Player Matchup

Thanatos
Thanatos
AiM Alibi
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,512 Elo+
Solo
Neith
Neith
Hardillon60
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,000 Elo+
Solo
Nemesis
Nemesis
I-DaNeGR-l
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ocatane Main
Charybdis
Level 28
God Stats
11W - 7L
1,472 SR
Queue Stats
151W - 143L
1,415 Elo+
Solo
Kukulkan
Kukulkan
glenn2k13
Kukulkan
Level 29
God Stats
29W - 16L
1,649 SR
Queue Stats
103W - 71L
1,540 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,393 Elo+

VS

Team Averages
Level 33
1,345 SR
1,337 Elo+
Hades
Hades
Crxnzyy
Hades
Level 3
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
DARK_FATE_GR
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dogchtryg
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 158L
1,355 Elo+
Solo
Zeus
Zeus
alekos_Stam7
Zeus
Level 100
God Stats
1W - 3L
1,434 SR
Queue Stats
8W - 13L
1,216 Elo+
Party 1
Charybdis
Charybdis
sickly090hour
Charybdis
Level 26
God Stats
0W - 4L
1,115 SR
Queue Stats
1W - 10L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AiM Alibi
Thanatos
20
26 / 5 / 5
15,311
696
30,799
19,181
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 4 / 8
11,938
543
9,589
12,668
4,519
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
I-DaNeGR-l
Nemesis
16
4 / 5 / 8
10,904
496
4,443
10,411
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Ocatane Main
Charybdis
20
11 / 4 / 4
12,710
578
13,458
13,738
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
glenn2k13
Kukulkan
19
5 / 4 / 4
12,537
570
10,579
11,069
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Crxnzyy
Hades
10
0 / 14 / 0
7,080
322
4,886
16,837
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
0 / 13 / 3
8,415
383
3,256
14,262
3,480
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Dogchtryg
Hun Batz
15
4 / 6 / 7
10,513
478
5,632
16,020
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 7 / 4
13,537
615
16,731
15,603
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
sickly090hour
Charybdis
13
2 / 12 / 5
8,328
379
6,835
23,912
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
50
Kills
20
22
Deaths
52
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AiM Alibi
Thanatos
26
5
5
5.7
L
Hades
Crxnzyy
Hades
0
14
0
0
L
Fenrir
0
13
3
0.12
L
Hun Batz
Dogchtryg
Hun Batz
4
6
7
1.25
W
4
4
8
2
W
Nemesis
I-DaNeGR-l
Nemesis
4
5
8
1.6
W
Charybdis
Ocatane Main
Charybdis
11
4
4
3.25
L
14
7
4
2.29
W
Kukulkan
glenn2k13
Kukulkan
5
4
4
1.75
L
Charybdis
sickly090hour
Charybdis
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,868
Damage
37,340
67,067
Taken
86,634
31,119
Mitigated
24,304
25,939
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AiM Alibi
Thanatos
30,799
13,452
0
17,971
19,181
10,445
1,866
8,216
10,818
0
100,910
L
Hades
Crxnzyy
Hades
4,886
1,541
0
1,976
16,837
4,480
331
0
16,837
23,695
0
L
Fenrir
3,256
1,015
0
356
14,262
3,480
823
758
13,504
0
27,026
L
Hun Batz
Dogchtryg
Hun Batz
5,632
1,219
0
1,855
16,020
4,847
0
5,068
10,952
0
46,742
W
9,589
5,032
0
3,510
12,668
4,519
2,568
3,048
9,222
0
56,111
W
Nemesis
I-DaNeGR-l
Nemesis
4,443
1,567
0
326
10,411
5,050
3,274
3,916
6,465
0
49,904
W
Charybdis
Ocatane Main
Charybdis
13,458
6,643
0
2,717
13,738
6,410
1,841
2,532
10,821
0
122,500
L
16,731
921
0
1,422
15,603
4,331
504
3,955
11,648
63,973
0
W
Kukulkan
glenn2k13
Kukulkan
10,579
1,602
0
1,415
11,069
4,695
1,763
4,829
6,184
91,535
0
L
Charybdis
sickly090hour
Charybdis
6,835
2,769
0
2,629
23,912
7,166
216
798
23,114
0
24,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,400
Gold Earned
47,873
628
Minions Killed
328
0
Camps Cleared
0
1,968,685
Distance Traveled
1,766,812
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,311
696
143
7
0
425,157
1
L
Hades
7,080
322
33
2
0
344,463
0
L
Fenrir
8,415
383
69
3
0
400,768
0
L
Hun Batz
10,513
478
79
4
0
372,146
1
W
Neith
11,938
543
107
5
0
351,019
0
W
Nemesis
10,904
496
91
4
0
437,083
2
W
Charybdis
12,710
578
141
6
0
371,427
1
L
Zeus
13,537
615
120
5
0
325,767
3
W
Kukulkan
12,537
570
146
7
0
383,999
3
L
Charybdis
8,328
379
27
1
0
323,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role