Player Matchup

Jormungandr
Jormungandr
YeetuceFeetuce
Jormungandr
Level 4
God Stats
10W - 12L
1,452 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1
Chaac
Chaac
Zeke Erebus
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,361 Elo+
Party 1
Hachiman
Hachiman
xPrime Warriorx
Hachiman
Level 12
God Stats
1W - 2L
1,270 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 1
Team Averages
Level 27
1,407 SR
1,312 Elo+

VS

Team Averages
Level 102
1,413 SR
1,344 Elo+
Chang'e
Chang'e
Hedelkan
Chang'e
Level 133
God Stats
67W - 75L
1,514 SR
Queue Stats
424W - 488L
1,464 Elo+
Solo
Neith
Neith
STEALTH16
Neith
Level 108
God Stats
0W - 9L
1,143 SR
Queue Stats
34W - 55L
1,220 Elo+
Solo
Fafnir
Fafnir
Xxl_SILKY_lxX
Fafnir
Level 64
God Stats
6W - 3L
1,584 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
YeetuceFeetuce
Jormungandr
18
8 / 1 / 11
14,015
701
26,034
22,234
22,875
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 9
12,113
606
12,564
18,599
19,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Hachiman
17
12 / 7 / 4
14,820
741
17,626
17,467
6,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hedelkan
Chang'e
14
3 / 9 / 5
11,724
586
23,749
21,939
7,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
STEALTH16
Neith
15
5 / 8 / 4
12,710
636
13,868
16,663
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 7
11,446
572
5,819
26,448
29,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
22
Kills
10
11
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hedelkan
Chang'e
3
9
5
0.61
L
Neith
STEALTH16
Neith
5
8
4
0.88
L
2
5
7
1.1
W
Jormungandr
YeetuceFeetuce
Jormungandr
8
1
11
13.5
W
2
3
9
2.17
W
Hachiman
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,224
Damage
43,436
58,300
Taken
65,050
48,698
Mitigated
42,667
10,334
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hedelkan
Chang'e
23,749
1,003
3,681
8,116
21,939
7,390
545
9,234
12,604
56,234
0
L
Neith
STEALTH16
Neith
13,868
6,591
180
4,023
16,663
6,129
738
6,930
9,714
0
47,756
L
5,819
1,305
0
8,561
26,448
29,148
52
10,207
15,976
13,084
0
W
Jormungandr
YeetuceFeetuce
Jormungandr
26,034
4,594
0
1,398
22,234
22,875
747
13,693
8,541
67,916
0
W
12,564
1,919
0
3,530
18,599
19,084
394
9,284
9,315
0
38,462
W
Hachiman
17,626
14,582
0
5,406
17,467
6,739
906
7,488
9,979
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
35,880
186
Minions Killed
179
4
Camps Cleared
8
965,377
Distance Traveled
909,693
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,724
586
86
4
3
299,702
2
L
Neith
12,710
636
77
4
2
270,306
0
L
Fafnir
11,446
572
16
1
3
339,685
4
W
Jormungandr
14,015
701
75
4
2
365,347
3
W
Chaac
12,113
606
42
2
0
355,619
1
W
Hachiman
14,820
741
69
3
2
244,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role