Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SimionJR11
Loki
Level 62
God Stats
22W - 22L
1,483 SR
Queue Stats
49W - 59L
1,388 Elo+
Solo
Cthulhu
Cthulhu
abajura88
Cthulhu
Level 139
God Stats
4W - 2L
1,320 SR
Queue Stats
150W - 159L
1,300 Elo+
Solo
Ra
Ra
ghetto_pirate99
Ra
Level 109
God Stats
7W - 9L
1,464 SR
Queue Stats
485W - 560L
1,417 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,421 Elo+

VS

Team Averages
Level 82
1,511 SR
1,439 Elo+
Neith
Neith
EDU_BF
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Izanami
Izanami
EdUuRoJaS
Izanami
Level 65
God Stats
60W - 41L
1,573 SR
Queue Stats
119W - 136L
1,368 Elo+
Solo
Arachne
Arachne
MrGoLD_BLOOD
Arachne
Level 86
God Stats
12W - 11L
1,506 SR
Queue Stats
385W - 498L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
oxidaksi69
Sun Wukong
Level 114
God Stats
4W - 2L
1,506 SR
Queue Stats
99W - 115L
1,393 Elo+
Solo
Chang'e
Chang'e
sibirski24
Chang'e
Level 83
God Stats
32W - 32L
1,471 SR
Queue Stats
613W - 634L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 4
6,045
605
5,124
6,325
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
10
2 / 4 / 1
5,530
553
3,244
7,779
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
6 / 2 / 2
6,424
642
5,159
8,062
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
abajura88
Cthulhu
9
3 / 1 / 3
5,352
535
1,680
4,694
2,444
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 2 / 3
6,975
698
5,540
4,241
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EDU_BF
Neith
8
1 / 4 / 1
5,172
517
4,018
6,236
1,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
EdUuRoJaS
Izanami
8
1 / 6 / 1
5,278
528
2,480
6,092
1,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MrGoLD_BLOOD
Arachne
10
3 / 3 / 1
6,079
608
4,969
8,056
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
oxidaksi69
Sun Wukong
10
4 / 3 / 2
6,193
619
5,239
8,003
3,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
sibirski24
Chang'e
8
0 / 4 / 1
4,913
491
1,604
7,551
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
20
Kills
9
9
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
4
6
W
Chang'e
 
Chang'e
2
4
1
0.63
L
Neith
EDU_BF
Neith
1
4
1
0.38
L
Izanami
EdUuRoJaS
Izanami
1
6
1
0.25
L
Arachne
MrGoLD_BLOOD
Arachne
3
3
1
1.17
W
6
2
2
3.5
W
Cthulhu
abajura88
Cthulhu
3
1
3
4.5
W
5
2
3
3.25
L
Sun Wukong
oxidaksi69
Sun Wukong
4
3
2
1.67
L
Chang'e
sibirski24
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
18,310
31,101
Taken
35,938
11,493
Mitigated
12,521
11,731
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,124
2,638
0
3,091
6,325
1,700
43
0
6,325
0
35,915
W
Chang'e
 
Chang'e
3,244
496
140
3,116
7,779
3,256
482
0
7,779
25,951
0
L
Neith
EDU_BF
Neith
4,018
1,995
0
972
6,236
1,517
0
1,370
4,866
0
19,483
L
Izanami
EdUuRoJaS
Izanami
2,480
1,813
0
1,183
6,092
1,330
0
1,209
4,883
0
23,229
L
Arachne
MrGoLD_BLOOD
Arachne
4,969
3,376
0
3,596
8,056
3,150
104
2,122
5,934
0
34,926
W
5,159
1,360
8
1,363
8,062
2,627
505
570
7,492
0
33,139
W
Cthulhu
abajura88
Cthulhu
1,680
235
370
1,939
4,694
2,444
0
0
4,694
14,754
0
W
5,540
886
349
1,355
4,241
1,466
1,177
1,034
3,207
40,012
0
L
Sun Wukong
oxidaksi69
Sun Wukong
5,239
626
0
2,388
8,003
3,715
209
3,116
4,887
0
27,431
L
Chang'e
sibirski24
Chang'e
1,604
101
0
3,176
7,551
2,809
94
2,647
4,904
22,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
27,635
281
Minions Killed
232
0
Camps Cleared
0
957,034
Distance Traveled
898,964
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,045
605
64
6
0
187,298
4
W
Chang'e
5,530
553
54
5
0
168,826
4
L
Neith
5,172
517
32
3
0
172,628
0
L
Izanami
5,278
528
51
5
0
123,220
0
L
Arachne
6,079
608
70
7
0
230,748
4
W
Loki
6,424
642
57
6
0
202,685
0
W
Cthulhu
5,352
535
24
2
0
193,564
3
W
Ra
6,975
698
82
8
0
204,661
2
L
Sun Wukong
6,193
619
49
5
0
192,013
1
L
Chang'e
4,913
491
30
3
0
180,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role