Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GAMERNANOU
Gilgamesh
Level 87
God Stats
3W - 4L
1,467 SR
Queue Stats
74W - 74L
1,529 Elo+
Solo
Scylla
Scylla
Steinbruch_Klaus
Scylla
Level 82
God Stats
51W - 42L
1,624 SR
Queue Stats
87W - 71L
1,554 Elo+
Party 1
Team Averages
Level 91
1,530 SR
1,528 Elo+

VS

Team Averages
Level 131
1,648 SR
1,579 Elo+
Arachne
Arachne
DarthJarJarBinkx
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 99L
1,585 Elo+
Party 2
Janus
Janus
HE0S
Janus
Level 141
God Stats
53W - 55L
1,522 SR
Queue Stats
348W - 301L
1,549 Elo+
Solo
Fenrir
Fenrir
viperstrike1997
Fenrir
Level 144
God Stats
8W - 4L
1,923 SR
Queue Stats
238W - 124L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 1
7,326
666
5,577
7,454
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GAMERNANOU
Gilgamesh
9
1 / 6 / 2
6,886
626
5,475
9,938
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 6 / 1
7,584
689
3,748
7,168
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,329
666
4,708
8,786
3,603
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
HE0S
Janus
13
6 / 0 / 9
8,485
771
5,880
4,992
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 7
8,761
796
11,025
9,581
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
W
2
2
8
3
L
Gilgamesh
GAMERNANOU
Gilgamesh
1
6
2
0.33
W
Janus
HE0S
Janus
6
0
9
10.5
L
2
6
1
0.42
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
21,613
24,560
Taken
23,359
11,515
Mitigated
13,444
3,297
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,577
1,400
248
1,675
7,454
4,720
0
2,238
4,843
26,552
0
W
4,708
2,550
0
2,273
8,786
3,603
614
3,249
5,537
0
12,649
L
Gilgamesh
GAMERNANOU
Gilgamesh
5,475
1,869
121
1,218
9,938
4,386
0
1,481
8,001
0
11,637
W
Janus
HE0S
Janus
5,880
55
0
1,139
4,992
1,471
524
2,200
2,792
36,880
0
L
3,748
597
0
35
7,168
2,409
52
2,393
4,412
24,084
0
W
11,025
2,247
0
2,625
9,581
8,370
70
4,172
5,409
0
22,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,796
Gold Earned
24,575
134
Minions Killed
133
4
Camps Cleared
6
535,510
Distance Traveled
638,060
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,326
666
58
5
0
178,051
4
W
Arachne
7,329
666
19
2
1
231,673
0
L
Gilgamesh
6,886
626
20
2
1
170,857
1
W
Janus
8,485
771
87
8
3
205,435
3
L
Scylla
7,584
689
56
5
3
186,602
3
W
Fenrir
8,761
796
27
2
2
200,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role