Player Matchup

Eset
Eset
Danishine
Eset
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 58L
1,459 Elo+
Party 3
Neith
Neith
SchattenA
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,459 Elo+
Party 3
Discordia
Discordia
binney
Discordia
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
jefell
Sun Wukong
Level 40
God Stats
2W - 2L
1,484 SR
Queue Stats
44W - 44L
1,480 Elo+
Party 2
Artemis
Artemis
mullemen1
Artemis
Level 23
God Stats
2W - 3L
1,446 SR
Queue Stats
42W - 50L
1,472 Elo+
Party 2
Team Averages
Level 54
1,486 SR
1,467 Elo+

VS

Team Averages
Level 60
1,513 SR
1,402 Elo+
Cernunnos
Cernunnos
Hyrdal
Cernunnos
Level 69
God Stats
61W - 43L
1,600 SR
Queue Stats
177W - 133L
1,584 Elo+
Party 4
Bastet
Bastet
Langefel
Bastet
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
1,028 Elo+
Party 1
Da Ji
Da Ji
Skaarsgard
Da Ji
Level 83
God Stats
17W - 13L
1,561 SR
Queue Stats
160W - 118L
1,602 Elo+
Party 4
Kukulkan
Kukulkan
deonovich
Kukulkan
Level 67
God Stats
4W - 15L
1,405 SR
Queue Stats
5W - 25L
1,163 Elo+
Party 1
Ymir
Ymir
snakeeyes2a
Ymir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 107L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
1 / 7 / 9
12,458
890
16,483
16,774
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
SchattenA
Neith
19
2 / 3 / 8
12,673
905
9,583
14,416
5,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
binney
Discordia
19
3 / 7 / 8
12,385
885
23,869
13,201
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
jefell
Sun Wukong
19
3 / 8 / 7
12,391
885
12,283
37,020
36,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
mullemen1
Artemis
19
4 / 15 / 8
12,653
904
16,402
26,742
9,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hyrdal
Cernunnos
20
12 / 0 / 16
15,198
1,086
35,635
17,961
7,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Langefel
Bastet
19
1 / 6 / 13
11,599
829
4,326
17,968
6,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
20
15 / 4 / 14
15,678
1,120
34,937
17,205
7,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
deonovich
Kukulkan
20
8 / 1 / 16
15,069
1,076
19,181
10,725
4,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 25
14,092
1,007
8,335
17,058
26,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
13
Kills
40
40
Deaths
13
40
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Eset
1
7
9
0.79
W
Cernunnos
Hyrdal
Cernunnos
12
0
16
20
W
Bastet
Langefel
Bastet
1
6
13
1.25
L
Neith
SchattenA
Neith
2
3
8
2
W
Da Ji
15
4
14
5.5
L
Discordia
binney
Discordia
3
7
8
1
W
Kukulkan
deonovich
Kukulkan
8
1
16
16
L
Sun Wukong
jefell
Sun Wukong
3
8
7
0.81
L
Artemis
mullemen1
Artemis
4
15
8
0.53
W
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,620
Damage
102,414
108,153
Taken
80,917
61,571
Mitigated
52,784
9,172
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
16,483
1,196
833
1,034
16,774
5,952
0
4,246
12,528
50,537
0
W
Cernunnos
Hyrdal
Cernunnos
35,635
22,976
0
5,381
17,961
7,066
0
9,912
7,589
0
69,246
W
Bastet
Langefel
Bastet
4,326
1,535
0
1,108
17,968
6,982
0
8,457
9,155
0
7,600
L
Neith
SchattenA
Neith
9,583
2,531
0
1,075
14,416
5,399
0
4,244
10,172
0
39,421
W
Da Ji
34,937
11,239
0
308
17,205
7,739
0
8,075
8,937
0
50,174
L
Discordia
binney
Discordia
23,869
1,992
0
1,316
13,201
4,010
0
2,066
11,135
41,984
0
W
Kukulkan
deonovich
Kukulkan
19,181
1,096
2,301
3,632
10,725
4,212
0
6,773
3,690
78,555
0
L
Sun Wukong
jefell
Sun Wukong
12,283
2,721
0
3,943
37,020
36,366
0
11,011
26,009
0
32,192
L
Artemis
mullemen1
Artemis
16,402
12,580
0
971
26,742
9,844
0
5,949
20,793
0
37,009
W
8,335
1,094
0
0
17,058
26,785
0
5,497
11,194
21,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,560
Gold Earned
71,636
277
Minions Killed
282
9
Camps Cleared
11
1,288,327
Distance Traveled
1,219,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,458
890
84
6
2
259,841
0
W
Cernunnos
15,198
1,086
80
6
4
256,276
0
W
Bastet
11,599
829
10
1
1
204,950
0
L
Neith
12,673
905
88
6
1
257,508
1
W
Da Ji
15,678
1,120
16
1
6
252,194
0
L
Discordia
12,385
885
34
2
0
253,056
0
W
Kukulkan
15,069
1,076
142
10
0
271,604
0
L
Sun Wukong
12,391
885
46
3
2
281,249
0
L
Artemis
12,653
904
25
2
4
236,673
1
W
Ymir
14,092
1,007
34
2
0
234,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role