Player Matchup

Olorun
Olorun
ANKY001
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,428 Elo+
Solo
Ymir
Ymir
E8_Yagami
Ymir
Level 28
God Stats
9W - 9L
1,491 SR
Queue Stats
112W - 132L
1,445 Elo+
Solo
Pele
Pele
Nagel30
Pele
Level 17
God Stats
2W - 7L
1,304 SR
Queue Stats
71W - 93L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nuagefrileux
Morgan Le Fay
Level 24
God Stats
10W - 8L
1,573 SR
Queue Stats
45W - 34L
1,543 Elo+
Solo
Odin
Odin
ウルカヌヌ
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,543 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,483 Elo+

VS

Team Averages
Level 21
1,506 SR
1,456 Elo+
Bellona
Bellona
JuratoryPath556
Bellona
Level 23
God Stats
7W - 9L
1,238 SR
Queue Stats
82W - 108L
1,406 Elo+
Solo
Neith
Neith
SinOfWrath731
Neith
Level 27
God Stats
15W - 14L
1,686 SR
Queue Stats
117W - 147L
1,323 Elo+
Solo
Serqet
Serqet
Vero_DMA
Serqet
Level 16
God Stats
7W - 1L
1,798 SR
Queue Stats
34W - 19L
1,688 Elo+
Solo
Cthulhu
Cthulhu
ZS2340
Cthulhu
Level 18
God Stats
8W - 8L
1,385 SR
Queue Stats
34W - 37L
1,394 Elo+
Solo
Janus
Janus
pur3monkeyx1
Janus
Level 22
God Stats
5W - 4L
1,423 SR
Queue Stats
29W - 28L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANKY001
Olorun
7
0 / 8 / 0
4,409
401
2,074
6,333
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
7
0 / 2 / 3
5,096
463
1,231
7,610
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
Nagel30
Pele
9
1 / 6 / 0
5,586
508
1,823
8,017
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Nuagefrileux
Morgan Le Fay
9
0 / 5 / 1
5,498
500
1,643
4,850
1,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 0 / 0
5,118
465
5,551
6,721
3,172
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 1
6,843
622
6,230
8,202
4,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 1 / 2
4,758
433
3,751
1,929
355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Vero_DMA
Serqet
12
7 / 0 / 1
7,179
653
4,192
5,381
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ZS2340
Cthulhu
8
0 / 2 / 3
5,106
464
2,979
5,527
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 1 / 3
6,317
574
5,743
5,126
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
21
21
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
ANKY001
Olorun
0
8
0
0
L
Ymir
0
2
3
0.75
W
9
0
1
9.5
L
Pele
Nagel30
Pele
1
6
0
0.17
L
Morgan Le Fay
Nuagefrileux
Morgan Le Fay
0
5
1
0.1
W
0
1
2
1
W
Serqet
Vero_DMA
Serqet
7
0
1
7.5
W
Cthulhu
ZS2340
Cthulhu
0
2
3
0.75
W
5
1
3
6.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,322
Damage
22,895
33,531
Taken
26,165
12,387
Mitigated
10,777
5,977
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ANKY001
Olorun
2,074
739
0
391
6,333
2,012
252
1,357
4,796
10,699
869
L
Ymir
1,231
484
116
2,209
7,610
3,385
0
2,154
5,314
12,918
0
W
6,230
629
0
3,760
8,202
4,755
1,778
1,385
6,817
0
26,644
L
Pele
Nagel30
Pele
1,823
611
0
136
8,017
2,286
0
1,087
6,840
0
28,053
L
Morgan Le Fay
Nuagefrileux
Morgan Le Fay
1,643
243
0
159
4,850
1,532
1,155
2,329
2,521
26,988
0
W
3,751
1,952
0
636
1,929
355
800
103
1,826
0
13,220
W
Serqet
Vero_DMA
Serqet
4,192
1,755
0
160
5,381
2,301
0
485
4,896
161
42,960
W
Cthulhu
ZS2340
Cthulhu
2,979
573
27
1,129
5,527
2,075
26
1,170
4,357
17,622
0
W
5,743
569
0
951
5,126
1,291
411
1,673
3,453
32,870
0
L
5,551
1,256
0
2,966
6,721
3,172
0
2,021
4,430
0
18,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
30,203
185
Minions Killed
253
0
Camps Cleared
0
941,979
Distance Traveled
1,009,547
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,409
401
21
2
0
188,450
0
L
Ymir
5,096
463
24
2
0
144,100
2
W
Bellona
6,843
622
50
5
0
216,318
0
L
Pele
5,586
508
64
6
0
206,854
1
L
Morgan Le Fay
5,498
500
56
5
0
183,646
0
W
Neith
4,758
433
23
2
0
171,284
2
W
Serqet
7,179
653
85
8
0
235,339
0
W
Cthulhu
5,106
464
29
3
0
191,523
1
W
Janus
6,317
574
66
6
0
195,083
1
L
Odin
5,118
465
20
2
0
218,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role