Player Matchup

Medusa
Medusa
Skjölld
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,273 Elo+
Party 2
Thanatos
Thanatos
TFgam3r
Thanatos
Level 23
God Stats
14W - 17L
1,135 SR
Queue Stats
74W - 78L
1,294 Elo+
Solo
Zeus
Zeus
Y4tsxx
Zeus
Level 14
God Stats
2W - 1L
1,267 SR
Queue Stats
23W - 27L
1,190 Elo+
Party 2
Thor
Thor
dady95
Thor
Level 20
God Stats
4W - 2L
1,590 SR
Queue Stats
37W - 43L
1,243 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mirai023
Tsukuyomi
Level 17
God Stats
1W - 0L
1,313 SR
Queue Stats
6W - 8L
1,149 Elo+
Solo
Team Averages
Level 20
1,361 SR
1,230 Elo+

VS

Team Averages
Level 15
1,459 SR
1,273 Elo+
Fenrir
Fenrir
BeTheNewGod
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Críand
Cthulhu
Level 17
God Stats
3W - 3L
1,479 SR
Queue Stats
15W - 9L
1,149 Elo+
Solo
Ymir
Ymir
Mouniir938
Ymir
Level 13
God Stats
3W - 3L
1,625 SR
Queue Stats
9W - 12L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
nastons
Gilgamesh
Level 13
God Stats
0W - 4L
1,193 SR
Queue Stats
8W - 12L
1,270 Elo+
Party 1
Neith
Neith
trer228
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Skjölld
Medusa
12
7 / 0 / 1
7,476
575
8,060
5,870
2,087
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TFgam3r
Thanatos
11
1 / 6 / 3
6,749
519
4,029
10,832
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Y4tsxx
Zeus
11
1 / 4 / 3
6,339
488
5,198
5,711
1,505
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
dady95
Thor
12
1 / 0 / 2
7,291
561
2,737
7,212
2,321
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
mirai023
Tsukuyomi
10
1 / 1 / 1
5,834
449
3,420
6,315
2,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 2
7,065
543
3,210
9,504
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Críand
Cthulhu
12
2 / 1 / 2
7,241
557
10,438
10,148
10,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 2 / 0
5,997
461
2,445
9,059
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
nastons
Gilgamesh
9
3 / 3 / 1
6,545
503
3,808
7,886
2,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
trer228
Neith
11
2 / 1 / 1
6,450
496
2,285
3,836
980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
11
11
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
2
0.75
L
Cthulhu
Críand
Cthulhu
2
1
2
3
L
2
2
0
1
W
Medusa
Skjölld
Medusa
7
0
1
7.5
W
Thanatos
TFgam3r
Thanatos
1
6
3
0.42
W
Zeus
Y4tsxx
Zeus
1
4
3
0.63
W
Thor
dady95
Thor
1
0
2
2
W
Tsukuyomi
mirai023
Tsukuyomi
1
1
1
1.5
L
Gilgamesh
nastons
Gilgamesh
3
3
1
1.17
L
Neith
trer228
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
22,186
35,940
Taken
40,433
11,893
Mitigated
21,906
11,324
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,210
364
0
1,342
9,504
3,129
252
1,263
8,241
0
40,390
L
Cthulhu
Críand
Cthulhu
10,438
692
0
3,808
10,148
10,897
242
98
10,050
35,396
0
L
2,445
497
0
500
9,059
4,253
250
3,645
5,414
14,976
0
W
Medusa
Skjölld
Medusa
8,060
3,321
0
874
5,870
2,087
220
2,230
3,640
0
29,637
W
Thanatos
TFgam3r
Thanatos
4,029
1,948
0
4,727
10,832
3,749
0
2,998
7,834
0
37,913
W
Zeus
Y4tsxx
Zeus
5,198
1,147
0
825
5,711
1,505
0
1,719
3,992
28,057
0
W
Thor
dady95
Thor
2,737
742
0
1,850
7,212
2,321
110
1,363
5,849
0
38,590
W
Tsukuyomi
mirai023
Tsukuyomi
3,420
747
0
3,048
6,315
2,231
0
4,573
1,742
0
18,154
L
Gilgamesh
nastons
Gilgamesh
3,808
1,096
0
1,660
7,886
2,647
556
0
7,886
0
21,505
L
Neith
trer228
Neith
2,285
1,225
0
1,265
3,836
980
778
192
3,644
0
27,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
33,298
290
Minions Killed
275
0
Camps Cleared
0
1,235,321
Distance Traveled
1,155,781
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,065
543
84
6
0
227,769
5
L
Cthulhu
7,241
557
54
4
0
251,698
1
L
Ymir
5,997
461
29
2
0
200,123
0
W
Medusa
7,476
575
60
5
0
249,719
3
W
Thanatos
6,749
519
60
5
0
253,773
0
W
Zeus
6,339
488
45
3
0
190,042
1
W
Thor
7,291
561
89
7
0
264,221
5
W
Tsukuyomi
5,834
449
36
3
0
277,566
1
L
Gilgamesh
6,545
503
49
4
0
185,682
0
L
Neith
6,450
496
59
5
0
290,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role