Player Matchup

Hel
Hel
Ananaskuchen
Hel
Level 49
God Stats
2W - 3L
1,486 SR
Queue Stats
35W - 34L
1,470 Elo+
Solo
Bakasura
Bakasura
MyshuByshu
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 203L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
dashtrein
Sun Wukong
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,600 Elo+
Party 1
Apollo
Apollo
juice_boxii
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,407 Elo+
Solo
Horus
Horus
suecowow
Horus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 88L
1,517 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,480 Elo+

VS

Team Averages
Level 62
1,403 SR
1,452 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Joinked
Mercury
Level 63
God Stats
13W - 8L
1,262 SR
Queue Stats
110W - 120L
1,470 Elo+
Solo
Anubis
Anubis
Maviss7
Anubis
Level 60
God Stats
22W - 28L
1,384 SR
Queue Stats
32W - 47L
1,347 Elo+
Solo
Charybdis
Charybdis
PhilSRD
Charybdis
Level 89
God Stats
1W - 5L
1,325 SR
Queue Stats
404W - 383L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zhiraa
Morgan Le Fay
Level 35
God Stats
31W - 20L
1,543 SR
Queue Stats
203W - 251L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,996
417
5,978
9,633
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MyshuByshu
Bakasura
16
3 / 11 / 1
10,356
432
12,089
25,106
10,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
dashtrein
Sun Wukong
18
5 / 4 / 5
11,748
490
15,694
19,328
16,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
17
1 / 7 / 3
11,188
466
9,617
17,613
6,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
suecowow
Horus
15
4 / 7 / 2
9,973
416
14,067
26,707
30,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
5 / 2 / 18
12,405
517
14,295
24,647
49,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Joinked
Mercury
20
10 / 1 / 8
13,141
548
13,392
22,612
10,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Maviss7
Anubis
19
4 / 5 / 5
12,332
514
9,517
15,501
7,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
PhilSRD
Charybdis
19
7 / 3 / 10
12,901
538
17,243
12,119
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Zhiraa
Morgan Le Fay
19
5 / 3 / 9
12,128
505
18,535
17,369
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
14
Kills
31
31
Deaths
14
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
2
18
7
L
1
2
2
1
W
Mercury
Joinked
Mercury
10
1
8
14
W
Anubis
Maviss7
Anubis
4
5
5
1.3
L
Bakasura
MyshuByshu
Bakasura
3
11
1
0.32
W
Charybdis
PhilSRD
Charybdis
7
3
10
4
W
Morgan Le Fay
Zhiraa
Morgan Le Fay
5
3
9
3.17
L
Sun Wukong
dashtrein
Sun Wukong
5
4
5
1.88
L
Apollo
1
7
3
0.36
L
Horus
suecowow
Horus
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,445
Damage
72,982
98,387
Taken
92,248
68,202
Mitigated
80,761
27,394
Healing
38,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
14,295
4,664
442
7,184
24,647
49,245
791
2,202
21,530
30,809
0
L
5,978
62
1,587
3,926
9,633
4,211
0
3,407
6,226
55,863
0
W
Mercury
Joinked
Mercury
13,392
6,089
0
8,602
22,612
10,609
0
2,154
20,184
0
109,446
W
Anubis
Maviss7
Anubis
9,517
1,103
856
8,872
15,501
7,741
979
254
14,726
79,219
0
L
Bakasura
MyshuByshu
Bakasura
12,089
7,731
0
5,217
25,106
10,469
761
10,934
14,172
37
62,434
W
Charybdis
PhilSRD
Charybdis
17,243
12,793
0
3,877
12,119
4,989
4,728
583
11,466
0
107,108
W
Morgan Le Fay
Zhiraa
Morgan Le Fay
18,535
1,526
1,874
6,541
17,369
8,177
1,283
3,851
13,378
89,504
0
L
Sun Wukong
dashtrein
Sun Wukong
15,694
4,036
0
5,376
19,328
16,621
771
11,343
7,985
0
67,044
L
Apollo
9,617
6,466
0
2,974
17,613
6,441
265
5,088
12,525
0
80,982
L
Horus
suecowow
Horus
14,067
5,222
2,462
5,852
26,707
30,460
0
11,647
15,060
6,197
41,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
62,907
586
Minions Killed
585
0
Camps Cleared
0
1,913,789
Distance Traveled
2,200,106
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,405
517
19
1
0
453,809
8
L
Hel
9,996
417
126
5
0
304,046
4
W
Mercury
13,141
548
125
5
0
524,125
10
W
Anubis
12,332
514
148
6
0
375,340
6
L
Bakasura
10,356
432
120
5
0
369,448
3
W
Charybdis
12,901
538
168
7
0
410,935
4
W
Morgan Le Fay
12,128
505
125
5
0
435,897
7
L
Sun Wukong
11,748
490
120
5
0
418,161
3
L
Apollo
11,188
466
154
6
0
391,519
5
L
Horus
9,973
416
66
3
0
430,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role