Player Matchup

Nemesis
Nemesis
SkylerAprils
Nemesis
Level 29
God Stats
8W - 10L
1,457 SR
Queue Stats
65W - 81L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
co1aFPS
Zhong Kui
Level 22
God Stats
4W - 0L
1,822 SR
Queue Stats
21W - 22L
1,393 Elo+
Solo
Charybdis
Charybdis
heen59
Charybdis
Level 27
God Stats
23W - 19L
1,571 SR
Queue Stats
107W - 87L
1,381 Elo+
Solo
Ymir
Ymir
tinynad
Ymir
Level 29
God Stats
102W - 89L
1,445 SR
Queue Stats
423W - 479L
1,334 Elo+
Solo
Discordia
Discordia
tva463
Discordia
Level 27
God Stats
6W - 7L
1,334 SR
Queue Stats
77W - 93L
1,304 Elo+
Solo
Team Averages
Level 27
1,526 SR
1,363 Elo+

VS

Team Averages
Level 16
1,494 SR
1,455 Elo+
Ares
Ares
Baumqez
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
kaneki34300
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lpaz03
Danzaburou
Level 21
God Stats
3W - 2L
1,721 SR
Queue Stats
78W - 68L
1,456 Elo+
Solo
Bakasura
Bakasura
pufulete55
Bakasura
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 22L
1,434 Elo+
Solo
Vulcan
Vulcan
srsilv2407
Vulcan
Level 29
God Stats
5W - 8L
1,250 SR
Queue Stats
165W - 196L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SkylerAprils
Nemesis
11
1 / 1 / 3
7,230
482
3,491
8,690
2,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
co1aFPS
Zhong Kui
13
5 / 0 / 4
8,205
547
6,523
5,839
5,776
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
heen59
Charybdis
13
8 / 5 / 1
8,284
552
11,635
6,786
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
tinynad
Ymir
12
2 / 2 / 8
7,970
531
2,535
9,588
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
tva463
Discordia
14
3 / 1 / 1
8,355
557
3,818
3,184
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Baumqez
Ares
8
0 / 8 / 6
6,249
417
2,524
13,285
5,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 6 / 0
5,034
336
364
6,484
1,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
lpaz03
Danzaburou
13
6 / 2 / 1
8,250
550
8,801
8,143
2,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
pufulete55
Bakasura
10
2 / 3 / 0
6,648
443
3,741
10,340
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
srsilv2407
Vulcan
13
1 / 3 / 0
7,307
487
4,778
7,702
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
9
9
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Baumqez
Ares
0
8
6
0.38
W
Nemesis
SkylerAprils
Nemesis
1
1
3
2.5
W
Zhong Kui
co1aFPS
Zhong Kui
5
0
4
7
W
Charybdis
heen59
Charybdis
8
5
1
1.7
L
0
6
0
0
L
Danzaburou
lpaz03
Danzaburou
6
2
1
3.25
L
Bakasura
pufulete55
Bakasura
2
3
0
0.67
L
Vulcan
srsilv2407
Vulcan
1
3
0
0.33
W
Ymir
tinynad
Ymir
2
2
8
3
W
Discordia
tva463
Discordia
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,002
Damage
20,208
34,087
Taken
45,954
18,883
Mitigated
16,039
7,982
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Baumqez
Ares
2,524
488
0
1,040
13,285
5,355
0
1,049
12,236
10,436
0
W
Nemesis
SkylerAprils
Nemesis
3,491
1,482
0
2,700
8,690
2,545
0
272
8,068
0
43,788
W
Zhong Kui
co1aFPS
Zhong Kui
6,523
662
0
2,472
5,839
5,776
218
2,957
2,722
36,224
0
W
Charybdis
heen59
Charybdis
11,635
9,232
0
630
6,786
1,970
1,220
973
5,813
0
45,492
L
364
291
0
113
6,484
1,926
0
2,080
4,350
0
19,380
L
Danzaburou
lpaz03
Danzaburou
8,801
5,004
0
3,013
8,143
2,836
0
2,274
5,869
0
51,048
L
Bakasura
pufulete55
Bakasura
3,741
3,224
0
4,270
10,340
3,108
0
1,150
9,190
0
28,078
L
Vulcan
srsilv2407
Vulcan
4,778
1,596
0
2,068
7,702
2,814
68
5,687
1,433
43,359
0
W
Ymir
tinynad
Ymir
2,535
476
0
1,927
9,588
7,673
175
1,390
8,198
22,345
0
W
Discordia
tva463
Discordia
3,818
0
0
253
3,184
919
525
1,378
1,674
52,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
33,488
374
Minions Killed
293
0
Camps Cleared
0
1,332,407
Distance Traveled
1,194,794
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,249
417
10
1
0
209,169
2
W
Nemesis
7,230
482
73
5
0
301,533
3
W
Zhong Kui
8,205
547
74
5
0
279,934
3
W
Charybdis
8,284
552
100
7
0
247,458
4
L
Horus
5,034
336
29
2
0
227,326
0
L
Danzaburou
8,250
550
94
6
0
235,108
5
L
Bakasura
6,648
443
72
5
0
272,379
4
L
Vulcan
7,307
487
88
6
0
250,812
4
W
Ymir
7,970
531
29
2
0
251,290
5
W
Discordia
8,355
557
98
7
0
252,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role