Player Matchup

Chaac
Chaac
STOPLACKINYB
Chaac
Level 17
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Ymir
Ymir
SampledAlloy587
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Tiamat
Tiamat
TheJokerVSHQ
Tiamat
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 99L
1,260 Elo+
Solo
Apollo
Apollo
drigosena_
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Odin
Odin
hovrak
Odin
Level 6
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,410 Elo+

VS

Team Averages
Level 12
1,428 SR
1,415 Elo+
Achilles
Achilles
Arctic Fox5317
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dontimoto
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Charybdis
Charybdis
Matheuszika8
Charybdis
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 41L
1,383 Elo+
Solo
Sol
Sol
diamante-blanco5
Sol
Level 8
God Stats
1W - 2L
1,160 SR
Queue Stats
7W - 13L
1,436 Elo+
Solo
Kali
Kali
jhowthay
Kali
Level 27
God Stats
13W - 21L
1,479 SR
Queue Stats
187W - 251L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,873
429
6,303
19,699
13,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 10 / 3
7,670
333
2,040
11,643
4,335
Tiamat
16
8 / 12 / 4
10,919
475
15,981
22,262
12,390
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
drigosena_
Apollo
13
3 / 7 / 6
9,146
398
10,883
14,537
8,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
hovrak
Odin
5
0 / 5 / 1
6,418
279
986
5,377
1,826
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 15 / 4
9,676
421
3,125
18,772
11,523
Kukulkan
Dontimoto
Kukulkan
17
12 / 5 / 7
12,357
537
13,348
9,823
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Matheuszika8
Charybdis
20
15 / 1 / 5
14,636
636
19,045
18,848
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 9
10,468
455
12,347
17,537
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
16
6 / 0 / 3
11,184
486
5,677
16,146
12,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
17
Kills
38
40
Deaths
25
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
15
4
0.27
W
Kukulkan
Dontimoto
Kukulkan
12
5
7
3.1
W
Charybdis
Matheuszika8
Charybdis
15
1
5
17.5
L
4
6
4
1
L
2
10
3
0.35
L
Tiamat
8
12
4
0.83
W
3
4
9
1.88
L
Apollo
drigosena_
Apollo
3
7
6
0.86
L
Odin
hovrak
Odin
0
5
1
0.1
W
Kali
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
53,542
73,518
Taken
81,126
40,543
Mitigated
43,543
7,007
Healing
26,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,125
1,335
0
286
18,772
11,523
475
4,765
14,007
0
21,508
W
Kukulkan
Dontimoto
Kukulkan
13,348
2,162
0
828
9,823
4,714
1,000
3,321
6,502
54,586
0
W
Charybdis
Matheuszika8
Charybdis
19,045
10,477
0
7,929
18,848
9,175
3,223
2,222
16,626
0
142,245
L
6,303
1,769
0
3,076
19,699
13,297
110
7,854
11,845
0
36,353
L
2,040
442
0
0
11,643
4,335
0
4,108
7,535
11,200
0
L
Tiamat
15,981
2,094
230
3,701
22,262
12,390
582
8,323
13,939
58,366
0
W
12,347
6,189
0
10,237
17,537
5,982
7,772
4,337
13,200
48,299
0
L
Apollo
drigosena_
Apollo
10,883
7,062
0
0
14,537
8,695
114
4,491
10,046
0
41,689
L
Odin
hovrak
Odin
986
511
0
0
5,377
1,826
0
1,842
3,535
0
5,509
W
Kali
5,677
2,494
126
7,257
16,146
12,149
1,783
3,376
12,770
16,545
54,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
58,321
241
Minions Killed
479
0
Camps Cleared
0
1,455,788
Distance Traveled
1,936,715
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,676
421
35
2
0
371,194
5
W
Kukulkan
12,357
537
88
4
0
372,931
0
W
Charybdis
14,636
636
194
8
0
359,077
0
L
Chaac
9,873
429
61
3
0
314,417
0
L
Ymir
7,670
333
23
1
0
257,063
0
L
Tiamat
10,919
475
83
4
0
326,487
0
W
Sol
10,468
455
67
3
0
398,481
5
L
Apollo
9,146
398
66
3
0
379,038
0
L
Odin
6,418
279
8
0
0
178,783
0
W
Kali
11,184
486
95
4
0
435,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role