Player Matchup

Bakasura
Bakasura
KomamuraDC
Bakasura
Level 15
God Stats
2W - 3L
1,469 SR
Queue Stats
9W - 13L
1,159 Elo+
Party 2
Hel
Hel
Mokkochino
Hel
Level 17
God Stats
0W - 1L
1,200 SR
Queue Stats
11W - 16L
1,283 Elo+
Party 2
Apollo
Apollo
YusFErN
Apollo
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Nu Wa
Nu Wa
akilumm
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,230 Elo+
Solo
Guan Yu
Guan Yu
xashirama
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,296 Elo+

VS

Team Averages
Level 26
1,541 SR
1,324 Elo+
Fenrir
Fenrir
GALACHE72
Fenrir
Level 18
God Stats
8W - 8L
1,373 SR
Queue Stats
29W - 54L
1,274 Elo+
Solo
Anubis
Anubis
Nohrellas
Anubis
Level 24
God Stats
17W - 13L
1,637 SR
Queue Stats
77W - 81L
1,353 Elo+
Solo
Ymir
Ymir
Slenderman2805
Ymir
Level 13
God Stats
2W - 1L
1,512 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 1
Charybdis
Charybdis
SupLeft
Charybdis
Level 29
God Stats
10W - 10L
1,610 SR
Queue Stats
120W - 141L
1,353 Elo+
Solo
Artio
Artio
singo2001
Artio
Level 44
God Stats
11W - 8L
1,572 SR
Queue Stats
108W - 106L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KomamuraDC
Bakasura
7
0 / 3 / 0
4,642
516
2,594
5,570
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
4,417
491
1,387
2,694
476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apollo
YusFErN
Apollo
7
0 / 3 / 0
4,301
478
3,385
6,438
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
akilumm
Nu Wa
6
0 / 4 / 0
4,072
452
256
2,877
371
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
xashirama
Guan Yu
7
0 / 3 / 0
4,309
479
1,603
4,772
1,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GALACHE72
Fenrir
7
0 / 0 / 4
4,828
536
2,014
4,966
1,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Nohrellas
Anubis
13
7 / 0 / 0
7,391
821
3,990
2,579
1,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 0 / 3
5,224
580
2,015
6,058
2,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SupLeft
Charybdis
9
2 / 0 / 4
5,561
618
3,810
3,769
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
singo2001
Artio
11
2 / 0 / 0
6,153
684
1,906
4,990
2,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GALACHE72
Fenrir
0
0
4
2
L
Bakasura
KomamuraDC
Bakasura
0
3
0
0
L
0
1
0
0
W
Anubis
Nohrellas
Anubis
7
0
0
7
W
3
0
3
4.5
W
Charybdis
SupLeft
Charybdis
2
0
4
4
L
Apollo
YusFErN
Apollo
0
3
0
0
L
Nu Wa
akilumm
Nu Wa
0
4
0
0
W
Artio
singo2001
Artio
2
0
0
2
L
Guan Yu
xashirama
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,225
Damage
13,735
22,351
Taken
22,362
5,931
Mitigated
8,375
6,023
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GALACHE72
Fenrir
2,014
200
0
892
4,966
1,216
598
0
4,806
0
17,120
L
Bakasura
KomamuraDC
Bakasura
2,594
1,733
0
1,643
5,570
1,937
0
840
4,730
0
19,746
L
1,387
45
1,158
869
2,694
476
172
602
2,092
11,698
0
W
Anubis
Nohrellas
Anubis
3,990
162
0
1,411
2,579
1,329
530
256
2,323
42,424
0
W
2,015
629
0
250
6,058
2,022
0
848
5,210
16,169
0
W
Charybdis
SupLeft
Charybdis
3,810
2,083
591
2,052
3,769
903
738
539
3,073
0
20,325
L
Apollo
YusFErN
Apollo
3,385
1,476
0
1,341
6,438
1,601
0
1,040
5,398
0
22,933
L
Nu Wa
akilumm
Nu Wa
256
256
0
0
2,877
371
0
2,471
406
8,702
0
W
Artio
singo2001
Artio
1,906
432
0
2,144
4,990
2,905
429
0
4,990
28,703
0
L
Guan Yu
xashirama
Guan Yu
1,603
490
0
1,012
4,772
1,546
191
2,958
1,814
0
11,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,741
Gold Earned
29,157
161
Minions Killed
261
0
Camps Cleared
0
770,447
Distance Traveled
852,202
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,828
536
35
4
0
159,311
2
L
Bakasura
4,642
516
54
6
0
190,187
0
L
Hel
4,417
491
24
3
0
178,287
0
W
Anubis
7,391
821
89
10
0
155,281
0
W
Ymir
5,224
580
23
3
0
189,166
0
W
Charybdis
5,561
618
47
5
0
152,010
4
L
Apollo
4,301
478
42
5
0
167,511
0
L
Nu Wa
4,072
452
18
2
0
100,591
1
W
Artio
6,153
684
67
7
0
196,434
1
L
Guan Yu
4,309
479
23
3
0
133,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role