Player Matchup

Danzaburou
Danzaburou
Platinum I
Deathline_RAY
Danzaburou
Platinum I
Level 145
God Stats
1W - 2L
1,571 SR
Queue Stats
122W - 116L
2,037 MMR
Solo
Janus
Janus
Platinum I
LH Molch
Janus
Platinum I
Level 156
God Stats
6W - 9L
1,425 SR
Queue Stats
153W - 141L
2,022 MMR
Solo
Set
Set
Diamond II
NelsonHdez
Set
Diamond II
Level 144
God Stats
10W - 6L
1,756 SR
Queue Stats
363W - 346L
2,394 MMR
Solo
Bakasura
Bakasura
Platinum III
ShadowRevelatio
Bakasura
Platinum III
Level 114
God Stats
5W - 4L
1,771 SR
Queue Stats
64W - 53L
1,766 MMR
Solo
Sobek
Sobek
Platinum IV
Swin_99
Sobek
Platinum IV
Level 112
God Stats
0W - 2L
1,411 SR
Queue Stats
54W - 44L
1,903 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,587 SR
2,024 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,709 SR
1,910 MMR
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
BA21SHH
Hun Batz
Gold II
Level 157
God Stats
8W - 7L
1,778 SR
Queue Stats
387W - 386L
1,568 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Jertain
Ao Kuang
Diamond V
Level 89
God Stats
14W - 2L
2,042 SR
Queue Stats
95W - 51L
2,405 MMR
Solo
Medusa
Medusa
Platinum III
Simply I 4 I
Medusa
Platinum III
Level 112
God Stats
167W - 130L
1,649 SR
Queue Stats
287W - 282L
1,876 MMR
Solo
Kukulkan
Kukulkan
Diamond III
rodrialmo
Kukulkan
Diamond III
Level 108
God Stats
8W - 11L
1,576 SR
Queue Stats
352W - 342L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathline_RAY
Danzaburou
16
2 / 6 / 2
10,469
551
7,151
12,578
4,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
LH Molch
Janus
17
3 / 2 / 2
10,828
570
5,445
7,850
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 4
9,129
480
9,369
17,892
13,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
17
1 / 4 / 4
10,005
527
9,663
22,616
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Swin_99
Sobek
12
1 / 5 / 5
8,246
434
5,520
17,580
21,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayZhong KuiTiamatPersephoneGilgamesh

VS

Bans
OdinAthenaTyrChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 8
9,261
487
6,425
6,651
7,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
BA21SHH
Hun Batz
17
3 / 3 / 10
10,443
550
9,323
13,087
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Jertain
Ao Kuang
20
8 / 2 / 6
12,092
636
21,580
22,648
11,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
4 / 2 / 4
11,051
582
10,297
9,886
3,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
rodrialmo
Kukulkan
18
5 / 1 / 6
11,561
608
9,395
7,640
3,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
8
Kills
22
22
Deaths
8
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
W
Hun Batz
BA21SHH
Hun Batz
3
3
10
2.67
L
Danzaburou
Deathline_RAY
Danzaburou
2
6
2
0.5
W
Ao Kuang
Jertain
Ao Kuang
8
2
6
5.5
L
Janus
LH Molch
Janus
3
2
2
2
L
1
5
4
0.6
L
Bakasura
1
4
4
0.75
W
Medusa
4
2
4
3
L
Sobek
Swin_99
Sobek
1
5
5
0.7
W
Kukulkan
rodrialmo
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
57,020
78,516
Taken
59,912
52,919
Mitigated
31,356
22,914
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,425
744
243
1,816
6,651
7,266
35
1,568
4,986
23,203
0
W
Hun Batz
BA21SHH
Hun Batz
9,323
2,388
0
774
13,087
5,167
920
3,040
9,694
0
81,180
L
Danzaburou
Deathline_RAY
Danzaburou
7,151
2,812
0
2,666
12,578
4,347
1,040
2,803
9,775
0
64,713
W
Ao Kuang
Jertain
Ao Kuang
21,580
5,403
0
13,691
22,648
11,874
1,796
2,298
19,769
102,354
0
L
Janus
LH Molch
Janus
5,445
555
0
1,266
7,850
3,104
723
4,386
3,464
65,822
0
L
9,369
2,871
0
6,033
17,892
13,129
0
14,026
3,866
0
56,587
L
Bakasura
9,663
7,243
0
8,669
22,616
10,445
0
8,812
13,804
0
67,364
W
Medusa
10,297
5,141
0
4,480
9,886
3,438
373
141
9,269
0
91,339
L
Sobek
Swin_99
Sobek
5,520
232
0
4,280
17,580
21,894
0
7,672
9,908
18,254
0
W
Kukulkan
rodrialmo
Kukulkan
9,395
976
62
2,566
7,640
3,611
937
3,576
3,824
84,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
54,408
535
Minions Killed
644
0
Camps Cleared
0
1,906,168
Distance Traveled
2,003,327
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,261
487
33
2
0
419,054
9
W
Hun Batz
10,443
550
125
7
0
414,387
6
L
Danzaburou
10,469
551
115
6
0
354,235
3
W
Ao Kuang
12,092
636
148
8
0
418,485
2
L
Janus
10,828
570
149
8
0
367,247
9
L
Set
9,129
480
105
6
0
363,152
5
L
Bakasura
10,005
527
142
7
0
437,615
4
W
Medusa
11,051
582
165
9
0
364,051
9
L
Sobek
8,246
434
24
1
0
383,919
5
W
Kukulkan
11,561
608
173
9
0
387,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role