinpi
Ganesha
6,555
926
0
2,291
17,296
17,952
33
9,022
8,013
29,136
0
W
Chang'e
JRAodin
Chang'e
10,295
300
856
4,760
11,172
12,771
1,137
1,650
9,522
68,797
0
W
Sun Wukong
LoboMonsta
Sun Wukong
9,135
1,288
0
4,114
18,894
15,109
176
4,632
14,262
0
42,645
L
Bellona
Mistryllx
Bellona
9,477
1,775
0
2,178
18,444
19,848
0
7,638
10,077
0
52,651
L
Xbalanque
PoNYloVER33
Xbalanque
4,820
2,567
0
3,843
13,088
4,586
0
7,188
5,900
0
72,599
W
Morgan Le Fay
Riberto1996
Morgan Le Fay
13,560
705
0
3,949
12,399
5,828
698
5,519
6,880
84,986
0
W
Arachne
Sirmuu
Arachne
12,216
7,926
0
8,333
13,987
8,078
3,599
2,874
11,113
0
125,981
L
Arachne
8,328
5,419
0
6,037
20,481
8,727
0
8,635
11,626
0
70,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,149
Gold Earned
49,157
677
Minions Killed
530
0
Camps Cleared
0
2,043,453
Distance Traveled
1,940,300
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,456
593
149
7
0
377,333
2
L
Merlin
10,532
502
156
7
0
381,173
6
L
Ganesha
9,010
429
16
1
0
380,808
10
W
Chang'e
12,185
580
126
6
0
398,189
4
W
Sun Wukong
11,649
555
64
3
0
401,278
4
L
Bellona
10,767
513
108
5
0
383,263
1
L
Xbalanque
9,287
442
147
7
0
387,312
3
W
Morgan Le Fay
12,559
598
154
7
0
348,183
2
W
Arachne
14,300
681
184
9
0
518,470
9
L
Arachne
9,561
455
103
5
0
407,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role